Player Matchup

Persephone
Persephone
Silver II
Jodak2300
Persephone
Silver II
Level 82
God Stats
0W - 2L
1,282 SR
Queue Stats
281W - 322L
1,078 MMR
Solo
Danzaburou
Danzaburou
Bronze II
Zaequan
Danzaburou
Bronze II
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,033 MMR
Party 1
Atlas
Atlas
Bronze V
wAV3RYs
Atlas
Bronze V
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,033 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 90
1,427 SR
1,048 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 104
1,535 SR
1,061 MMR
Ne Zha
Ne Zha
Silver II
b2EaZy
Ne Zha
Silver II
Level 159
God Stats
47W - 30L
1,604 SR
Queue Stats
557W - 584L
938 MMR
Solo
Kuzenbo
Kuzenbo
Silver III
kfedcooper
Kuzenbo
Silver III
Level 113
God Stats
3W - 1L
1,514 SR
Queue Stats
10W - 15L
1,212 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Bronze I
kushLaFlare216
Morgan Le Fay
Bronze I
Level 41
God Stats
9W - 14L
1,487 SR
Queue Stats
20W - 26L
1,034 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Jodak2300
Persephone
14
1 / 6 / 1
11,864
698
9,604
16,349
5,478
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Zaequan
Danzaburou
13
2 / 5 / 1
11,171
657
5,232
19,185
7,553
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Atlas
wAV3RYs
Atlas
14
0 / 2 / 2
10,674
628
10,826
18,643
20,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
AchillesArachneBacchusBaron SamediBastet

VS

Bans
AthenaXbalanqueMartichorasHachimanChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
b2EaZy
Ne Zha
15
3 / 2 / 8
12,633
743
14,154
11,648
6,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
kfedcooper
Kuzenbo
15
1 / 1 / 11
12,118
713
7,348
13,185
19,605
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
kushLaFlare216
Morgan Le Fay
17
10 / 1 / 2
14,243
838
27,826
15,282
6,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
3
Kills
14
13
Deaths
4
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Persephone
Jodak2300
Persephone
1
6
1
0.25
L
Danzaburou
Zaequan
Danzaburou
2
5
1
0.5
W
Ne Zha
b2EaZy
Ne Zha
3
2
8
3.5
W
Kuzenbo
kfedcooper
Kuzenbo
1
1
11
6.5
W
Morgan Le Fay
kushLaFlare216
Morgan Le Fay
10
1
2
11
L
Atlas
wAV3RYs
Atlas
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,662
Damage
49,328
54,177
Taken
40,115
33,200
Mitigated
33,347
6,017
Healing
9,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
Jodak2300
Persephone
9,604
293
0
1,270
16,349
5,478
0
10,431
4,484
54,305
0
L
Danzaburou
Zaequan
Danzaburou
5,232
942
0
2,808
19,185
7,553
0
12,369
6,561
0
39,758
W
Ne Zha
b2EaZy
Ne Zha
14,154
3,077
0
4,937
11,648
6,811
21
4,715
6,447
0
52,385
W
Kuzenbo
kfedcooper
Kuzenbo
7,348
2,777
0
1,595
13,185
19,605
641
5,352
7,360
18,024
679
W
Morgan Le Fay
kushLaFlare216
Morgan Le Fay
27,826
2,382
167
2,524
15,282
6,931
0
8,195
6,859
99,124
0
L
Atlas
wAV3RYs
Atlas
10,826
2,349
0
1,939
18,643
20,169
0
12,213
6,011
32,561
1,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,709
Gold Earned
38,994
156
Minions Killed
193
0
Camps Cleared
0
869,683
Distance Traveled
986,397
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
11,864
698
76
4
0
293,067
0
L
Danzaburou
11,171
657
56
3
0
289,556
0
W
Ne Zha
12,633
743
55
3
0
334,162
3
W
Kuzenbo
12,118
713
16
1
0
325,947
2
W
Morgan Le Fay
14,243
838
122
7
0
326,288
0
L
Atlas
10,674
628
24
1
0
287,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role