Player Matchup

Tiamat
Tiamat
Nexxah
Tiamat
Level 110
God Stats
10W - 2L
1,816 SR
Queue Stats
332W - 111L
1,773 Elo+
Party 1
Bacchus
Bacchus
Osath
Bacchus
Level 195
God Stats
4W - 0L
2,028 SR
Queue Stats
296W - 197L
1,628 Elo+
Party 1
Chaac
Chaac
Rejuvenated
Chaac
Level 193
God Stats
2W - 7L
1,432 SR
Queue Stats
147W - 83L
1,661 Elo+
Party 1
Gilgamesh
Gilgamesh
Stewίe
Gilgamesh
Level 160
God Stats
3W - 0L
1,678 SR
Queue Stats
91W - 31L
1,746 Elo+
Party 1
Freya
Freya
Vénatus
Freya
Level 154
God Stats
8W - 3L
1,692 SR
Queue Stats
291W - 201L
1,683 Elo+
Party 1
Team Averages
Level 162
1,729 SR
1,698 Elo+

VS

Team Averages
Level 157
1,680 SR
1,587 Elo+
Loki
Loki
AgentBarboza
Loki
Level 154
God Stats
25W - 16L
1,684 SR
Queue Stats
407W - 314L
1,588 Elo+
Solo
Eset
Eset
BatHouse
Eset
Level 265
God Stats
28W - 8L
1,868 SR
Queue Stats
588W - 501L
1,657 Elo+
Solo
Mulan
Mulan
Moemasu
Mulan
Level 156
God Stats
2W - 4L
1,507 SR
Queue Stats
148W - 121L
1,528 Elo+
Solo
Bake Kujira
Bake Kujira
ThatSteamName
Bake Kujira
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 49L
1,617 Elo+
Solo
Artemis
Artemis
Twelves101
Artemis
Level 88
God Stats
3W - 2L
1,841 SR
Queue Stats
257W - 234L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Nexxah
Tiamat
11
3 / 0 / 2
6,192
619
5,982
4,847
3,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bacchus
Osath
Bacchus
9
2 / 1 / 10
6,298
630
5,671
8,408
7,282
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 0 / 1
5,218
522
5,421
9,776
9,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gilgamesh
Stewίe
Gilgamesh
11
4 / 0 / 1
5,979
598
4,662
9,722
4,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Freya
Vénatus
Freya
11
6 / 1 / 2
6,658
666
9,023
6,469
2,599
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 1
5,604
560
6,438
10,690
3,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Eset
9
1 / 4 / 0
5,697
570
4,979
6,068
2,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
Moemasu
Mulan
6
0 / 4 / 1
4,425
443
2,566
10,388
5,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bake Kujira
ThatSteamName
Bake Kujira
11
0 / 0 / 0
5,952
595
6,964
7,830
8,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
Twelves101
Artemis
8
0 / 3 / 1
4,973
497
2,384
7,273
2,690
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
15
Kills
2
2
Deaths
15
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
L
Eset
1
4
0
0.25
L
Mulan
Moemasu
Mulan
0
4
1
0.13
W
Tiamat
Nexxah
Tiamat
3
0
2
4
W
Bacchus
Osath
Bacchus
2
1
10
7
W
0
0
1
0.5
W
Gilgamesh
Stewίe
Gilgamesh
4
0
1
4.5
L
Bake Kujira
ThatSteamName
Bake Kujira
0
0
0
0
L
Artemis
Twelves101
Artemis
0
3
1
0.17
W
Freya
Vénatus
Freya
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,759
Damage
23,331
39,222
Taken
42,249
27,965
Mitigated
23,030
15,206
Healing
11,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,438
2,099
0
3,919
10,690
3,734
0
3,325
7,334
0
38,848
L
Eset
4,979
1,096
0
892
6,068
2,646
0
4,306
1,756
42,630
0
L
Mulan
Moemasu
Mulan
2,566
461
0
2,814
10,388
5,425
0
6,970
3,418
0
11,840
W
Tiamat
Nexxah
Tiamat
5,982
401
0
1,707
4,847
3,276
0
1,415
3,345
51,305
0
W
Bacchus
Osath
Bacchus
5,671
1,198
1,171
2,664
8,408
7,282
0
1,658
6,627
14,959
0
W
5,421
1,292
0
4,292
9,776
9,978
0
5,434
3,731
0
35,786
W
Gilgamesh
Stewίe
Gilgamesh
4,662
2,105
0
3,484
9,722
4,830
0
2,232
7,283
0
41,777
L
Bake Kujira
ThatSteamName
Bake Kujira
6,964
3,496
0
2,517
7,830
8,535
0
233
6,903
50,768
0
L
Artemis
Twelves101
Artemis
2,384
1,345
0
1,569
7,273
2,690
0
5,635
1,468
0
25,737
W
Freya
Vénatus
Freya
9,023
3,136
0
1,888
6,469
2,599
0
172
6,293
37,695
128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,345
Gold Earned
26,651
302
Minions Killed
293
0
Camps Cleared
0
1,012,545
Distance Traveled
983,565
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,604
560
67
7
0
212,223
1
L
Eset
5,697
570
75
8
0
181,847
2
L
Mulan
4,425
443
20
2
0
203,117
3
W
Tiamat
6,192
619
98
10
0
205,557
0
W
Bacchus
6,298
630
6
1
0
196,427
2
W
Chaac
5,218
522
58
6
0
193,042
0
W
Gilgamesh
5,979
598
65
7
0
227,614
0
L
Bake Kujira
5,952
595
87
9
0
204,787
0
L
Artemis
4,973
497
44
4
0
181,591
0
W
Freya
6,658
666
75
8
0
189,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role