Player Matchup

Loki
Loki
Gold II
 
Loki
Gold II
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Bronze IV
BrawlBomber13
Guan Yu
Bronze IV
Level 128
God Stats
0W - 5L
1,500 SR
Queue Stats
26W - 35L
1,034 MMR
Solo
Ares
Ares
Silver III
OMNIR1PP3R
Ares
Silver III
Level 108
God Stats
72W - 56L
1,543 SR
Queue Stats
154W - 164L
820 MMR
Party 1
Merlin
Merlin
Silver II
Whooped
Merlin
Silver II
Level 159
God Stats
0W - 1L
1,715 SR
Queue Stats
183W - 183L
1,037 MMR
Party 1
Medusa
Medusa
Silver II
temp-797286
Medusa
Silver II
Level 123
God Stats
1W - 2L
1,318 SR
Queue Stats
251W - 271L
1,031 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 116
1,515 SR
1,084 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 124
1,501 SR
1,106 MMR
Bellona
Bellona
Gold V
 
Bellona
Gold V
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Silver V
Franchomon
Neith
Silver V
Level 157
God Stats
2W - 6L
1,279 SR
Queue Stats
161W - 197L
657 MMR
Solo
Nemesis
Nemesis
Bronze V
Imm Unbroken
Nemesis
Bronze V
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,400 MMR
Party 2
Ah Puch
Ah Puch
Silver I
Imm Zulu
Ah Puch
Silver I
Level 128
God Stats
1W - 0L
1,281 SR
Queue Stats
84W - 91L
1,245 MMR
Party 2
Eset
Eset
Silver IV
katluv
Eset
Silver IV
Level 89
God Stats
3W - 0L
1,948 SR
Queue Stats
77W - 98L
730 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
1 / 13 / 3
7,598
380
441
21,536
7,611
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Guan Yu
17
1 / 0 / 3
9,621
481
6,374
20,331
14,349
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

14
1 / 1 / 7
9,975
499
8,336
18,033
19,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Merlin
Whooped
Merlin
16
2 / 4 / 3
9,727
486
8,605
12,606
5,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Medusa
18
5 / 6 / 1
11,708
585
18,455
25,470
11,531
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
AthenaFafnirThanatosArachne

VS

Bans
MulanAo KuangMartichorasThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
19
3 / 1 / 5
12,337
617
19,851
22,292
23,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
17
4 / 2 / 6
10,693
535
10,800
12,830
4,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
Imm Unbroken
Nemesis
19
9 / 1 / 3
11,752
588
17,661
17,958
8,388
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ah Puch
Imm Zulu
Ah Puch
17
8 / 5 / 3
11,476
574
18,894
12,709
5,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Eset
katluv
Eset
4
0 / 1 / 0
6,280
314
785
1,110
234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
41
10
Kills
24
24
Deaths
10
17
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
13
3
0.19
W
Bellona
 
Bellona
3
1
5
5.5
L
Guan Yu
1
0
3
2.5
W
Neith
4
2
6
3.5
W
Nemesis
Imm Unbroken
Nemesis
9
1
3
10.5
W
Ah Puch
Imm Zulu
Ah Puch
8
5
3
1.9
L
1
1
7
4.5
L
Merlin
Whooped
Merlin
2
4
3
0.88
W
Eset
katluv
Eset
0
1
0
0
L
Medusa
5
6
1
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,211
Damage
67,991
97,976
Taken
66,899
58,104
Mitigated
41,858
21,560
Healing
19,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
441
112
0
241
21,536
7,611
0
6,065
15,471
0
21,606
W
Bellona
 
Bellona
19,851
5,829
0
8,957
22,292
23,014
579
2,423
19,869
0
122,718
L
Guan Yu
6,374
475
757
9,265
20,331
14,349
0
663
19,668
0
68,026
W
Neith
10,800
3,083
0
4,685
12,830
4,864
1,509
1,879
10,951
0
77,007
W
Nemesis
Imm Unbroken
Nemesis
17,661
9,060
0
4,678
17,958
8,388
315
4,247
13,711
0
113,149
W
Ah Puch
Imm Zulu
Ah Puch
18,894
2,335
0
1,621
12,709
5,358
2,176
8,608
4,101
90,215
0
L
8,336
382
0
2,935
18,033
19,093
0
3,644
14,315
41,586
0
L
Merlin
Whooped
Merlin
8,605
186
0
2,541
12,606
5,520
0
5,963
6,643
88,633
0
W
Eset
katluv
Eset
785
109
0
0
1,110
234
0
211
899
5,145
0
L
Medusa
18,455
7,759
0
5,821
25,470
11,531
1,180
3,242
22,200
0
104,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,629
Gold Earned
52,538
505
Minions Killed
571
0
Camps Cleared
0
1,865,943
Distance Traveled
1,601,450
24
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,598
380
42
2
0
323,474
0
W
Bellona
12,337
617
172
9
0
451,920
3
L
Guan Yu
9,621
481
116
6
0
437,284
10
W
Neith
10,693
535
114
6
0
343,608
0
W
Nemesis
11,752
588
137
7
0
436,081
2
W
Ah Puch
11,476
574
136
7
0
328,981
0
L
Ares
9,975
499
42
2
0
404,332
10
L
Merlin
9,727
486
153
8
0
346,312
1
W
Eset
6,280
314
12
1
0
40,860
0
L
Medusa
11,708
585
152
8
0
354,541
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role