Player Matchup

Gilgamesh
Gilgamesh
Silver I
FloWSiSteMm
Gilgamesh
Silver I
Level 118
God Stats
10W - 13L
1,513 SR
Queue Stats
90W - 98L
1,086 MMR
Party 1
Fenrir
Fenrir
Silver IV
PASTORJATORIX
Fenrir
Silver IV
Level 125
God Stats
6W - 1L
1,665 SR
Queue Stats
72W - 96L
985 MMR
Party 1
Ra
Ra
Gold IV
elconn
Ra
Gold IV
Level 140
God Stats
58W - 58L
1,564 SR
Queue Stats
400W - 401L
1,204 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 128
1,581 SR
1,092 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 81
1,489 SR
1,052 MMR
Ah Muzen Cab
Ah Muzen Cab
Silver V
LONS_BBC
Ah Muzen Cab
Silver V
Level 108
God Stats
1W - 4L
1,462 SR
Queue Stats
101W - 171L
828 MMR
Solo
Sobek
Sobek
Bronze V
LaViLaV
Sobek
Bronze V
Level 49
God Stats
0W - 2L
1,495 SR
Queue Stats
0W - 12L
1,222 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver II
SetoJama4
Morgan Le Fay
Silver II
Level 85
God Stats
6W - 7L
1,510 SR
Queue Stats
17W - 39L
1,106 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FloWSiSteMm
Gilgamesh
12
0 / 0 / 7
9,265
772
5,309
12,993
11,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
3 / 1 / 2
8,881
740
4,266
6,702
5,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ra
14
5 / 2 / 1
10,255
855
9,161
6,127
2,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
ThothAnubisPersephoneBacchusNe Zha

VS

Bans
DiscordiaDanzaburouRamaHou YiNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
LONS_BBC
Ah Muzen Cab
11
1 / 3 / 2
8,714
726
5,980
6,696
2,751
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
LaViLaV
Sobek
11
1 / 1 / 2
8,602
717
2,628
8,933
8,702
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Morgan Le Fay
SetoJama4
Morgan Le Fay
12
1 / 4 / 2
8,838
737
10,223
7,221
2,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
9
8
Kills
3
3
Deaths
8
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
FloWSiSteMm
Gilgamesh
0
0
7
3.5
L
Ah Muzen Cab
LONS_BBC
Ah Muzen Cab
1
3
2
0.67
L
Sobek
LaViLaV
Sobek
1
1
2
2
W
3
1
2
4
L
Morgan Le Fay
SetoJama4
Morgan Le Fay
1
4
2
0.5
W
Ra
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,736
Damage
18,831
25,822
Taken
22,850
20,217
Mitigated
14,332
6,624
Healing
2,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
FloWSiSteMm
Gilgamesh
5,309
579
235
2,869
12,993
11,915
58
5,739
7,254
0
29,683
L
Ah Muzen Cab
LONS_BBC
Ah Muzen Cab
5,980
1,876
0
75
6,696
2,751
48
2,736
3,551
0
44,749
L
Sobek
LaViLaV
Sobek
2,628
190
157
1,604
8,933
8,702
84
2,727
5,214
9,758
0
W
4,266
974
0
1,165
6,702
5,590
0
3,944
2,758
0
9,811
L
Morgan Le Fay
SetoJama4
Morgan Le Fay
10,223
1,935
0
1,104
7,221
2,879
174
2,858
3,685
38,544
0
W
Ra
9,161
343
1,199
1,156
6,127
2,712
0
3,913
2,214
49,333
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,401
Gold Earned
26,154
156
Minions Killed
135
0
Camps Cleared
0
650,234
Distance Traveled
689,926
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,265
772
43
4
0
236,077
4
L
Ah Muzen Cab
8,714
726
79
7
0
221,741
0
L
Sobek
8,602
717
14
1
0
247,958
2
W
Fenrir
8,881
740
15
1
0
195,183
0
L
Morgan Le Fay
8,838
737
42
4
0
220,227
0
W
Ra
10,255
855
98
8
0
218,974
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role