Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ClockStop
Ah Muzen Cab
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 75L
1,581 Elo+
Solo
Lancelot
Lancelot
Randomtauren
Lancelot
Level 158
God Stats
0W - 1L
1,579 SR
Queue Stats
11W - 31L
1,392 Elo+
Party 1
Chiron
Chiron
imJuan69
Chiron
Level 126
God Stats
2W - 2L
1,555 SR
Queue Stats
257W - 140L
1,695 Elo+
Solo
Terra
Terra
itsRehsba
Terra
Level 125
God Stats
1W - 2L
1,358 SR
Queue Stats
402W - 399L
1,554 Elo+
Solo
Team Averages
Level 125
1,498 SR
1,544 Elo+

VS

Team Averages
Level 99
1,535 SR
1,532 Elo+
Hercules
Hercules
DaNoZCrZyy
Hercules
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 20L
1,559 Elo+
Solo
Sol
Sol
Michelangelo1504
Sol
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Pandora-XCIX
Heimdallr
Level 106
God Stats
2W - 0L
1,396 SR
Queue Stats
84W - 81L
1,576 Elo+
Solo
Athena
Athena
PeteyPimp
Athena
Level 109
God Stats
4W - 2L
1,582 SR
Queue Stats
526W - 510L
1,541 Elo+
Solo
Guan Yu
Guan Yu
iiPitchy
Guan Yu
Level 109
God Stats
4W - 2L
1,698 SR
Queue Stats
211W - 202L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
14
2 / 4 / 3
7,666
767
7,216
9,965
4,377
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Muzen Cab
ClockStop
Ah Muzen Cab
15
2 / 2 / 5
8,285
829
15,526
8,988
3,396
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Lancelot
Randomtauren
Lancelot
13
3 / 4 / 3
7,606
761
9,987
9,534
4,118
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chiron
imJuan69
Chiron
13
1 / 3 / 6
7,227
723
15,290
7,469
3,264
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Terra
itsRehsba
Terra
13
0 / 2 / 6
7,645
765
8,919
11,482
9,900
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DaNoZCrZyy
Hercules
17
7 / 1 / 7
9,499
950
10,112
17,070
19,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

13
2 / 3 / 8
7,721
772
7,984
9,191
2,942
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Heimdallr
Pandora-XCIX
Heimdallr
15
2 / 1 / 7
8,376
838
7,829
12,117
5,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
PeteyPimp
Athena
15
4 / 1 / 10
8,683
868
8,146
13,212
16,473
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Guan Yu
iiPitchy
Guan Yu
14
0 / 2 / 13
7,850
785
8,845
17,062
14,239
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
60
8
Kills
15
15
Deaths
8
23
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
2
4
3
0.88
L
Ah Muzen Cab
ClockStop
Ah Muzen Cab
2
2
5
2.25
W
Hercules
DaNoZCrZyy
Hercules
7
1
7
10.5
W
2
3
8
2
W
Heimdallr
Pandora-XCIX
Heimdallr
2
1
7
5.5
W
Athena
PeteyPimp
Athena
4
1
10
9
L
Lancelot
Randomtauren
Lancelot
3
4
3
1.13
W
Guan Yu
iiPitchy
Guan Yu
0
2
13
3.25
L
Chiron
imJuan69
Chiron
1
3
6
1.33
L
Terra
itsRehsba
Terra
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,938
Damage
42,916
47,438
Taken
68,652
25,055
Mitigated
59,143
15,206
Healing
41,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
7,216
2,818
264
703
9,965
4,377
240
2,742
6,953
0
16,362
L
Ah Muzen Cab
ClockStop
Ah Muzen Cab
15,526
3,750
887
1,729
8,988
3,396
68
1,929
6,734
0
35,208
W
Hercules
DaNoZCrZyy
Hercules
10,112
2,593
1,150
4,723
17,070
19,689
280
2,208
14,862
0
20,859
W
7,984
1,326
948
1,725
9,191
2,942
986
1,535
7,656
15,672
0
W
Heimdallr
Pandora-XCIX
Heimdallr
7,829
3,368
901
2,573
12,117
5,800
865
996
11,121
0
29,878
W
Athena
PeteyPimp
Athena
8,146
833
3,392
2,282
13,212
16,473
124
2,493
10,719
10,967
209
L
Lancelot
Randomtauren
Lancelot
9,987
942
1,786
1,361
9,534
4,118
0
2,883
6,292
0
11,728
W
Guan Yu
iiPitchy
Guan Yu
8,845
1,420
13,503
10,460
17,062
14,239
301
1,687
15,375
0
15,085
L
Chiron
imJuan69
Chiron
15,290
3,717
1,731
1,126
7,469
3,264
128
2,580
4,659
0
22,853
L
Terra
itsRehsba
Terra
8,919
1,347
2,919
2,700
11,482
9,900
0
5,787
5,397
14,848
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,429
Gold Earned
42,129
103
Minions Killed
122
0
Camps Cleared
0
1,080,841
Distance Traveled
1,087,569
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
7,666
767
18
2
0
155,477
0
L
Ah Muzen Cab
8,285
829
46
5
0
211,012
0
W
Hercules
9,499
950
21
2
0
212,901
0
W
Sol
7,721
772
29
3
0
190,584
0
W
Heimdallr
8,376
838
40
4
0
206,658
0
W
Athena
8,683
868
13
1
0
244,579
0
L
Lancelot
7,606
761
4
0
0
264,805
0
W
Guan Yu
7,850
785
19
2
0
232,847
0
L
Chiron
7,227
723
14
1
0
189,903
0
L
Terra
7,645
765
21
2
0
259,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role