Player Matchup

Rama
Rama
H0llybka
Rama
Level 36
God Stats
5W - 6L
1,605 SR
Queue Stats
38W - 66L
1,401 Elo+
Party 2
Arachne
Arachne
Lubix52
Arachne
Level 48
God Stats
4W - 7L
1,480 SR
Queue Stats
58W - 80L
1,429 Elo+
Party 2
Kukulkan
Kukulkan
WikaToBambik
Kukulkan
Level 15
God Stats
3W - 8L
1,452 SR
Queue Stats
6W - 13L
1,389 Elo+
Party 2
Athena
Athena
ZelkowyBug
Athena
Level 49
God Stats
1W - 7L
1,186 SR
Queue Stats
64W - 88L
1,449 Elo+
Party 2
Mulan
Mulan
萌萌哒的热干面
Mulan
Level 41
God Stats
2W - 2L
1,416 SR
Queue Stats
10W - 9L
1,587 Elo+
Solo
Team Averages
Level 38
1,428 SR
1,451 Elo+

VS

Team Averages
Level 63
1,552 SR
1,398 Elo+
Susano
Susano
IXYamato
Susano
Level 66
God Stats
1W - 5L
1,284 SR
Queue Stats
224W - 246L
1,488 Elo+
Party 1
Cerberus
Cerberus
J3C4R
Cerberus
Level 54
God Stats
4W - 2L
1,673 SR
Queue Stats
93W - 101L
1,446 Elo+
Solo
Hades
Hades
MrZeus24
Hades
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 15L
1,063 Elo+
Solo
Sol
Sol
NeptuneTheBlue
Sol
Level 47
God Stats
7W - 7L
1,500 SR
Queue Stats
154W - 172L
1,489 Elo+
Party 1
Sun Wukong
Sun Wukong
StepOnJello
Sun Wukong
Level 69
God Stats
6W - 0L
1,802 SR
Queue Stats
105W - 79L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
16
3 / 5 / 5
9,612
481
11,427
16,847
7,665
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Arachne
Lubix52
Arachne
14
5 / 7 / 2
9,019
451
12,411
22,231
7,820
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
WikaToBambik
Kukulkan
16
3 / 7 / 4
10,317
516
15,862
15,701
5,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
ZelkowyBug
Athena
13
0 / 5 / 6
8,745
437
5,388
22,169
22,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

14
1 / 7 / 0
9,001
450
10,599
23,180
15,568
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
IXYamato
Susano
19
6 / 3 / 4
11,610
581
11,274
22,092
10,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
J3C4R
Cerberus
16
2 / 3 / 16
10,937
547
12,972
21,638
23,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hades
MrZeus24
Hades
16
8 / 4 / 6
10,791
540
17,888
17,255
11,446
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

17
10 / 1 / 8
11,882
594
22,217
13,392
5,338
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
StepOnJello
Sun Wukong
18
5 / 1 / 5
12,006
600
15,526
19,912
17,644
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
70
12
Kills
31
31
Deaths
12
17
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Rama
3
5
5
1.1
W
Susano
IXYamato
Susano
6
3
4
2.67
W
Cerberus
J3C4R
Cerberus
2
3
16
3.33
L
Arachne
Lubix52
Arachne
5
7
2
0.86
W
Hades
MrZeus24
Hades
8
4
6
2.75
W
10
1
8
14
W
Sun Wukong
StepOnJello
Sun Wukong
5
1
5
7.5
L
Kukulkan
WikaToBambik
Kukulkan
3
7
4
0.71
L
Athena
ZelkowyBug
Athena
0
5
6
0.6
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,687
Damage
79,877
100,128
Taken
94,289
58,148
Mitigated
68,321
15,913
Healing
33,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
11,427
9,883
0
4,662
16,847
7,665
0
12,685
4,162
0
66,918
W
Susano
IXYamato
Susano
11,274
4,359
0
11,394
22,092
10,519
152
3,613
18,479
0
113,115
W
Cerberus
J3C4R
Cerberus
12,972
1,410
0
5,604
21,638
23,374
49
6,719
14,919
42,323
0
L
Arachne
Lubix52
Arachne
12,411
8,267
0
4,558
22,231
7,820
0
6,690
15,541
0
60,089
W
Hades
MrZeus24
Hades
17,888
2,055
714
5,394
17,255
11,446
299
7,947
9,308
56,691
0
W
22,217
8,178
0
6,814
13,392
5,338
6,369
4,794
8,598
91,922
11,913
W
Sun Wukong
StepOnJello
Sun Wukong
15,526
3,223
0
3,706
19,912
17,644
1,077
896
19,016
0
95,024
L
Kukulkan
WikaToBambik
Kukulkan
15,862
1,927
0
250
15,701
5,011
1,813
10,848
4,853
79,262
0
L
Athena
ZelkowyBug
Athena
5,388
1,596
0
2,538
22,169
22,084
0
16,242
5,927
33,260
0
L
10,599
1,341
0
3,905
23,180
15,568
0
6,549
16,631
104
63,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,694
Gold Earned
57,226
451
Minions Killed
562
0
Camps Cleared
0
1,747,094
Distance Traveled
2,008,649
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,612
481
90
5
0
344,412
0
W
Susano
11,610
581
150
8
0
456,972
0
W
Cerberus
10,937
547
61
3
0
413,630
4
L
Arachne
9,019
451
73
4
0
406,382
0
W
Hades
10,791
540
76
4
0
362,959
0
W
Sol
11,882
594
142
7
0
363,426
4
W
Sun Wukong
12,006
600
133
7
0
411,662
9
L
Kukulkan
10,317
516
128
6
0
284,765
0
L
Athena
8,745
437
54
3
0
369,966
4
L
Mulan
9,001
450
106
5
0
341,569
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role