Player Matchup

Awilix
Awilix
 
Awilix
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
DrOlisan
Ix Chel
Level 110
God Stats
4W - 5L
1,342 SR
Queue Stats
125W - 125L
1,501 Elo+
Solo
Osiris
Osiris
ElDamianSape
Osiris
Level 98
God Stats
1W - 3L
1,552 SR
Queue Stats
74W - 67L
1,448 Elo+
Party 2
Terra
Terra
NiCarlomagno
Terra
Level 175
God Stats
9W - 4L
1,623 SR
Queue Stats
362W - 352L
1,522 Elo+
Solo
Rama
Rama
Tofu1003
Rama
Level 49
God Stats
1W - 2L
1,454 SR
Queue Stats
11W - 11L
1,500 Elo+
Party 2
Team Averages
Level 115
1,494 SR
1,494 Elo+

VS

Team Averages
Level 106
1,450 SR
1,476 Elo+
Sol
Sol
 
Sol
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
ElRigos
Chronos
Level 125
God Stats
3W - 3L
1,496 SR
Queue Stats
144W - 129L
1,492 Elo+
Solo
Loki
Loki
KTHReboorm
Loki
Level 59
God Stats
2W - 1L
1,500 SR
Queue Stats
105W - 115L
1,452 Elo+
Solo
Chang'e
Chang'e
RayitoMcQuuen
Chang'e
Level 125
God Stats
4W - 3L
1,380 SR
Queue Stats
101W - 89L
1,460 Elo+
Party 1
Janus
Janus
xXJoakoGarayXx
Janus
Level 105
God Stats
9W - 13L
1,372 SR
Queue Stats
150W - 154L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
11
4 / 3 / 0
6,735
561
6,076
11,200
4,211
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ix Chel
DrOlisan
Ix Chel
11
3 / 2 / 1
6,692
558
7,355
8,779
3,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Osiris
11
2 / 2 / 0
6,435
536
5,325
11,184
10,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

9
0 / 1 / 3
6,368
531
3,739
11,462
8,906
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Rama
8
0 / 5 / 0
5,120
427
3,164
10,087
3,572
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
7 / 1 / 3
8,602
717
12,422
8,629
2,975
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos
ElRigos
Chronos
13
0 / 1 / 4
7,908
659
3,565
7,881
3,468
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
2 / 2 / 4
6,943
579
4,847
8,768
3,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Chang'e
11
1 / 1 / 7
6,787
566
4,624
8,894
5,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
3 / 4 / 3
7,610
634
8,842
7,584
3,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
34
9
Kills
13
13
Deaths
9
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
4
3
0
1.33
W
Sol
 
Sol
7
1
3
8.5
L
Ix Chel
DrOlisan
Ix Chel
3
2
1
1.75
L
Osiris
2
2
0
1
W
Chronos
ElRigos
Chronos
0
1
4
2
W
2
2
4
2
L
0
1
3
1.5
W
Chang'e
1
1
7
4.5
L
Rama
0
5
0
0
W
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,659
Damage
34,300
52,712
Taken
41,756
30,445
Mitigated
17,768
13,355
Healing
17,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
6,076
2,354
0
1,540
11,200
4,211
0
5,465
5,585
0
41,208
W
Sol
 
Sol
12,422
6,076
0
4,625
8,629
2,975
1,228
2,314
6,315
57,604
7,178
L
Ix Chel
DrOlisan
Ix Chel
7,355
899
2,086
3,279
8,779
3,486
0
5,447
3,139
48,793
0
L
Osiris
5,325
1,582
0
2,966
11,184
10,270
0
3,903
7,247
0
42,502
W
Chronos
ElRigos
Chronos
3,565
1,176
0
4,020
7,881
3,468
964
304
6,998
56,726
0
W
4,847
668
0
4,069
8,768
3,110
0
1,129
7,639
0
38,727
L
3,739
484
612
2,304
11,462
8,906
0
6,122
5,209
28,535
0
W
Chang'e
4,624
475
1,000
3,072
8,894
5,211
217
3,223
5,630
24,275
0
L
Rama
3,164
2,659
0
568
10,087
3,572
1
7,793
2,286
0
24,556
W
8,842
355
0
757
7,584
3,004
185
4,124
3,422
53,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,350
Gold Earned
37,850
321
Minions Killed
385
0
Camps Cleared
0
1,273,116
Distance Traveled
1,314,582
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
6,735
561
66
6
0
273,529
0
W
Sol
8,602
717
112
9
0
245,747
2
L
Ix Chel
6,692
558
95
8
0
251,077
2
L
Osiris
6,435
536
72
6
0
251,807
2
W
Chronos
7,908
659
92
8
0
252,321
8
W
Loki
6,943
579
70
6
0
294,826
0
L
Terra
6,368
531
51
4
0
266,606
0
W
Chang'e
6,787
566
23
2
0
258,646
3
L
Rama
5,120
427
37
3
0
230,097
0
W
Janus
7,610
634
88
7
0
263,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role