Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Gholrak
Nox
Level 247
God Stats
32W - 29L
1,551 SR
Queue Stats
1,142W - 1,141L
1,489 Elo+
Solo
Serqet
Serqet
Pandawr
Serqet
Level 123
God Stats
0W - 1L
1,200 SR
Queue Stats
15W - 18L
1,524 Elo+
Party 2
Danzaburou
Danzaburou
Viciou3
Danzaburou
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,610 Elo+
Party 2
Sobek
Sobek
sandyycee
Sobek
Level 145
God Stats
1W - 1L
1,734 SR
Queue Stats
61W - 67L
1,521 Elo+
Party 2
Team Averages
Level 135
1,497 SR
1,529 Elo+

VS

Team Averages
Level 146
1,592 SR
1,514 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Brodariing
Medusa
Level 185
God Stats
17W - 15L
1,510 SR
Queue Stats
650W - 670L
1,510 Elo+
Solo
Baba Yaga
Baba Yaga
Chaossy
Baba Yaga
Level 107
God Stats
5W - 3L
1,560 SR
Queue Stats
101W - 91L
1,520 Elo+
Party 1
Thanatos
Thanatos
Radnatus
Thanatos
Level 146
God Stats
4W - 4L
1,590 SR
Queue Stats
146W - 147L
1,523 Elo+
Solo
Hou Yi
Hou Yi
seidak
Hou Yi
Level 147
God Stats
2W - 0L
1,798 SR
Queue Stats
84W - 74L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
6
0 / 1 / 1
6,577
506
1,291
1,116
151
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Nox
19
6 / 5 / 5
10,682
822
9,451
11,776
5,863
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Serqet
Pandawr
Serqet
16
2 / 9 / 3
9,164
705
9,807
19,443
18,096
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
Viciou3
Danzaburou
17
2 / 9 / 6
9,465
728
9,007
17,187
7,247
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
sandyycee
Sobek
16
1 / 9 / 9
9,139
703
7,437
22,837
26,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
16
2 / 2 / 20
10,293
792
13,839
8,352
3,784
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Brodariing
Medusa
18
3 / 2 / 21
11,365
874
11,953
9,455
4,512
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Baba Yaga
Chaossy
Baba Yaga
19
7 / 1 / 20
11,557
889
10,702
7,556
3,584
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
Radnatus
Thanatos
18
15 / 4 / 5
12,496
961
15,198
12,980
6,163
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hou Yi
seidak
Hou Yi
18
6 / 3 / 18
11,515
886
14,821
10,086
4,702
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
117
11
Kills
33
33
Deaths
12
24
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
1
1
0.5
W
Ah Puch
 
Ah Puch
2
2
20
6
W
Medusa
Brodariing
Medusa
3
2
21
6.75
W
Baba Yaga
Chaossy
Baba Yaga
7
1
20
17
L
Nox
6
5
5
1.7
L
Serqet
Pandawr
Serqet
2
9
3
0.39
W
Thanatos
Radnatus
Thanatos
15
4
5
4.38
L
Danzaburou
Viciou3
Danzaburou
2
9
6
0.56
L
Sobek
sandyycee
Sobek
1
9
9
0.61
W
Hou Yi
seidak
Hou Yi
6
3
18
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,993
Damage
66,513
72,359
Taken
48,429
57,539
Mitigated
22,745
7,595
Healing
23,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
1,291
320
0
0
1,116
151
0
107
1,009
0
1,765
W
Ah Puch
 
Ah Puch
13,839
695
952
2,581
8,352
3,784
927
1,943
5,828
30,626
0
W
Medusa
Brodariing
Medusa
11,953
4,597
1,928
1,793
9,455
4,512
2,303
3,455
6,000
0
41,161
W
Baba Yaga
Chaossy
Baba Yaga
10,702
667
930
2,926
7,556
3,584
501
2,670
4,886
25,731
0
L
Nox
9,451
138
306
850
11,776
5,863
0
1,840
9,936
21,612
0
L
Serqet
Pandawr
Serqet
9,807
781
0
0
19,443
18,096
0
7,730
11,713
0
18,097
W
Thanatos
Radnatus
Thanatos
15,198
3,069
1,567
9,621
12,980
6,163
570
5,279
7,469
0
25,060
L
Danzaburou
Viciou3
Danzaburou
9,007
2,364
397
1,737
17,187
7,247
0
6,666
10,521
0
26,292
L
Sobek
sandyycee
Sobek
7,437
420
562
3,743
22,837
26,182
0
8,198
14,639
13,699
0
W
Hou Yi
seidak
Hou Yi
14,821
6,819
392
657
10,086
4,702
2,366
3,541
6,545
0
21,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,027
Gold Earned
57,226
106
Minions Killed
170
0
Camps Cleared
0
821,932
Distance Traveled
1,325,748
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,577
506
2
0
0
14,706
0
W
Ah Puch
10,293
792
25
2
0
248,121
0
W
Medusa
11,365
874
50
4
0
265,319
0
W
Baba Yaga
11,557
889
38
3
0
308,095
0
L
Nox
10,682
822
45
3
0
180,577
0
L
Serqet
9,164
705
16
1
0
221,461
0
W
Thanatos
12,496
961
34
3
0
276,170
0
L
Danzaburou
9,465
728
36
3
0
184,763
0
L
Sobek
9,139
703
7
1
0
220,425
0
W
Hou Yi
11,515
886
23
2
0
228,043
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role