Player Matchup

Arachne
Arachne
ItsHuxtt
Arachne
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 37L
1,475 Elo+
Solo
Bacchus
Bacchus
Monkey__Wingz
Bacchus
Level 120
God Stats
34W - 34L
1,548 SR
Queue Stats
394W - 366L
1,536 Elo+
Solo
Anhur
Anhur
Mytherea
Anhur
Level 182
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 9L
1,647 Elo+
Solo
Chaac
Chaac
Nexusplayman
Chaac
Level 156
God Stats
15W - 8L
1,672 SR
Queue Stats
414W - 396L
1,440 Elo+
Solo
Vulcan
Vulcan
israelmexican11
Vulcan
Level 140
God Stats
18W - 7L
1,723 SR
Queue Stats
130W - 124L
1,514 Elo+
Solo
Team Averages
Level 145
1,589 SR
1,522 Elo+

VS

Team Averages
Level 116
1,629 SR
1,530 Elo+
Tiamat
Tiamat
Eldelacuadra
Tiamat
Level 119
God Stats
9W - 12L
1,480 SR
Queue Stats
132W - 112L
1,464 Elo+
Solo
Gilgamesh
Gilgamesh
Forever_Noir
Gilgamesh
Level 84
God Stats
12W - 13L
1,623 SR
Queue Stats
153W - 133L
1,598 Elo+
Party 1
Athena
Athena
MrMagic_Snapped
Athena
Level 126
God Stats
3W - 4L
1,534 SR
Queue Stats
56W - 51L
1,546 Elo+
Party 1
Freya
Freya
TravlerBlue
Freya
Level 146
God Stats
3W - 2L
1,691 SR
Queue Stats
102W - 92L
1,555 Elo+
Solo
Awilix
Awilix
Vinsmoke_Buddah
Awilix
Level 104
God Stats
3W - 2L
1,818 SR
Queue Stats
55W - 44L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ItsHuxtt
Arachne
11
3 / 0 / 3
6,248
625
2,542
7,212
2,511
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
9
1 / 0 / 4
6,143
614
5,024
5,878
4,786
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Anhur
Mytherea
Anhur
10
4 / 2 / 4
6,336
634
8,020
8,427
3,191
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 2 / 0
6,076
608
5,385
9,517
5,618
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
5 / 0 / 1
6,883
688
5,485
4,064
1,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
9
0 / 4 / 1
5,266
527
3,049
6,637
3,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Forever_Noir
Gilgamesh
11
2 / 0 / 0
5,958
596
6,264
10,173
7,670
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 3 / 0
4,891
489
2,158
7,297
4,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
1 / 4 / 0
5,357
536
4,859
7,610
2,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
1 / 2 / 0
5,426
543
2,693
7,605
2,330
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
13
Kills
4
4
Deaths
13
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Tiamat
0
4
1
0.13
L
Gilgamesh
Forever_Noir
Gilgamesh
2
0
0
2
W
Arachne
ItsHuxtt
Arachne
3
0
3
4.5
W
Bacchus
1
0
4
3
L
0
3
0
0
W
Anhur
Mytherea
Anhur
4
2
4
3
W
0
2
0
0
L
1
4
0
0.25
L
1
2
0
0.5
W
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,456
Damage
19,023
35,098
Taken
39,322
17,712
Mitigated
20,894
12,737
Healing
8,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
3,049
376
0
1,325
6,637
3,624
0
3,540
3,097
31,639
0
L
Gilgamesh
Forever_Noir
Gilgamesh
6,264
1,864
0
2,741
10,173
7,670
0
202
9,971
0
38,250
W
Arachne
ItsHuxtt
Arachne
2,542
1,887
0
2,430
7,212
2,511
0
629
6,507
0
42,969
W
Bacchus
5,024
716
49
2,900
5,878
4,786
342
2,580
3,225
15,063
0
L
2,158
1,062
0
1,725
7,297
4,806
0
3,935
3,362
13,581
0
W
Anhur
Mytherea
Anhur
8,020
4,028
0
3,368
8,427
3,191
0
4,671
3,671
0
42,324
W
5,385
977
0
3,240
9,517
5,618
0
27
9,490
0
45,437
L
4,859
1,490
0
2,448
7,610
2,464
0
1,845
5,765
33,840
41
L
2,693
1,224
0
480
7,605
2,330
0
987
6,618
0
31,556
W
5,485
2,565
0
750
4,064
1,606
560
1,805
2,154
56,691
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,686
Gold Earned
26,898
340
Minions Killed
280
0
Camps Cleared
0
1,105,862
Distance Traveled
1,046,299
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,266
527
75
8
0
189,696
2
L
Gilgamesh
5,958
596
62
6
0
209,403
2
W
Arachne
6,248
625
69
7
0
252,369
2
W
Bacchus
6,143
614
15
2
0
234,797
1
L
Athena
4,891
489
22
2
0
198,910
0
W
Anhur
6,336
634
80
8
0
200,934
1
W
Chaac
6,076
608
78
8
0
195,658
1
L
Freya
5,357
536
67
7
0
204,925
3
L
Awilix
5,426
543
54
5
0
243,365
0
W
Vulcan
6,883
688
98
10
0
222,104
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role