Player Matchup

Ganesha
Ganesha
Silver IV
Maddog_Maddy5
Ganesha
Silver IV
Level 151
God Stats
0W - 2L
1,660 SR
Queue Stats
30W - 46L
1,003 MMR
Solo
Chaac
Chaac
Silver III
NicgKeller_
Chaac
Silver III
Level 64
God Stats
12W - 19L
1,395 SR
Queue Stats
159W - 164L
930 MMR
Party 2
Discordia
Discordia
Gold IV
clarkrg456
Discordia
Gold IV
Level 108
God Stats
6W - 3L
1,806 SR
Queue Stats
143W - 139L
1,191 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 108
1,621 SR
1,041 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 117
1,522 SR
1,675 MMR
Bastet
Bastet
Platinum V
 
Bastet
Platinum V
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ix Chel
Ix Chel
Silver I
 
Ix Chel
Silver I
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bacchus
Bacchus
Diamond III
reaperkid33
Bacchus
Diamond III
Level 136
God Stats
54W - 51L
1,567 SR
Queue Stats
270W - 246L
2,024 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
11
1 / 6 / 3
8,270
689
3,011
17,168
16,561
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

11
3 / 5 / 1
9,075
756
6,631
18,327
15,877
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Discordia
clarkrg456
Discordia
12
2 / 6 / 2
8,968
747
8,128
11,266
3,970
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
AgniAchillesBaron SamediNe ZhaHera

VS

Bans
ThothAnubisXbalanqueScyllaAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
9 / 0 / 6
11,018
918
14,148
11,585
5,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ix Chel
 
Ix Chel
14
6 / 3 / 9
10,858
905
19,257
10,201
4,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
reaperkid33
Bacchus
12
2 / 3 / 15
9,901
825
9,628
14,521
15,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
47
6
Kills
17
17
Deaths
6
6
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
9
0
6
12
W
Ix Chel
 
Ix Chel
6
3
9
3.5
L
Ganesha
1
6
3
0.42
L
3
5
1
0.7
L
Discordia
clarkrg456
Discordia
2
6
2
0.5
W
Bacchus
reaperkid33
Bacchus
2
3
15
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,770
Damage
43,033
46,761
Taken
36,307
36,408
Mitigated
25,207
3,625
Healing
9,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
14,148
3,762
0
4,062
11,585
5,203
1,092
2,983
8,602
0
42,380
W
Ix Chel
 
Ix Chel
19,257
2,602
1,573
1,934
10,201
4,104
204
4,070
6,131
52,542
0
L
Ganesha
3,011
497
0
1,892
17,168
16,561
117
10,795
5,514
13,941
0
L
6,631
920
0
1,733
18,327
15,877
0
10,672
6,811
200
19,093
L
Discordia
clarkrg456
Discordia
8,128
391
0
0
11,266
3,970
0
6,135
4,557
38,753
0
W
Bacchus
reaperkid33
Bacchus
9,628
1,125
0
1,904
14,521
15,900
99
5,055
9,466
20,099
375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,313
Gold Earned
31,777
95
Minions Killed
122
0
Camps Cleared
0
631,100
Distance Traveled
754,648
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,018
918
45
4
0
272,391
0
W
Ix Chel
10,858
905
55
5
0
240,553
0
L
Ganesha
8,270
689
1
0
0
208,403
4
L
Chaac
9,075
756
32
3
0
216,752
1
L
Discordia
8,968
747
62
5
0
205,945
2
W
Bacchus
9,901
825
22
2
0
241,704
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role