Player Matchup

Cerberus
Cerberus
GSCelebi
Cerberus
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 5L
1,806 Elo+
Solo
Bake Kujira
Bake Kujira
Jamty
Bake Kujira
Level 158
God Stats
5W - 2L
1,580 SR
Queue Stats
28W - 20L
1,647 Elo+
Solo
Apollo
Apollo
Mohg_Lord-Of-Sus
Apollo
Level 67
God Stats
1W - 0L
1,489 SR
Queue Stats
48W - 55L
1,439 Elo+
Solo
Zeus
Zeus
MsDoubleY
Zeus
Level 120
God Stats
5W - 7L
1,339 SR
Queue Stats
211W - 187L
1,493 Elo+
Solo
Fenrir
Fenrir
TheCoChise07
Fenrir
Level 116
God Stats
7W - 5L
1,539 SR
Queue Stats
328W - 314L
1,492 Elo+
Solo
Team Averages
Level 104
1,489 SR
1,575 Elo+

VS

Team Averages
Level 107
1,596 SR
1,524 Elo+
Bastet
Bastet
 
Bastet
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
ImMyles11
Anubis
Level 65
God Stats
6W - 2L
1,855 SR
Queue Stats
45W - 34L
1,517 Elo+
Party 1
Nemesis
Nemesis
Itz Lord Grim
Nemesis
Level 156
God Stats
88W - 46L
1,626 SR
Queue Stats
586W - 551L
1,541 Elo+
Solo
Janus
Janus
aggiespider
Janus
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 65L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
GSCelebi
Cerberus
12
4 / 1 / 6
7,969
569
7,498
12,910
9,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bake Kujira
Jamty
Bake Kujira
15
7 / 0 / 1
8,940
639
12,052
11,532
9,361
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 5 / 5
7,222
516
5,094
10,393
3,233
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
13
1 / 3 / 4
7,445
532
5,139
7,185
2,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
14
4 / 2 / 6
8,390
599
5,500
12,148
5,161
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
3 / 3 / 3
7,471
534
8,167
12,219
4,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
 
Kuzenbo
10
5 / 3 / 0
7,134
510
6,755
14,906
16,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Anubis
ImMyles11
Anubis
11
0 / 6 / 0
6,727
481
6,868
10,069
5,333
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
12
2 / 4 / 4
7,343
525
7,671
12,228
5,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 1 / 2
7,547
539
5,629
6,010
1,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
20
17
Kills
11
11
Deaths
17
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
3
3
3
1.5
L
Kuzenbo
 
Kuzenbo
5
3
0
1.67
W
Cerberus
GSCelebi
Cerberus
4
1
6
7
L
Anubis
ImMyles11
Anubis
0
6
0
0
L
Nemesis
2
4
4
1
W
Bake Kujira
Jamty
Bake Kujira
7
0
1
7.5
W
1
5
5
0.7
W
Zeus
1
3
4
1
W
Fenrir
4
2
6
3.5
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,283
Damage
35,090
54,168
Taken
55,432
29,422
Mitigated
33,988
14,982
Healing
15,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
8,167
1,674
0
6,256
12,219
4,916
0
4,915
7,214
0
61,580
L
Kuzenbo
 
Kuzenbo
6,755
2,451
105
3,039
14,906
16,190
0
6,748
8,040
23,555
0
W
Cerberus
GSCelebi
Cerberus
7,498
758
0
5,447
12,910
9,071
0
4,635
7,732
32,144
0
L
Anubis
ImMyles11
Anubis
6,868
816
0
1,810
10,069
5,333
0
6,680
3,389
52,046
0
L
Nemesis
7,671
2,105
0
3,357
12,228
5,693
0
3,467
8,753
0
44,954
W
Bake Kujira
Jamty
Bake Kujira
12,052
7,068
0
3,410
11,532
9,361
0
6,342
5,142
64,301
0
W
5,094
3,511
0
1,938
10,393
3,233
1,091
2,262
7,806
0
43,840
W
Zeus
5,139
854
0
1,330
7,185
2,596
174
3,191
3,922
45,776
0
W
Fenrir
5,500
1,655
0
2,857
12,148
5,161
0
2,412
9,539
0
59,701
L
5,629
478
0
750
6,010
1,856
0
2,567
3,347
57,715
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,966
Gold Earned
36,222
436
Minions Killed
362
0
Camps Cleared
0
1,480,044
Distance Traveled
1,390,370
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,471
534
83
6
0
332,001
0
L
Kuzenbo
7,134
510
28
2
0
275,423
4
W
Cerberus
7,969
569
62
4
0
314,728
0
L
Anubis
6,727
481
87
6
0
217,027
0
L
Nemesis
7,343
525
69
5
0
285,734
0
W
Bake Kujira
8,940
639
112
8
0
293,721
0
W
Apollo
7,222
516
65
5
0
271,502
0
W
Zeus
7,445
532
104
7
0
275,084
2
W
Fenrir
8,390
599
93
7
0
325,009
4
L
Janus
7,547
539
95
7
0
280,185
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role