Player Matchup

Sun Wukong
Sun Wukong
SlyKooper22
Sun Wukong
Level 82
God Stats
22W - 22L
1,414 SR
Queue Stats
32W - 32L
1,370 Elo+
Party 1
Thoth
Thoth
Surreal_Alex
Thoth
Level 68
God Stats
3W - 2L
1,222 SR
Queue Stats
194W - 242L
1,403 Elo+
Party 1
Cernunnos
Cernunnos
Theo Smoov
Cernunnos
Level 65
God Stats
34W - 21L
1,435 SR
Queue Stats
132W - 175L
1,334 Elo+
Party 1
Team Averages
Level 72
1,357 SR
1,369 Elo+

VS

Team Averages
Level 42
1,629 SR
1,357 Elo+
Freya
Freya
befor-U
Freya
Level 31
God Stats
4W - 8L
1,602 SR
Queue Stats
55W - 79L
1,402 Elo+
Solo
Yemoja
Yemoja
luccaspadoni25
Yemoja
Level 27
God Stats
2W - 1L
1,798 SR
Queue Stats
9W - 11L
1,336 Elo+
Party 2
Ra
Ra
tomyvinladen
Ra
Level 67
God Stats
4W - 5L
1,488 SR
Queue Stats
14W - 15L
1,335 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
SlyKooper22
Sun Wukong
14
0 / 3 / 9
10,351
690
9,704
15,318
16,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
6 / 1 / 2
12,256
817
12,433
7,005
2,506
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
Theo Smoov
Cernunnos
14
3 / 3 / 5
11,445
763
11,279
13,769
5,122
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
befor-U
Freya
11
5 / 5 / 1
10,712
714
13,284
12,774
5,369
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 1 / 5
10,154
677
4,204
12,299
11,190
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

15
1 / 3 / 4
11,050
737
8,733
12,290
5,536
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
17
9
Kills
7
7
Deaths
9
16
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
SlyKooper22
Sun Wukong
0
3
9
1.5
W
6
1
2
7
W
Cernunnos
Theo Smoov
Cernunnos
3
3
5
1.83
L
Freya
befor-U
Freya
5
5
1
1.1
L
1
1
5
3.5
L
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,416
Damage
26,221
36,092
Taken
37,363
24,306
Mitigated
22,095
2,907
Healing
10,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
SlyKooper22
Sun Wukong
9,704
1,663
0
1,612
15,318
16,678
13
10,851
4,467
308
27,259
W
12,433
172
0
250
7,005
2,506
609
4,823
2,182
60,124
0
W
Cernunnos
Theo Smoov
Cernunnos
11,279
6,872
0
1,045
13,769
5,122
822
10,923
2,846
0
45,884
L
Freya
befor-U
Freya
13,284
4,054
0
1,794
12,774
5,369
0
4,718
7,679
23,976
0
L
4,204
1,512
4,245
1,680
12,299
11,190
0
5,232
6,805
16,219
0
L
8,733
752
998
1,486
12,290
5,536
0
3,152
8,590
66,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,052
Gold Earned
31,916
174
Minions Killed
145
0
Camps Cleared
0
802,084
Distance Traveled
662,509
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,351
690
20
1
0
289,605
1
W
Thoth
12,256
817
85
6
0
268,550
0
W
Cernunnos
11,445
763
69
5
0
243,929
0
L
Freya
10,712
714
22
1
0
185,210
0
L
Yemoja
10,154
677
17
1
0
209,975
1
L
Ra
11,050
737
106
7
0
267,324
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role