Player Matchup

Ullr
Ullr
 
Ullr
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
AlleAlibaba
Hades
Level 142
God Stats
3W - 5L
1,412 SR
Queue Stats
377W - 348L
1,500 Elo+
Party 2
Scylla
Scylla
NIRUCHI7
Scylla
Level 68
God Stats
1W - 4L
1,523 SR
Queue Stats
186W - 189L
1,433 Elo+
Solo
Izanami
Izanami
OlaskaPL
Izanami
Level 122
God Stats
80W - 61L
1,581 SR
Queue Stats
211W - 190L
1,539 Elo+
Solo
Da Ji
Da Ji
UhTHEUH
Da Ji
Level 124
God Stats
0W - 2L
1,362 SR
Queue Stats
50W - 40L
1,549 Elo+
Party 2
Team Averages
Level 109
1,476 SR
1,504 Elo+

VS

Team Averages
Level 143
1,584 SR
1,537 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
 
Mercury
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
ChimataistakeN
Ymir
Level 140
God Stats
5W - 1L
1,675 SR
Queue Stats
113W - 96L
1,592 Elo+
Party 1
Anubis
Anubis
Emmre
Anubis
Level 147
God Stats
16W - 10L
1,579 SR
Queue Stats
59W - 60L
1,575 Elo+
Party 1
Rama
Rama
erayberg
Rama
Level 154
God Stats
3W - 1L
1,667 SR
Queue Stats
77W - 71L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
8
0 / 4 / 4
5,737
441
5,403
7,224
2,513
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
6 / 6 / 1
7,916
609
11,909
14,562
6,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Scylla
NIRUCHI7
Scylla
13
1 / 2 / 2
7,282
560
6,416
9,255
3,424
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
OlaskaPL
Izanami
11
2 / 5 / 0
6,900
531
6,073
10,454
3,476
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Da Ji
UhTHEUH
Da Ji
12
1 / 5 / 2
6,614
509
3,056
12,644
4,470
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
15
15 / 1 / 1
9,597
738
15,328
9,469
4,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
 
Mercury
11
1 / 3 / 6
6,801
523
3,500
8,333
3,510
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
3 / 2 / 6
7,056
543
5,781
13,774
10,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Anubis
Emmre
Anubis
12
1 / 2 / 3
7,257
558
4,290
7,278
3,550
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rama
13
1 / 2 / 7
7,295
561
4,890
7,900
2,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
44
10
Kills
21
22
Deaths
10
9
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
0
4
4
0.5
W
Morgan Le Fay
 
Morgan Le Fay
15
1
1
15.5
W
Mercury
 
Mercury
1
3
6
1.33
L
6
6
1
1.08
W
3
2
6
3
W
Anubis
Emmre
Anubis
1
2
3
1.25
L
Scylla
NIRUCHI7
Scylla
1
2
2
1
L
Izanami
OlaskaPL
Izanami
2
5
0
0.4
L
Da Ji
UhTHEUH
Da Ji
1
5
2
0.4
W
Rama
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,857
Damage
33,789
54,139
Taken
46,754
19,938
Mitigated
24,121
12,119
Healing
14,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
5,403
1,892
0
430
7,224
2,513
0
3,586
3,504
0
22,516
W
Morgan Le Fay
 
Morgan Le Fay
15,328
1,622
0
3,672
9,469
4,130
932
3,514
5,955
63,413
0
W
Mercury
 
Mercury
3,500
1,979
0
1,534
8,333
3,510
0
1,510
6,823
0
40,272
L
11,909
815
100
4,742
14,562
6,055
0
9,444
4,832
42,868
0
W
5,781
1,447
0
1,979
13,774
10,330
0
6,307
7,467
27,687
0
W
Anubis
Emmre
Anubis
4,290
236
0
3,338
7,278
3,550
0
6,448
830
50,094
0
L
Scylla
NIRUCHI7
Scylla
6,416
390
0
3,946
9,255
3,424
0
4,487
4,704
58,721
0
L
Izanami
OlaskaPL
Izanami
6,073
4,297
0
1,421
10,454
3,476
765
3,639
6,693
0
57,792
L
Da Ji
UhTHEUH
Da Ji
3,056
326
0
1,480
12,644
4,470
0
3,525
9,007
0
46,303
W
Rama
4,890
3,366
0
3,536
7,900
2,601
897
546
7,354
0
57,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,449
Gold Earned
38,006
374
Minions Killed
385
0
Camps Cleared
0
1,153,633
Distance Traveled
1,267,193
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
5,737
441
39
3
0
194,289
0
W
Morgan Le Fay
9,597
738
85
7
0
263,038
0
W
Mercury
6,801
523
66
5
0
305,250
0
L
Hades
7,916
609
64
5
0
249,468
2
W
Ymir
7,056
543
40
3
0
231,034
0
W
Anubis
7,257
558
88
7
0
232,145
0
L
Scylla
7,282
560
96
7
0
225,831
2
L
Izanami
6,900
531
100
8
0
229,061
0
L
Da Ji
6,614
509
75
6
0
254,984
0
W
Rama
7,295
561
106
8
0
235,726
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role