Player Matchup

Arachne
Arachne
 
Arachne
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
CaptinCheech553
Ra
Level 103
God Stats
6W - 10L
1,447 SR
Queue Stats
228W - 205L
1,469 Elo+
Party 1
Surtr
Surtr
TheFishyTomato
Surtr
Level 121
God Stats
30W - 25L
1,488 SR
Queue Stats
308W - 290L
1,424 Elo+
Party 1
Freya
Freya
ViniLindoGostoso
Freya
Level 102
God Stats
5W - 7L
1,441 SR
Queue Stats
47W - 75L
1,322 Elo+
Solo
Ao Kuang
Ao Kuang
danixrush1
Ao Kuang
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 67L
1,427 Elo+
Solo
Team Averages
Level 89
1,475 SR
1,428 Elo+

VS

Team Averages
Level 94
1,605 SR
1,427 Elo+
Nox
Nox
Jehovah_Suspect_
Nox
Level 99
God Stats
2W - 0L
1,729 SR
Queue Stats
35W - 18L
1,589 Elo+
Solo
Nemesis
Nemesis
LORD-CHUPISTRAKI
Nemesis
Level 119
God Stats
1W - 1L
1,522 SR
Queue Stats
7W - 14L
1,313 Elo+
Party 2
Chaac
Chaac
TnCakes
Chaac
Level 50
God Stats
6W - 2L
1,680 SR
Queue Stats
145W - 159L
1,453 Elo+
Solo
Poseidon
Poseidon
mills7878
Poseidon
Level 120
God Stats
26W - 27L
1,521 SR
Queue Stats
407W - 389L
1,447 Elo+
Solo
Jing Wei
Jing Wei
thelastjedi12345
Jing Wei
Level 84
God Stats
1W - 0L
1,574 SR
Queue Stats
7W - 12L
1,334 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
9
1 / 1 / 1
5,190
519
3,213
8,568
3,164
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
2 / 2 / 3
5,417
542
5,245
4,494
1,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
4 / 1 / 2
5,509
551
6,864
9,195
6,185
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
1 / 1 / 1
5,542
554
4,344
6,103
2,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ao Kuang
danixrush1
Ao Kuang
5
0 / 3 / 0
4,086
409
1,592
5,428
1,640
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 1
4,908
491
2,656
6,130
3,894
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
2 / 0 / 2
5,327
533
5,448
7,993
2,596
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
TnCakes
Chaac
12
4 / 0 / 0
7,271
727
4,749
5,073
3,629
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Talisman

Talisman

+75
Health
+15
Magical Protection

Poseidon
mills7878
Poseidon
12
2 / 2 / 0
6,178
618
3,487
6,093
2,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

8
0 / 4 / 3
4,837
484
4,889
7,209
2,294
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
14
8
Kills
8
8
Deaths
8
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
1
1
1.5
L
2
2
3
1.75
W
0
2
1
0.25
W
2
0
2
3
L
4
1
2
5
W
Chaac
TnCakes
Chaac
4
0
0
4
L
1
1
1
1.5
L
Ao Kuang
danixrush1
Ao Kuang
0
3
0
0
W
Poseidon
mills7878
Poseidon
2
2
0
1
W
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,258
Damage
21,229
33,788
Taken
32,498
14,861
Mitigated
14,467
8,980
Healing
6,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
3,213
2,035
0
1,983
8,568
3,164
0
622
7,946
0
36,330
L
5,245
873
729
1,191
4,494
1,655
8
853
3,641
38,727
0
W
2,656
675
0
1,530
6,130
3,894
0
1,258
4,823
16,129
0
W
5,448
2,895
0
1,004
7,993
2,596
0
2,252
5,573
0
24,759
L
6,864
2,761
0
1,600
9,195
6,185
0
1,994
7,201
453
23,511
W
Chaac
TnCakes
Chaac
4,749
633
0
2,344
5,073
3,629
232
1,592
3,481
0
49,715
L
4,344
1,510
0
1,540
6,103
2,217
315
2,674
3,429
32,422
0
L
Ao Kuang
danixrush1
Ao Kuang
1,592
308
0
1,937
5,428
1,640
0
0
5,428
13,631
0
W
Poseidon
mills7878
Poseidon
3,487
722
0
732
6,093
2,054
0
3,003
2,886
45,939
0
W
4,889
3,154
0
927
7,209
2,294
0
2,840
4,252
0
26,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,744
Gold Earned
28,521
241
Minions Killed
282
0
Camps Cleared
0
897,248
Distance Traveled
998,205
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,190
519
53
5
0
240,218
0
L
Ra
5,417
542
66
7
0
186,535
0
W
Nox
4,908
491
25
3
0
187,423
0
W
Nemesis
5,327
533
43
4
0
220,931
0
L
Surtr
5,509
551
33
3
0
183,988
0
W
Chaac
7,271
727
79
8
0
191,691
2
L
Freya
5,542
554
72
7
0
173,180
0
L
Ao Kuang
4,086
409
17
2
0
113,327
2
W
Poseidon
6,178
618
87
9
0
197,058
0
W
Jing Wei
4,837
484
48
5
0
201,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role