Player Matchup

Fenrir
Fenrir
Gold IV
 
Fenrir
Gold IV
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Martichoras
Martichoras
Bronze III
BoskiKrzak
Martichoras
Bronze III
Level 36
God Stats
1W - 1L
1,687 SR
Queue Stats
21W - 20L
1,446 MMR
Solo
Janus
Janus
Gold IV
Lux_Zephha
Janus
Gold IV
Level 99
God Stats
9W - 17L
1,394 SR
Queue Stats
449W - 448L
1,461 MMR
Solo
Guan Yu
Guan Yu
Bronze V
MisterPinnolone
Guan Yu
Bronze V
Level 155
God Stats
1W - 0L
1,570 SR
Queue Stats
3W - 5L
1,412 MMR
Solo
Athena
Athena
Silver III
saitaman74
Athena
Silver III
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 17L
1,433 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 115
1,530 SR
1,451 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 106
1,516 SR
1,440 MMR
Thanatos
Thanatos
Gold V
GuizXV
Thanatos
Gold V
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
164W - 173L
1,411 MMR
Solo
Ullr
Ullr
Silver II
Legend12321
Ullr
Silver II
Level 67
God Stats
2W - 4L
1,542 SR
Queue Stats
23W - 25L
1,427 MMR
Solo
Agni
Agni
Gold IV
MONKEY-D-MATTHI
Agni
Gold IV
Level 128
God Stats
1W - 2L
1,489 SR
Queue Stats
113W - 114L
1,423 MMR
Party 1
Kuzenbo
Kuzenbo
Gold II
MrRATBOY
Kuzenbo
Gold II
Level 145
God Stats
6W - 4L
1,619 SR
Queue Stats
146W - 148L
1,461 MMR
Solo
Hercules
Hercules
Gold IV
zAnonymer_Tomen
Hercules
Gold IV
Level 124
God Stats
1W - 3L
1,430 SR
Queue Stats
51W - 53L
1,476 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
5 / 2 / 8
8,162
680
10,913
11,018
4,550
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Martichoras
BoskiKrzak
Martichoras
13
1 / 1 / 3
7,526
627
3,449
5,781
2,599
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Janus
14
9 / 0 / 4
8,505
709
7,371
5,545
2,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 1 / 5
7,510
626
7,056
11,812
10,025
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Athena
saitaman74
Athena
10
2 / 1 / 6
7,121
593
3,227
10,940
6,879
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
ChernobogHeimdallrArachne

VS

Bans
Ao KuangKukulkanThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
GuizXV
Thanatos
12
3 / 6 / 1
6,764
564
6,332
14,063
4,862
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 3 / 0
6,363
530
4,443
7,598
2,492
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 4 / 1
6,416
535
4,892
7,025
2,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
MrRATBOY
Kuzenbo
8
0 / 2 / 1
5,678
473
4,417
7,743
6,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hercules
12
1 / 4 / 2
7,197
600
6,100
12,253
8,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
10
19
Kills
5
5
Deaths
19
26
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
5
2
8
4.5
W
Martichoras
BoskiKrzak
Martichoras
1
1
3
2.5
L
Thanatos
GuizXV
Thanatos
3
6
1
0.58
L
1
3
0
0.33
W
Janus
9
0
4
11
L
0
4
1
0.13
W
2
1
5
4.5
L
Kuzenbo
MrRATBOY
Kuzenbo
0
2
1
0.25
W
Athena
saitaman74
Athena
2
1
6
5
L
Hercules
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,016
Damage
26,184
45,096
Taken
48,682
26,236
Mitigated
23,749
11,418
Healing
12,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
10,913
2,054
0
1,682
11,018
4,550
41
2,273
8,582
0
53,022
W
Martichoras
BoskiKrzak
Martichoras
3,449
896
0
1,164
5,781
2,599
494
701
5,080
0
57,721
L
Thanatos
GuizXV
Thanatos
6,332
1,900
0
6,001
14,063
4,862
0
1,512
12,497
0
58,084
L
4,443
1,484
0
856
7,598
2,492
0
1,387
6,178
0
42,850
W
Janus
7,371
500
0
1,250
5,545
2,183
0
2,825
2,720
55,936
0
L
4,892
277
0
1,115
7,025
2,032
0
2,617
4,300
44,502
0
W
7,056
1,034
88
2,437
11,812
10,025
138
601
10,644
938
47,776
L
Kuzenbo
MrRATBOY
Kuzenbo
4,417
1,943
0
1,308
7,743
6,225
12
3,468
4,085
17,987
0
W
Athena
saitaman74
Athena
3,227
949
1,842
2,955
10,940
6,879
0
3,728
7,212
19,272
0
L
Hercules
6,100
2,444
0
3,060
12,253
8,138
477
1,661
10,580
0
46,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,824
Gold Earned
32,418
374
Minions Killed
335
0
Camps Cleared
0
1,375,587
Distance Traveled
1,234,789
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,162
680
80
7
0
262,532
1
W
Martichoras
7,526
627
109
9
0
228,839
0
L
Thanatos
6,764
564
70
6
0
255,335
0
L
Ullr
6,363
530
84
7
0
228,119
2
W
Janus
8,505
709
100
8
0
292,852
0
L
Agni
6,416
535
87
7
0
255,791
0
W
Guan Yu
7,510
626
60
5
0
279,564
4
L
Kuzenbo
5,678
473
15
1
0
261,584
8
W
Athena
7,121
593
25
2
0
311,800
1
L
Hercules
7,197
600
79
7
0
233,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role