Player Matchup

Jormungandr
Jormungandr
Apocryphon361
Jormungandr
Level 145
God Stats
1W - 2L
1,231 SR
Queue Stats
125W - 118L
1,509 Elo+
Party 2
Tyr
Tyr
ItsboujeeJUJU
Tyr
Level 113
God Stats
0W - 1L
1,568 SR
Queue Stats
44W - 38L
1,524 Elo+
Solo
Cthulhu
Cthulhu
One00kDre
Cthulhu
Level 145
God Stats
8W - 7L
1,596 SR
Queue Stats
614W - 662L
1,439 Elo+
Solo
Maui
Maui
Samte1994
Maui
Level 71
God Stats
2W - 2L
1,600 SR
Queue Stats
101W - 115L
1,470 Elo+
Solo
Horus
Horus
greygod777
Horus
Level 157
God Stats
1W - 6L
1,473 SR
Queue Stats
419W - 390L
1,570 Elo+
Party 2
Team Averages
Level 126
1,494 SR
1,503 Elo+

VS

Team Averages
Level 130
1,513 SR
1,505 Elo+
Xbalanque
Xbalanque
Darrnezy
Xbalanque
Level 129
God Stats
6W - 5L
1,554 SR
Queue Stats
325W - 305L
1,566 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
FratyDaddy
Ah Muzen Cab
Level 122
God Stats
3W - 2L
1,376 SR
Queue Stats
85W - 99L
1,471 Elo+
Party 1
Tiamat
Tiamat
NotSlimNotShady
Tiamat
Level 126
God Stats
4W - 2L
1,588 SR
Queue Stats
211W - 218L
1,529 Elo+
Party 1
Sylvanus
Sylvanus
TOXIC_ANT_SWARM
Sylvanus
Level 146
God Stats
7W - 6L
1,548 SR
Queue Stats
641W - 675L
1,451 Elo+
Solo
Geb
Geb
snugglefritz
Geb
Level 129
God Stats
3W - 0L
1,496 SR
Queue Stats
47W - 47L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Apocryphon361
Jormungandr
12
2 / 5 / 5
7,728
703
10,601
15,088
13,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
3 / 5 / 5
8,238
749
16,568
15,351
17,378
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Cthulhu
One00kDre
Cthulhu
15
6 / 3 / 4
8,776
798
11,094
12,762
10,574
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Maui
14
0 / 8 / 4
7,444
677
1,552
13,970
6,692
Horus
13
0 / 5 / 6
7,490
681
6,238
15,540
11,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Darrnezy
Xbalanque
15
3 / 4 / 18
9,100
827
14,777
12,691
6,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Muzen Cab
FratyDaddy
Ah Muzen Cab
17
11 / 1 / 14
10,606
964
18,852
10,340
5,842
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
6 / 2 / 13
10,101
918
16,501
12,597
10,175
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
17
6 / 1 / 18
9,771
888
11,464
14,146
10,630
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

13
0 / 4 / 19
8,671
788
5,817
17,880
17,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
108
11
Kills
26
26
Deaths
12
24
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Apocryphon361
Jormungandr
2
5
5
0.9
W
Xbalanque
Darrnezy
Xbalanque
3
4
18
3
W
Ah Muzen Cab
FratyDaddy
Ah Muzen Cab
11
1
14
18
L
3
5
5
1.1
W
6
2
13
6.25
L
Cthulhu
One00kDre
Cthulhu
6
3
4
2.67
L
Maui
0
8
4
0.25
W
Sylvanus
6
1
18
15
L
Horus
0
5
6
0.6
W
0
4
19
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,053
Damage
67,411
72,711
Taken
67,654
59,420
Mitigated
50,884
17,188
Healing
33,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Apocryphon361
Jormungandr
10,601
1,969
1,098
3,277
15,088
13,328
0
6,593
8,495
20,990
0
W
Xbalanque
Darrnezy
Xbalanque
14,777
8,064
940
2,021
12,691
6,786
2,967
3,994
8,436
0
25,999
W
Ah Muzen Cab
FratyDaddy
Ah Muzen Cab
18,852
8,080
57
397
10,340
5,842
2,314
4,579
5,719
0
36,832
L
16,568
1,609
113
4,735
15,351
17,378
0
5,748
9,603
0
28,558
W
16,501
1,311
1,073
3,291
12,597
10,175
733
3,922
8,496
31,026
0
L
Cthulhu
One00kDre
Cthulhu
11,094
439
1,280
2,629
12,762
10,574
0
5,911
6,851
19,030
205
L
Maui
1,552
256
0
12
13,970
6,692
0
6,923
7,047
6,114
0
W
Sylvanus
11,464
2,505
13,293
8,478
14,146
10,630
957
5,450
8,418
14,379
0
L
Horus
6,238
1,926
1,272
2,772
15,540
11,448
0
8,607
6,933
0
8,826
W
5,817
110
1,509
2,585
17,880
17,451
84
4,080
13,543
8,383
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,676
Gold Earned
48,249
88
Minions Killed
110
0
Camps Cleared
0
902,951
Distance Traveled
1,025,181
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,728
703
28
3
0
170,755
0
W
Xbalanque
9,100
827
28
3
0
209,934
0
W
Ah Muzen Cab
10,606
964
40
4
0
183,788
0
L
Tyr
8,238
749
30
3
0
210,607
0
W
Tiamat
10,101
918
34
3
0
226,108
0
L
Cthulhu
8,776
798
8
1
0
127,358
0
L
Maui
7,444
677
8
1
0
191,391
0
W
Sylvanus
9,771
888
8
1
0
185,719
0
L
Horus
7,490
681
14
1
0
202,840
0
W
Geb
8,671
788
0
0
0
219,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role