Player Matchup

Jormungandr
Jormungandr
CrumbStrummer
Jormungandr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 11L
1,724 Elo+
Party 1
Olorun
Olorun
Dinkleberg363
Olorun
Level 147
God Stats
2W - 1L
1,530 SR
Queue Stats
110W - 34L
1,751 Elo+
Party 1
Geb
Geb
Latina4Life6883
Geb
Level 109
God Stats
1W - 2L
1,581 SR
Queue Stats
96W - 84L
1,512 Elo+
Solo
Lancelot
Lancelot
XaltedStick
Lancelot
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
170W - 177L
1,596 Elo+
Solo
Tiamat
Tiamat
pawser
Tiamat
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 71L
1,484 Elo+
Solo
Team Averages
Level 113
1,522 SR
1,613 Elo+

VS

Team Averages
Level 107
1,400 SR
1,512 Elo+
Janus
Janus
I Slay flakes
Janus
Level 48
God Stats
3W - 2L
1,278 SR
Queue Stats
111W - 104L
1,506 Elo+
Solo
Ares
Ares
Miniabbotts
Ares
Level 108
God Stats
2W - 0L
1,268 SR
Queue Stats
168W - 169L
1,537 Elo+
Solo
Persephone
Persephone
NN II C K Y
Persephone
Level 144
God Stats
1W - 1L
1,285 SR
Queue Stats
73W - 82L
1,453 Elo+
Solo
Geb
Geb
kenji0147
Geb
Level 145
God Stats
17W - 9L
1,668 SR
Queue Stats
514W - 519L
1,565 Elo+
Solo
Artio
Artio
xMarchosiasx
Artio
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CrumbStrummer
Jormungandr
10
0 / 1 / 2
5,069
1,014
5,079
4,525
4,557
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 3 / 0
5,134
1,027
3,469
6,602
2,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
0 / 2 / 2
5,143
1,029
2,480
7,233
5,746
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Lancelot
XaltedStick
Lancelot
9
1 / 1 / 1
5,177
1,035
2,606
4,940
4,030
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Tiamat
pawser
Tiamat
1
0 / 0 / 0
1,288
258
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 4
6,225
1,245
3,269
2,541
1,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 0 / 6
5,699
1,140
3,683
3,847
3,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Persephone
NN II C K Y
Persephone
11
1 / 0 / 6
5,768
1,154
5,782
2,089
1,156
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 0 / 3
6,080
1,216
6,813
4,813
2,889
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
0 / 1 / 5
5,107
1,021
604
3,967
2,945
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
2
Kills
7
7
Deaths
2
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
CrumbStrummer
Jormungandr
0
1
2
1
L
1
3
0
0.33
W
2
1
4
4
L
0
2
2
0.5
W
1
0
6
4
W
Persephone
NN II C K Y
Persephone
1
0
6
4
L
Lancelot
XaltedStick
Lancelot
1
1
1
1.5
W
3
0
3
4.5
L
Tiamat
pawser
Tiamat
0
0
0
0
W
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,634
Damage
20,151
23,300
Taken
17,257
17,248
Mitigated
12,227
7,147
Healing
7,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
CrumbStrummer
Jormungandr
5,079
538
0
348
4,525
4,557
0
3,775
645
14,045
0
L
3,469
2,458
1,435
1,824
6,602
2,915
0
6,427
91
8,342
0
W
3,269
222
0
340
2,541
1,414
246
1,687
854
15,708
0
L
2,480
89
316
1,344
7,233
5,746
0
5,898
1,275
5,732
0
W
3,683
416
247
712
3,847
3,823
0
2,354
1,493
4,830
0
W
Persephone
NN II C K Y
Persephone
5,782
253
169
263
2,089
1,156
82
1,320
769
11,832
0
L
Lancelot
XaltedStick
Lancelot
2,606
215
506
1,374
4,940
4,030
0
3,678
1,138
0
4,851
W
6,813
119
1,098
2,342
4,813
2,889
0
3,250
1,563
12,097
0
L
Tiamat
pawser
Tiamat
0
0
0
0
0
0
0
0
0
0
0
W
604
192
1,132
910
3,967
2,945
0
2,417
1,550
782
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,811
Gold Earned
28,879
33
Minions Killed
64
0
Camps Cleared
0
477,719
Distance Traveled
571,476
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,069
1,014
11
2
0
119,148
0
L
Olorun
5,134
1,027
12
2
0
101,767
0
W
Janus
6,225
1,245
38
8
0
110,424
0
L
Geb
5,143
1,029
4
1
0
118,723
0
W
Ares
5,699
1,140
4
1
0
109,023
0
W
Persephone
5,768
1,154
16
3
0
115,320
0
L
Lancelot
5,177
1,035
6
1
0
138,081
0
W
Geb
6,080
1,216
5
1
0
136,616
0
L
Tiamat
1,288
258
0
0
0
0
0
W
Artio
5,107
1,021
1
0
0
100,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role