Player Matchup

Sun Wukong
Sun Wukong
Aborigine
Sun Wukong
Level 64
God Stats
9W - 3L
1,658 SR
Queue Stats
86W - 80L
1,451 Elo+
Party 2
Izanami
Izanami
Ak1ma3321
Izanami
Level 10
God Stats
6W - 12L
1,320 SR
Queue Stats
8W - 15L
1,368 Elo+
Party 2
Agni
Agni
PoisonSiamang29
Agni
Level 85
God Stats
47W - 56L
1,460 SR
Queue Stats
419W - 420L
1,468 Elo+
Solo
Thanatos
Thanatos
SuroviMen
Thanatos
Level 68
God Stats
31W - 22L
1,616 SR
Queue Stats
92W - 91L
1,437 Elo+
Party 2
Nu Wa
Nu Wa
qwerrty
Nu Wa
Level 68
God Stats
4W - 4L
1,471 SR
Queue Stats
54W - 57L
1,447 Elo+
Party 2
Team Averages
Level 59
1,505 SR
1,434 Elo+

VS

Team Averages
Level 62
1,368 SR
1,399 Elo+
Osiris
Osiris
EmpireOfTycore
Osiris
Level 69
God Stats
5W - 4L
1,338 SR
Queue Stats
247W - 248L
1,450 Elo+
Solo
Janus
Janus
Markosh16
Janus
Level 27
God Stats
4W - 7L
1,257 SR
Queue Stats
12W - 26L
1,268 Elo+
Party 1
Mercury
Mercury
Osis712
Mercury
Level 43
God Stats
10W - 4L
1,477 SR
Queue Stats
42W - 50L
1,422 Elo+
Solo
Bake Kujira
Bake Kujira
Tomasius117
Bake Kujira
Level 123
God Stats
2W - 0L
1,311 SR
Queue Stats
80W - 80L
1,448 Elo+
Party 1
Cernunnos
Cernunnos
verronis
Cernunnos
Level 48
God Stats
22W - 20L
1,455 SR
Queue Stats
42W - 55L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Aborigine
Sun Wukong
16
0 / 6 / 0
10,744
448
7,175
26,534
22,532
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Ak1ma3321
Izanami
15
0 / 4 / 1
10,274
428
5,867
16,246
7,894
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
2 / 3 / 0
12,546
523
13,155
11,401
5,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
SuroviMen
Thanatos
18
6 / 4 / 0
11,705
488
9,686
24,994
12,707
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
qwerrty
Nu Wa
14
1 / 8 / 3
9,389
391
8,990
18,732
15,296
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 2 / 7
13,173
549
13,342
20,815
26,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Janus
Markosh16
Janus
19
3 / 5 / 5
12,736
531
6,713
12,531
4,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mercury
Osis712
Mercury
20
16 / 1 / 4
15,967
665
26,382
14,236
6,559
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bake Kujira
Tomasius117
Bake Kujira
18
2 / 0 / 10
13,193
550
13,673
20,970
27,571
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
verronis
Cernunnos
18
2 / 2 / 5
12,441
518
11,258
12,884
5,501
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
56
9
Kills
25
25
Deaths
10
4
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Aborigine
Sun Wukong
0
6
0
0
L
Izanami
Ak1ma3321
Izanami
0
4
1
0.13
W
2
2
7
2.75
W
Janus
Markosh16
Janus
3
5
5
1.1
W
Mercury
Osis712
Mercury
16
1
4
18
L
2
3
0
0.67
L
Thanatos
SuroviMen
Thanatos
6
4
0
1.5
W
Bake Kujira
Tomasius117
Bake Kujira
2
0
10
7
L
Nu Wa
qwerrty
Nu Wa
1
8
3
0.31
W
Cernunnos
verronis
Cernunnos
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,873
Damage
71,368
97,907
Taken
81,436
63,512
Mitigated
70,441
25,691
Healing
26,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Aborigine
Sun Wukong
7,175
1,737
0
6,824
26,534
22,532
339
3,389
23,045
0
75,477
L
Izanami
Ak1ma3321
Izanami
5,867
2,946
0
2,040
16,246
7,894
2,051
4,641
11,581
0
73,310
W
13,342
4,831
0
9,985
20,815
26,176
2,761
2,752
18,063
0
95,557
W
Janus
Markosh16
Janus
6,713
521
0
1,813
12,531
4,634
105
8,414
4,117
76,724
0
W
Mercury
Osis712
Mercury
26,382
16,003
0
1,864
14,236
6,559
5,418
1,856
12,380
0
187,624
L
13,155
435
0
1,928
11,401
5,083
711
4,894
6,317
128,108
0
L
Thanatos
SuroviMen
Thanatos
9,686
2,974
0
13,975
24,994
12,707
0
2,978
21,930
0
113,612
W
Bake Kujira
Tomasius117
Bake Kujira
13,673
8,026
0
5,651
20,970
27,571
702
8,805
12,165
76,741
0
L
Nu Wa
qwerrty
Nu Wa
8,990
2,586
102
822
18,732
15,296
261
4,084
14,648
30,174
0
W
Cernunnos
verronis
Cernunnos
11,258
6,218
0
7,556
12,884
5,501
499
4,291
8,593
0
115,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,658
Gold Earned
67,510
661
Minions Killed
709
0
Camps Cleared
0
2,161,911
Distance Traveled
2,477,555
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,744
448
140
6
0
415,405
0
L
Izanami
10,274
428
135
6
0
390,643
0
W
Osiris
13,173
549
111
5
0
415,644
0
W
Janus
12,736
531
135
6
0
437,444
0
W
Mercury
15,967
665
215
9
0
617,997
0
L
Agni
12,546
523
204
9
0
450,455
10
L
Thanatos
11,705
488
133
6
0
522,395
1
W
Bake Kujira
13,193
550
89
4
0
530,765
5
L
Nu Wa
9,389
391
49
2
0
383,013
8
W
Cernunnos
12,441
518
159
7
0
475,705
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role