Player Matchup

Bastet
Bastet
Gold I
 
Bastet
Gold I
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Agni
Agni
Silver II
 
Agni
Silver II
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Atlas
Atlas
Diamond III
reaperkid33
Atlas
Diamond III
Level 136
God Stats
12W - 4L
1,633 SR
Queue Stats
270W - 246L
1,979 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 117
1,544 SR
1,660 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 120
1,523 SR
908 MMR
Ix Chel
Ix Chel
Bronze I
 
Ix Chel
Bronze I
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Bronze V
RISKKARMA216-MPN
Artemis
Bronze V
Level 82
God Stats
2W - 5L
1,376 SR
Queue Stats
2W - 21L
526 MMR
Solo
Cthulhu
Cthulhu
Silver IV
UGOTOWNED46319
Cthulhu
Silver IV
Level 157
God Stats
1W - 1L
1,692 SR
Queue Stats
216W - 267L
700 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
13 / 1 / 5
10,192
1,019
12,214
8,692
4,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Agni
 
Agni
11
3 / 0 / 14
8,613
861
8,233
3,912
1,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
3 / 0 / 14
8,592
859
6,914
9,155
7,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
AchillesAh Muzen CabNe ZhaAresThoth

VS

Bans
AnubisXbalanqueScyllaMulanJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
8
0 / 7 / 0
6,615
662
3,180
9,132
2,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
0 / 4 / 0
6,494
649
2,620
6,156
1,448
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

9
0 / 8 / 1
6,667
667
5,087
13,431
4,791
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
1
19
Kills
0
1
Deaths
19
33
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
13
1
5
15.5
W
Agni
 
Agni
3
0
14
10
L
Ix Chel
 
Ix Chel
0
7
0
0
L
0
4
0
0
L
0
8
1
0.06
W
3
0
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,361
Damage
10,887
21,759
Taken
28,719
13,866
Mitigated
8,670
5,285
Healing
914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
12,214
3,974
0
3,459
8,692
4,417
176
3,731
4,961
0
34,352
W
Agni
 
Agni
8,233
311
0
250
3,912
1,457
1,688
1,320
2,592
30,103
0
L
Ix Chel
 
Ix Chel
3,180
517
100
165
9,132
2,431
0
4,210
4,131
12,573
0
L
2,620
748
0
419
6,156
1,448
0
1,699
4,027
0
8,092
L
5,087
118
0
230
13,431
4,791
0
7,680
4,473
17,785
0
W
6,914
2,711
0
1,576
9,155
7,992
124
3,520
5,635
20,492
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,397
Gold Earned
19,776
110
Minions Killed
66
0
Camps Cleared
0
592,817
Distance Traveled
410,870
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,192
1,019
44
4
0
204,649
0
W
Agni
8,613
861
49
5
0
208,110
0
L
Ix Chel
6,615
662
26
3
0
112,395
1
L
Artemis
6,494
649
12
1
0
142,139
3
L
Cthulhu
6,667
667
28
3
0
156,336
1
W
Atlas
8,592
859
17
2
0
180,058
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role