Player Matchup

Thor
Thor
Auzy501st
Thor
Level 101
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 30L
1,485 Elo+
Solo
Hou Yi
Hou Yi
Destructivegem
Hou Yi
Level 94
God Stats
2W - 0L
1,969 SR
Queue Stats
33W - 25L
1,525 Elo+
Solo
Baba Yaga
Baba Yaga
FlipLizard14
Baba Yaga
Level 94
God Stats
6W - 3L
1,679 SR
Queue Stats
118W - 139L
1,442 Elo+
Solo
Surtr
Surtr
GREM01
Surtr
Level 59
God Stats
26W - 17L
1,588 SR
Queue Stats
155W - 147L
1,529 Elo+
Solo
Sylvanus
Sylvanus
NeedToKill065
Sylvanus
Level 106
God Stats
4W - 2L
1,817 SR
Queue Stats
204W - 177L
1,580 Elo+
Solo
Team Averages
Level 91
1,711 SR
1,512 Elo+

VS

Team Averages
Level 67
1,443 SR
1,439 Elo+
Ishtar
Ishtar
FlyGuyLui
Ishtar
Level 62
God Stats
0W - 6L
1,078 SR
Queue Stats
191W - 205L
1,475 Elo+
Solo
Janus
Janus
Mannybigdaddymm7
Janus
Level 117
God Stats
6W - 4L
1,639 SR
Queue Stats
917W - 881L
1,490 Elo+
Solo
Terra
Terra
RE0WN
Terra
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,253 Elo+
Solo
Eset
Eset
TiltedHalo7
Eset
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,500 Elo+
Solo
Chaac
Chaac
djshott
Chaac
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
17
3 / 0 / 2
9,369
625
8,204
11,200
4,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 0 / 0
5,117
341
1,629
2,569
707
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Baba Yaga
FlipLizard14
Baba Yaga
14
1 / 0 / 3
8,226
548
8,663
6,058
3,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Surtr
GREM01
Surtr
15
6 / 1 / 1
9,730
649
14,164
13,645
8,089
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sylvanus
NeedToKill065
Sylvanus
13
2 / 2 / 2
8,203
547
5,257
14,641
14,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
FlyGuyLui
Ishtar
5
0 / 1 / 1
5,256
350
2,666
4,515
1,194
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
1 / 1 / 0
7,576
505
6,489
5,194
1,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Terra
RE0WN
Terra
10
0 / 0 / 0
6,356
424
2,915
14,620
9,968
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
1 / 5 / 1
7,982
532
6,802
14,405
5,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
djshott
Chaac
11
1 / 5 / 0
7,165
478
6,800
16,680
14,684
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
12
Kills
3
3
Deaths
12
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Thor
3
0
2
4
W
0
0
0
0
W
Baba Yaga
FlipLizard14
Baba Yaga
1
0
3
2.5
L
Ishtar
FlyGuyLui
Ishtar
0
1
1
0.5
W
Surtr
GREM01
Surtr
6
1
1
6.5
L
1
1
0
1
W
Sylvanus
NeedToKill065
Sylvanus
2
2
2
1.5
L
Terra
RE0WN
Terra
0
0
0
0
L
1
5
1
0.3
L
Chaac
djshott
Chaac
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,917
Damage
25,672
48,113
Taken
55,414
31,159
Mitigated
33,340
20,778
Healing
15,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
8,204
696
0
6,612
11,200
4,998
0
2,669
8,453
0
87,093
W
1,629
1,260
0
1,076
2,569
707
0
619
1,950
0
8,503
W
Baba Yaga
FlipLizard14
Baba Yaga
8,663
63
0
1,192
6,058
3,048
0
3,265
2,597
68,788
0
L
Ishtar
FlyGuyLui
Ishtar
2,666
2,141
0
1,457
4,515
1,194
0
777
3,738
0
18,385
W
Surtr
GREM01
Surtr
14,164
5,898
0
5,633
13,645
8,089
1,074
1,214
12,391
2,138
76,652
L
6,489
37
0
750
5,194
1,931
0
1,466
3,728
63,262
0
W
Sylvanus
NeedToKill065
Sylvanus
5,257
1,716
1,209
5,056
14,641
14,317
368
7,940
6,516
41,448
0
L
Terra
RE0WN
Terra
2,915
1,011
2,453
3,189
14,620
9,968
0
6,617
8,003
12,091
0
L
6,802
904
369
4,661
14,405
5,563
65
4,622
9,783
79,482
0
L
Chaac
djshott
Chaac
6,800
822
0
2,839
16,680
14,684
0
1,208
15,472
0
52,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,645
Gold Earned
34,335
431
Minions Killed
375
0
Camps Cleared
0
1,298,083
Distance Traveled
1,255,360
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,369
625
133
9
0
335,707
4
W
Hou Yi
5,117
341
16
1
0
81,912
0
W
Baba Yaga
8,226
548
113
8
0
316,843
0
L
Ishtar
5,256
350
38
3
0
81,488
0
W
Surtr
9,730
649
109
7
0
322,440
0
L
Janus
7,576
505
127
8
0
303,237
0
W
Sylvanus
8,203
547
60
4
0
241,181
0
L
Terra
6,356
424
12
1
0
328,011
0
L
Eset
7,982
532
122
8
0
285,699
0
L
Chaac
7,165
478
76
5
0
256,925
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role