Player Matchup

Shiva
Shiva
 
Shiva
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Adewalde
Chaac
Level 179
God Stats
8W - 7L
1,642 SR
Queue Stats
884W - 863L
1,612 Elo+
Solo
Ra
Ra
PA_Fezan_
Ra
Level 105
God Stats
2W - 0L
1,738 SR
Queue Stats
77W - 58L
1,588 Elo+
Solo
Merlin
Merlin
ali6224
Merlin
Level 128
God Stats
6W - 12L
1,334 SR
Queue Stats
389W - 391L
1,490 Elo+
Solo
Anubis
Anubis
zpaka
Anubis
Level 158
God Stats
13W - 10L
1,568 SR
Queue Stats
939W - 955L
1,529 Elo+
Solo
Team Averages
Level 141
1,556 SR
1,544 Elo+

VS

Team Averages
Level 137
1,541 SR
1,578 Elo+
Atlas
Atlas
Adventureman777
Atlas
Level 124
God Stats
3W - 3L
1,365 SR
Queue Stats
139W - 164L
1,513 Elo+
Solo
The Morrigan
The Morrigan
KillaGerts
The Morrigan
Level 103
God Stats
0W - 2L
1,285 SR
Queue Stats
75W - 62L
1,573 Elo+
Solo
Fenrir
Fenrir
Kyot3n
Fenrir
Level 162
God Stats
5W - 1L
2,016 SR
Queue Stats
297W - 145L
1,749 Elo+
Solo
Bake Kujira
Bake Kujira
LeChát
Bake Kujira
Level 156
God Stats
2W - 5L
1,446 SR
Queue Stats
288W - 277L
1,537 Elo+
Solo
Chang'e
Chang'e
Tiikii
Chang'e
Level 139
God Stats
0W - 1L
1,594 SR
Queue Stats
16W - 19L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
17
3 / 1 / 14
9,990
768
9,016
14,472
14,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chaac
Adewalde
Chaac
16
4 / 1 / 10
9,862
759
9,307
15,255
18,275
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

18
5 / 0 / 13
10,853
835
9,864
5,608
2,900
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
ali6224
Merlin
17
4 / 2 / 11
10,506
808
8,733
6,810
3,249
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
zpaka
Anubis
17
4 / 2 / 12
10,448
804
12,024
10,561
6,897
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 2
8,785
676
2,954
11,430
8,421
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

The Morrigan
KillaGerts
The Morrigan
14
1 / 6 / 1
7,734
595
7,543
9,004
3,396
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Kyot3n
Fenrir
14
2 / 3 / 2
7,953
612
3,505
10,183
8,169
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bake Kujira
LeChát
Bake Kujira
16
1 / 4 / 3
8,854
681
7,194
15,454
15,419
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Chang'e
Tiikii
Chang'e
15
2 / 5 / 3
8,682
668
12,615
13,428
4,904
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
17
20
Kills
6
6
Deaths
21
60
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
3
1
14
10
W
Chaac
Adewalde
Chaac
4
1
10
9
L
0
3
2
0.33
L
The Morrigan
KillaGerts
The Morrigan
1
6
1
0.25
L
Fenrir
Kyot3n
Fenrir
2
3
2
1
L
Bake Kujira
LeChát
Bake Kujira
1
4
3
0.63
W
5
0
13
11.5
L
Chang'e
Tiikii
Chang'e
2
5
3
0.7
W
Merlin
ali6224
Merlin
4
2
11
4.75
W
Anubis
zpaka
Anubis
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,944
Damage
33,811
52,706
Taken
59,499
46,084
Mitigated
40,309
28,224
Healing
16,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
9,016
1,176
1,098
1,994
14,472
14,763
1,830
6,854
7,618
0
11,618
W
Chaac
Adewalde
Chaac
9,307
1,511
899
4,787
15,255
18,275
553
7,983
7,272
0
17,483
L
2,954
815
98
2,378
11,430
8,421
0
3,668
7,270
14,461
0
L
The Morrigan
KillaGerts
The Morrigan
7,543
168
679
1,248
9,004
3,396
47
4,466
3,760
19,627
0
L
Fenrir
Kyot3n
Fenrir
3,505
747
1,129
2,089
10,183
8,169
0
5,311
4,251
0
7,243
L
Bake Kujira
LeChát
Bake Kujira
7,194
2,929
1,574
1,555
15,454
15,419
0
7,300
7,257
17,931
0
W
9,864
732
13,169
2,802
5,608
2,900
1,631
3,480
2,128
33,246
0
L
Chang'e
Tiikii
Chang'e
12,615
392
2,452
3,698
13,428
4,904
0
7,318
5,359
28,580
0
W
Merlin
ali6224
Merlin
8,733
618
930
987
6,810
3,249
1,816
4,297
2,513
32,448
0
W
Anubis
zpaka
Anubis
12,024
635
0
1,558
10,561
6,897
1,942
7,692
2,869
36,205
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,659
Gold Earned
42,008
177
Minions Killed
111
0
Camps Cleared
0
866,762
Distance Traveled
964,383
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
9,990
768
2
0
0
167,729
0
W
Chaac
9,862
759
13
1
0
133,320
0
L
Atlas
8,785
676
32
2
0
122,336
0
L
The Morrigan
7,734
595
17
1
0
223,461
0
L
Fenrir
7,953
612
7
1
0
198,050
0
L
Bake Kujira
8,854
681
23
2
0
230,982
0
W
Ra
10,853
835
64
5
0
209,841
0
L
Chang'e
8,682
668
32
2
0
189,554
0
W
Merlin
10,506
808
56
4
0
204,899
0
W
Anubis
10,448
804
42
3
0
150,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role