Player Matchup

Bakasura
Bakasura
DANIELTRAUNT
Bakasura
Level 115
God Stats
2W - 1L
1,719 SR
Queue Stats
259W - 321L
1,449 Elo+
Party 2
Aphrodite
Aphrodite
FairyTheWar
Aphrodite
Level 49
God Stats
5W - 9L
1,430 SR
Queue Stats
11W - 17L
1,416 Elo+
Solo
Sun Wukong
Sun Wukong
Heitor I YEP
Sun Wukong
Level 19
God Stats
1W - 1L
1,426 SR
Queue Stats
7W - 13L
1,372 Elo+
Party 1
Charybdis
Charybdis
John wick1843
Charybdis
Level 123
God Stats
6W - 12L
1,395 SR
Queue Stats
273W - 339L
1,470 Elo+
Party 2
Kukulkan
Kukulkan
Witch-Finder_
Kukulkan
Level 62
God Stats
1W - 1L
1,459 SR
Queue Stats
8W - 15L
1,372 Elo+
Party 1
Team Averages
Level 74
1,486 SR
1,416 Elo+

VS

Team Averages
Level 83
1,440 SR
1,489 Elo+
Janus
Janus
LuKezzzi
Janus
Level 60
God Stats
4W - 2L
1,434 SR
Queue Stats
78W - 75L
1,502 Elo+
Solo
Cthulhu
Cthulhu
Nazka_y
Cthulhu
Level 84
God Stats
3W - 4L
1,294 SR
Queue Stats
119W - 111L
1,482 Elo+
Solo
Serqet
Serqet
TKRSlyce
Serqet
Level 84
God Stats
79W - 63L
1,534 SR
Queue Stats
369W - 382L
1,508 Elo+
Solo
Bellona
Bellona
elsiempreazucarr
Bellona
Level 63
God Stats
3W - 4L
1,322 SR
Queue Stats
134W - 151L
1,471 Elo+
Solo
Cernunnos
Cernunnos
flaco147006
Cernunnos
Level 124
God Stats
49W - 31L
1,615 SR
Queue Stats
273W - 276L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DANIELTRAUNT
Bakasura
14
2 / 4 / 1
7,734
552
9,476
16,875
6,820
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
FairyTheWar
Aphrodite
10
1 / 2 / 1
6,288
449
4,800
8,352
4,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Heitor I YEP
Sun Wukong
13
1 / 1 / 1
7,149
511
7,119
13,370
8,967
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
John wick1843
Charybdis
13
0 / 3 / 2
7,877
563
5,473
11,592
3,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Witch-Finder_
Kukulkan
11
0 / 1 / 1
6,444
460
2,649
6,122
2,175
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
LuKezzzi
Janus
14
2 / 1 / 6
8,596
614
12,196
8,292
2,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
Nazka_y
Cthulhu
12
0 / 1 / 6
7,675
548
6,002
10,864
7,779
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Serqet
TKRSlyce
Serqet
12
5 / 1 / 1
7,814
558
5,533
10,951
3,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 1 / 3
9,341
667
8,663
13,328
13,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
flaco147006
Cernunnos
14
3 / 0 / 1
7,981
570
6,083
8,352
3,270
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
4
Kills
11
11
Deaths
4
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bakasura
DANIELTRAUNT
Bakasura
2
4
1
0.63
L
Aphrodite
FairyTheWar
Aphrodite
1
2
1
0.75
L
Sun Wukong
Heitor I YEP
Sun Wukong
1
1
1
1.5
L
Charybdis
John wick1843
Charybdis
0
3
2
0.33
W
Janus
LuKezzzi
Janus
2
1
6
5
W
Cthulhu
Nazka_y
Cthulhu
0
1
6
3
W
Serqet
TKRSlyce
Serqet
5
1
1
5.5
L
Kukulkan
Witch-Finder_
Kukulkan
0
1
1
0.5
W
1
1
3
2.5
W
Cernunnos
flaco147006
Cernunnos
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,517
Damage
38,477
56,311
Taken
51,787
26,800
Mitigated
30,983
20,837
Healing
19,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
DANIELTRAUNT
Bakasura
9,476
6,089
0
5,548
16,875
6,820
60
3,895
12,424
0
68,147
L
Aphrodite
FairyTheWar
Aphrodite
4,800
1,078
1,305
3,533
8,352
4,997
0
3,657
4,601
19,540
0
L
Sun Wukong
Heitor I YEP
Sun Wukong
7,119
1,887
0
4,620
13,370
8,967
0
1,502
11,848
0
42,963
L
Charybdis
John wick1843
Charybdis
5,473
3,465
0
4,595
11,592
3,841
700
7,002
4,268
0
70,583
W
Janus
LuKezzzi
Janus
12,196
1,365
0
2,581
8,292
2,919
729
323
7,713
78,159
0
W
Cthulhu
Nazka_y
Cthulhu
6,002
326
1,830
2,626
10,864
7,779
273
3,048
7,249
26,769
0
W
Serqet
TKRSlyce
Serqet
5,533
1,591
0
4,181
10,951
3,876
0
172
9,759
0
41,190
L
Kukulkan
Witch-Finder_
Kukulkan
2,649
346
39
1,197
6,122
2,175
0
1,542
4,512
39,167
0
W
8,663
3,580
0
5,119
13,328
13,139
340
1,052
12,198
0
76,804
W
Cernunnos
flaco147006
Cernunnos
6,083
3,062
0
3,075
8,352
3,270
845
2,854
5,313
0
64,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,492
Gold Earned
41,407
410
Minions Killed
493
0
Camps Cleared
0
1,368,759
Distance Traveled
1,481,283
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,734
552
116
8
0
313,320
1
L
Aphrodite
6,288
449
24
2
0
241,764
0
L
Sun Wukong
7,149
511
62
4
0
301,508
4
L
Charybdis
7,877
563
127
9
0
233,030
0
W
Janus
8,596
614
131
9
0
270,594
0
W
Cthulhu
7,675
548
44
3
0
304,184
0
W
Serqet
7,814
558
72
5
0
329,339
4
L
Kukulkan
6,444
460
81
6
0
279,137
3
W
Bellona
9,341
667
143
10
0
307,259
1
W
Cernunnos
7,981
570
103
7
0
269,907
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role