Player Matchup

Neith
Neith
GagaNatiion
Neith
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 139L
1,598 Elo+
Solo
Artio
Artio
SASSYCAT434
Artio
Level 89
God Stats
14W - 9L
1,625 SR
Queue Stats
258W - 275L
1,422 Elo+
Party 2
He Bo
He Bo
SooEnvy
He Bo
Level 103
God Stats
31W - 24L
1,565 SR
Queue Stats
285W - 320L
1,495 Elo+
Solo
Tiamat
Tiamat
Wollenpuppet26
Tiamat
Level 78
God Stats
3W - 9L
1,264 SR
Queue Stats
229W - 230L
1,463 Elo+
Party 2
Kali
Kali
sharpblaze3432
Kali
Level 157
God Stats
2W - 6L
1,584 SR
Queue Stats
58W - 59L
1,480 Elo+
Solo
Team Averages
Level 116
1,508 SR
1,492 Elo+

VS

Team Averages
Level 84
1,485 SR
1,510 Elo+
King Arthur
King Arthur
FirstCrusaderz
King Arthur
Level 33
God Stats
32W - 28L
1,595 SR
Queue Stats
109W - 92L
1,509 Elo+
Party 1
Sylvanus
Sylvanus
TastfulSideb00b
Sylvanus
Level 120
God Stats
3W - 1L
1,519 SR
Queue Stats
15W - 11L
1,557 Elo+
Party 3
Neith
Neith
Yelrynne
Neith
Level 41
God Stats
4W - 0L
1,500 SR
Queue Stats
30W - 22L
1,519 Elo+
Party 3
Chang'e
Chang'e
armotron82
Chang'e
Level 125
God Stats
3W - 2L
1,094 SR
Queue Stats
218W - 256L
1,471 Elo+
Solo
Medusa
Medusa
darkeeter
Medusa
Level 101
God Stats
3W - 0L
1,715 SR
Queue Stats
40W - 34L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 0
8,137
814
8,497
8,035
3,656
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

13
1 / 2 / 0
8,055
806
6,135
16,766
13,881
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

He Bo
SooEnvy
He Bo
15
0 / 2 / 2
8,260
826
9,014
6,969
2,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
0 / 2 / 1
7,968
797
8,926
7,008
5,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 3 / 0
8,785
879
5,034
12,446
6,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FirstCrusaderz
King Arthur
15
1 / 0 / 4
8,453
845
11,338
11,587
13,722
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sylvanus
15
1 / 0 / 6
8,741
874
4,642
7,793
7,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Neith
Yelrynne
Neith
16
6 / 1 / 5
9,225
923
11,907
7,739
3,497
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
armotron82
Chang'e
15
1 / 1 / 8
8,331
833
8,520
11,500
4,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
darkeeter
Medusa
16
2 / 0 / 2
8,800
880
6,083
8,571
3,939
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
36
2
Kills
11
11
Deaths
2
3
Assists
25
Player
Kills
Deaths
Assists
KDA
W
King Arthur
FirstCrusaderz
King Arthur
1
0
4
3
L
0
2
0
0
L
1
2
0
0.5
L
He Bo
SooEnvy
He Bo
0
2
2
0.5
W
Sylvanus
1
0
6
4
L
0
2
1
0.25
W
Neith
Yelrynne
Neith
6
1
5
8.5
W
Chang'e
armotron82
Chang'e
1
1
8
5
W
Medusa
darkeeter
Medusa
2
0
2
3
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,606
Damage
42,490
51,224
Taken
47,190
32,385
Mitigated
34,043
12,682
Healing
21,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
FirstCrusaderz
King Arthur
11,338
611
0
764
11,587
13,722
136
3,043
8,448
120
36,181
L
8,497
3,359
0
1,762
8,035
3,656
1,169
1,196
6,839
0
29,855
L
6,135
133
2,600
4,162
16,766
13,881
0
6,396
10,370
11,131
543
L
He Bo
SooEnvy
He Bo
9,014
86
0
960
6,969
2,760
0
966
6,003
30,449
0
W
Sylvanus
4,642
1,321
1,626
2,825
7,793
7,962
0
3,198
4,499
14,605
0
L
8,926
566
0
836
7,008
5,261
0
2,016
4,992
26,953
0
W
Neith
Yelrynne
Neith
11,907
7,187
0
1,928
7,739
3,497
189
5,209
2,344
0
34,435
W
Chang'e
armotron82
Chang'e
8,520
797
3,909
6,721
11,500
4,923
0
7,168
4,050
21,332
0
W
Medusa
darkeeter
Medusa
6,083
2,713
0
3,495
8,571
3,939
0
4,180
4,317
0
38,329
L
5,034
1,770
0
2,362
12,446
6,827
0
2,708
9,738
0
37,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,205
Gold Earned
43,550
243
Minions Killed
237
0
Camps Cleared
0
1,023,544
Distance Traveled
1,088,818
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,453
845
56
6
0
217,102
0
L
Neith
8,137
814
65
7
0
189,982
2
L
Artio
8,055
806
13
1
0
223,202
0
L
He Bo
8,260
826
49
5
0
203,879
0
W
Sylvanus
8,741
874
13
1
0
208,120
1
L
Tiamat
7,968
797
60
6
0
191,757
0
W
Neith
9,225
923
57
6
0
203,696
0
W
Chang'e
8,331
833
52
5
0
243,237
0
W
Medusa
8,800
880
59
6
0
216,663
0
L
Kali
8,785
879
56
6
0
214,724
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role