Player Matchup

Ao Kuang
Ao Kuang
Derre
Ao Kuang
Level 26
God Stats
2W - 2L
1,401 SR
Queue Stats
56W - 52L
1,473 Elo+
Party 2
Zeus
Zeus
KungLarssoon
Zeus
Level 25
God Stats
1W - 1L
1,307 SR
Queue Stats
13W - 12L
1,412 Elo+
Party 2
Surtr
Surtr
SaIMoN47WeeD
Surtr
Level 92
God Stats
1W - 4L
1,076 SR
Queue Stats
310W - 320L
1,410 Elo+
Solo
Medusa
Medusa
skinofthenight
Medusa
Level 107
God Stats
2W - 0L
1,702 SR
Queue Stats
113W - 100L
1,504 Elo+
Party 2
Artio
Artio
theofel-974
Artio
Level 74
God Stats
1W - 1L
1,416 SR
Queue Stats
64W - 72L
1,434 Elo+
Solo
Team Averages
Level 65
1,380 SR
1,447 Elo+

VS

Team Averages
Level 79
1,578 SR
1,390 Elo+
Kuzenbo
Kuzenbo
Antik7708
Kuzenbo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,322 Elo+
Party 1
Charon
Charon
CrazySkunk_007
Charon
Level 96
God Stats
3W - 4L
1,583 SR
Queue Stats
229W - 251L
1,456 Elo+
Solo
Artio
Artio
GRAF225652
Artio
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,240 Elo+
Party 1
Sobek
Sobek
olyakarpova
Sobek
Level 95
God Stats
1W - 1L
1,778 SR
Queue Stats
51W - 69L
1,425 Elo+
Solo
Artemis
Artemis
xDiexDie
Artemis
Level 148
God Stats
4W - 6L
1,530 SR
Queue Stats
465W - 484L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Derre
Ao Kuang
11
2 / 0 / 16
6,246
1,249
5,539
4,922
3,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
4 / 0 / 14
6,737
1,347
9,267
4,311
1,604
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
5 / 0 / 13
6,987
1,397
4,939
5,979
5,063
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

11
6 / 0 / 11
6,727
1,345
8,685
4,453
1,717
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

11
2 / 1 / 14
6,725
1,345
2,893
7,071
5,813
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Antik7708
Kuzenbo
11
1 / 4 / 0
5,475
1,095
4,844
9,433
10,681
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

1
0 / 0 / 0
1,264
253
0
0
0
Artio
8
0 / 6 / 1
5,029
1,006
2,139
9,794
7,173
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

6
0 / 8 / 0
4,416
883
3,822
12,172
9,784
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
xDiexDie
Artemis
11
0 / 1 / 0
5,107
1,021
8,211
2,552
1,082
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
2
19
Kills
1
1
Deaths
19
68
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Antik7708
Kuzenbo
1
4
0
0.25
L
0
0
0
0
W
Ao Kuang
Derre
Ao Kuang
2
0
16
10
L
Artio
0
6
1
0.08
W
4
0
14
11
W
5
0
13
11.5
L
0
8
0
0
W
6
0
11
11.5
W
2
1
14
9
L
Artemis
xDiexDie
Artemis
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,323
Damage
19,016
26,736
Taken
33,951
17,700
Mitigated
28,720
14,526
Healing
4,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Antik7708
Kuzenbo
4,844
1,123
648
1,224
9,433
10,681
0
4,980
4,315
7,670
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Ao Kuang
Derre
Ao Kuang
5,539
2,192
1,414
1,921
4,922
3,503
1,732
1,983
2,939
8,055
0
L
Artio
2,139
503
298
267
9,794
7,173
0
5,671
3,752
4,149
0
W
9,267
2,962
677
596
4,311
1,604
1,472
2,113
2,198
20,151
0
W
4,939
2,288
1,023
1,966
5,979
5,063
714
2,509
3,470
158
9,490
L
3,822
350
275
446
12,172
9,784
0
5,362
6,266
5,364
0
W
8,685
4,300
859
693
4,453
1,717
1,356
1,666
2,787
0
14,134
W
2,893
520
2,756
2,621
7,071
5,813
342
2,534
4,537
6,929
0
L
Artemis
xDiexDie
Artemis
8,211
2,329
364
557
2,552
1,082
0
1,283
1,193
0
17,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,422
Gold Earned
21,291
73
Minions Killed
33
0
Camps Cleared
0
554,813
Distance Traveled
354,488
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
5,475
1,095
4
1
0
104,754
0
L
Charon
1,264
253
0
0
0
0
0
W
Ao Kuang
6,246
1,249
5
1
0
124,409
0
L
Artio
5,029
1,006
1
0
0
88,723
0
W
Zeus
6,737
1,347
27
5
0
90,423
0
W
Surtr
6,987
1,397
19
4
0
120,691
0
L
Sobek
4,416
883
1
0
0
88,426
0
W
Medusa
6,727
1,345
14
3
0
100,026
0
W
Artio
6,725
1,345
8
2
0
119,264
0
L
Artemis
5,107
1,021
27
5
0
72,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role