Player Matchup

Medusa
Medusa
Buddykiller6000
Medusa
Level 40
God Stats
0W - 3L
1,329 SR
Queue Stats
36W - 41L
1,445 Elo+
Solo
Horus
Horus
DontTouchMyWave
Horus
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 48L
1,568 Elo+
Solo
Amaterasu
Amaterasu
Fatfreemilk367
Amaterasu
Level 86
God Stats
1W - 2L
1,616 SR
Queue Stats
319W - 300L
1,531 Elo+
Solo
Ymir
Ymir
RenegadeSun407
Ymir
Level 88
God Stats
6W - 5L
1,559 SR
Queue Stats
326W - 286L
1,522 Elo+
Solo
Janus
Janus
Subovia
Janus
Level 61
God Stats
2W - 8L
1,423 SR
Queue Stats
161W - 148L
1,507 Elo+
Solo
Team Averages
Level 66
1,485 SR
1,515 Elo+

VS

Team Averages
Level 77
1,590 SR
1,519 Elo+
Ratatoskr
Ratatoskr
AdaptableGolem4
Ratatoskr
Level 79
God Stats
22W - 18L
1,586 SR
Queue Stats
212W - 191L
1,501 Elo+
Solo
Sylvanus
Sylvanus
Apollodrus
Sylvanus
Level 34
God Stats
2W - 2L
1,451 SR
Queue Stats
21W - 27L
1,373 Elo+
Solo
Heimdallr
Heimdallr
Bellport
Heimdallr
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 10L
1,661 Elo+
Party 1
Janus
Janus
RIMMINJIMMY
Janus
Level 47
God Stats
5W - 2L
1,739 SR
Queue Stats
33W - 27L
1,541 Elo+
Party 1
Atlas
Atlas
RattlingM241
Atlas
Level 83
God Stats
3W - 0L
1,675 SR
Queue Stats
180W - 154L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
3,087
386
0
0
0
9
3 / 2 / 0
5,093
637
2,511
6,878
2,862
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
Fatfreemilk367
Amaterasu
8
0 / 3 / 0
4,890
611
4,005
9,515
5,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

7
0 / 3 / 0
4,310
539
2,027
5,899
4,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Janus
Subovia
Janus
9
0 / 1 / 2
5,178
647
4,136
3,989
1,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
AdaptableGolem4
Ratatoskr
11
3 / 1 / 2
5,995
749
3,486
6,333
2,147
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
Apollodrus
Sylvanus
10
2 / 0 / 2
5,590
699
5,572
8,540
7,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heimdallr
Bellport
Heimdallr
9
1 / 0 / 3
5,229
654
2,945
2,994
1,122
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 2 / 3
5,187
648
3,432
4,034
1,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
3 / 0 / 4
5,801
725
2,034
3,196
2,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
3
Kills
9
9
Deaths
3
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
AdaptableGolem4
Ratatoskr
3
1
2
4
W
Sylvanus
Apollodrus
Sylvanus
2
0
2
3
W
Heimdallr
Bellport
Heimdallr
1
0
3
2.5
L
0
0
0
0
L
3
2
0
1.5
L
Amaterasu
Fatfreemilk367
Amaterasu
0
3
0
0
W
0
2
3
0.75
W
3
0
4
5
L
0
3
0
0
L
Janus
Subovia
Janus
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,679
Damage
17,469
26,281
Taken
25,097
13,307
Mitigated
13,782
7,490
Healing
6,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
AdaptableGolem4
Ratatoskr
3,486
862
0
628
6,333
2,147
0
1,210
4,998
0
50,113
W
Sylvanus
Apollodrus
Sylvanus
5,572
2,569
0
2,641
8,540
7,032
0
725
7,791
24,240
8,359
W
Heimdallr
Bellport
Heimdallr
2,945
2,035
0
1,879
2,994
1,122
698
441
2,514
0
38,058
L
0
0
0
0
0
0
0
0
0
0
0
L
2,511
1,505
280
1,178
6,878
2,862
0
2,651
4,227
0
25,180
L
Amaterasu
Fatfreemilk367
Amaterasu
4,005
1,803
0
3,962
9,515
5,077
0
4,474
5,041
0
32,295
W
3,432
158
0
500
4,034
1,350
0
2,347
1,545
32,959
0
W
2,034
802
0
1,188
3,196
2,131
99
973
2,086
15,795
0
L
2,027
56
0
1,210
5,899
4,121
0
1,094
4,805
20,490
0
L
Janus
Subovia
Janus
4,136
594
0
860
3,989
1,247
0
2,157
1,832
31,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,558
Gold Earned
27,802
190
Minions Killed
315
0
Camps Cleared
0
679,461
Distance Traveled
845,973
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
5,995
749
87
11
0
204,712
0
W
Sylvanus
5,590
699
60
8
0
124,673
0
W
Heimdallr
5,229
654
85
11
0
163,579
2
L
Medusa
3,087
386
0
0
0
0
0
L
Horus
5,093
637
44
6
0
193,125
0
L
Amaterasu
4,890
611
46
6
0
155,173
1
W
Janus
5,187
648
67
8
0
175,807
0
W
Atlas
5,801
725
16
2
0
177,202
0
L
Ymir
4,310
539
31
4
0
159,934
0
L
Janus
5,178
647
69
9
0
171,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role