Player Matchup

Khepri
Khepri
Falacor
Khepri
Level 155
God Stats
0W - 3L
1,263 SR
Queue Stats
11W - 23L
1,368 Elo+
Party 1
Thanatos
Thanatos
IQ Ender7390
Thanatos
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,376 Elo+
Party 1
Yu Huang
Yu Huang
NightShade6433
Yu Huang
Level 62
God Stats
1W - 5L
1,529 SR
Queue Stats
22W - 33L
1,299 Elo+
Party 1
Jing Wei
Jing Wei
XxH0ganxX
Jing Wei
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,475 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
onelazylineman
Ah Muzen Cab
Level 127
God Stats
0W - 1L
1,590 SR
Queue Stats
35W - 54L
1,370 Elo+
Party 1
Team Averages
Level 87
1,476 SR
1,378 Elo+

VS

Team Averages
Level 53
1,414 SR
1,427 Elo+
Arachne
Arachne
ImTiBen45
Arachne
Level 64
God Stats
17W - 10L
1,601 SR
Queue Stats
120W - 111L
1,481 Elo+
Party 2
Izanami
Izanami
ProfSlughorn331
Izanami
Level 119
God Stats
8W - 8L
1,489 SR
Queue Stats
38W - 53L
1,433 Elo+
Party 3
Ymir
Ymir
Triimark15
Ymir
Level 39
God Stats
2W - 2L
1,419 SR
Queue Stats
30W - 49L
1,310 Elo+
Solo
Kukulkan
Kukulkan
pepaw30
Kukulkan
Level 16
God Stats
3W - 4L
1,289 SR
Queue Stats
25W - 26L
1,462 Elo+
Party 3
Thor
Thor
raoouul11
Thor
Level 27
God Stats
2W - 3L
1,270 SR
Queue Stats
70W - 72L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Falacor
Khepri
9
0 / 2 / 1
6,003
400
2,606
10,786
8,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
IQ Ender7390
Thanatos
11
1 / 4 / 0
6,644
443
2,787
12,592
5,152
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yu Huang
11
0 / 3 / 1
6,720
448
4,632
7,020
2,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
XxH0ganxX
Jing Wei
14
0 / 0 / 1
8,254
550
6,294
11,273
4,373
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
onelazylineman
Ah Muzen Cab
11
1 / 3 / 0
6,784
452
7,269
9,446
3,382
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ImTiBen45
Arachne
13
4 / 2 / 6
8,336
556
11,317
13,030
5,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
2 / 0 / 0
7,871
525
7,113
7,262
2,768
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 0 / 5
7,853
524
3,881
13,501
11,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Kukulkan
pepaw30
Kukulkan
15
5 / 0 / 3
8,966
598
5,494
1,596
657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
14
0 / 0 / 0
8,343
556
5,813
9,475
6,407
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
2
Kills
12
12
Deaths
2
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Khepri
Falacor
Khepri
0
2
1
0.25
L
Thanatos
IQ Ender7390
Thanatos
1
4
0
0.25
W
Arachne
ImTiBen45
Arachne
4
2
6
3.5
L
Yu Huang
0
3
1
0.17
W
2
0
0
2
W
1
0
5
3.5
L
Jing Wei
XxH0ganxX
Jing Wei
0
0
1
0.5
L
Ah Muzen Cab
onelazylineman
Ah Muzen Cab
1
3
0
0.33
W
Kukulkan
pepaw30
Kukulkan
5
0
3
6.5
W
Thor
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,588
Damage
33,618
51,117
Taken
44,864
23,472
Mitigated
27,165
12,009
Healing
12,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Falacor
Khepri
2,606
465
0
1,049
10,786
8,119
0
3,204
7,582
12,393
0
L
Thanatos
IQ Ender7390
Thanatos
2,787
1,491
0
6,245
12,592
5,152
0
1,564
11,028
0
48,606
W
Arachne
ImTiBen45
Arachne
11,317
7,847
0
6,276
13,030
5,922
10
2,051
10,979
0
63,145
L
Yu Huang
4,632
339
0
500
7,020
2,446
0
2,214
4,806
46,331
0
W
7,113
4,679
0
1,618
7,262
2,768
525
1,147
6,115
0
63,263
W
3,881
1,446
0
3,618
13,501
11,411
559
3,563
9,938
21,210
0
L
Jing Wei
XxH0ganxX
Jing Wei
6,294
4,113
0
2,671
11,273
4,373
681
1,187
10,086
0
68,817
L
Ah Muzen Cab
onelazylineman
Ah Muzen Cab
7,269
3,115
0
1,544
9,446
3,382
0
1,293
8,153
0
52,655
W
Kukulkan
pepaw30
Kukulkan
5,494
480
0
295
1,596
657
546
441
1,155
65,759
0
W
Thor
5,813
0
0
500
9,475
6,407
140
512
8,963
87
57,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,405
Gold Earned
41,369
361
Minions Killed
469
0
Camps Cleared
0
1,337,940
Distance Traveled
1,388,457
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,003
400
8
1
0
254,011
1
L
Thanatos
6,644
443
74
5
0
291,615
0
W
Arachne
8,336
556
79
5
0
289,389
0
L
Yu Huang
6,720
448
88
6
0
272,315
0
W
Izanami
7,871
525
133
9
0
274,036
2
W
Ymir
7,853
524
27
2
0
281,878
1
L
Jing Wei
8,254
550
111
7
0
261,201
0
L
Ah Muzen Cab
6,784
452
80
5
0
258,798
4
W
Kukulkan
8,966
598
129
9
0
298,514
5
W
Thor
8,343
556
101
7
0
244,640
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role