Player Matchup

Achilles
Achilles
ChrisEmory
Achilles
Level 48
God Stats
7W - 4L
1,420 SR
Queue Stats
52W - 61L
1,341 Elo+
Party 1
Danzaburou
Danzaburou
Gridlock30588
Danzaburou
Level 37
God Stats
14W - 5L
1,669 SR
Queue Stats
24W - 14L
1,422 Elo+
Solo
Anubis
Anubis
Tiffanyj3606
Anubis
Level 30
God Stats
17W - 13L
1,518 SR
Queue Stats
43W - 53L
1,326 Elo+
Party 1
Team Averages
Level 38
1,536 SR
1,363 Elo+

VS

Team Averages
Level 38
1,359 SR
1,231 Elo+
Sylvanus
Sylvanus
BruhDone
Sylvanus
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 25L
1,204 Elo+
Party 2
Thor
Thor
DoctorPrometheus
Thor
Level 28
God Stats
0W - 5L
1,060 SR
Queue Stats
7W - 15L
1,139 Elo+
Party 2
Sol
Sol
WRengokuW
Sol
Level 35
God Stats
0W - 1L
1,517 SR
Queue Stats
4W - 5L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ChrisEmory
Achilles
12
3 / 0 / 8
9,430
786
9,155
14,121
14,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Gridlock30588
Danzaburou
13
7 / 1 / 4
10,415
868
11,553
8,497
4,163
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
13
1 / 0 / 10
9,409
784
11,227
4,763
2,414
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BruhDone
Sylvanus
10
0 / 4 / 0
7,656
638
2,784
15,577
11,456
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
1 / 4 / 0
8,439
703
4,418
10,776
4,038
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
0 / 3 / 1
7,851
654
9,577
10,325
3,209
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
2
11
Kills
1
1
Deaths
11
22
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
BruhDone
Sylvanus
0
4
0
0
W
Achilles
ChrisEmory
Achilles
3
0
8
7
L
1
4
0
0.25
W
Danzaburou
Gridlock30588
Danzaburou
7
1
4
9
W
Anubis
1
0
10
6
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,935
Damage
16,779
27,381
Taken
36,678
21,363
Mitigated
18,703
8,958
Healing
6,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
BruhDone
Sylvanus
2,784
1,245
1,226
1,476
15,577
11,456
0
5,673
9,482
9,386
0
W
Achilles
ChrisEmory
Achilles
9,155
1,293
0
2,830
14,121
14,786
0
5,683
8,438
0
31,071
L
4,418
543
0
1,130
10,776
4,038
0
3,204
7,330
0
19,867
W
Danzaburou
Gridlock30588
Danzaburou
11,553
4,787
0
4,091
8,497
4,163
1,811
4,723
3,774
0
46,388
W
Anubis
11,227
50
0
2,037
4,763
2,414
216
2,589
2,174
35,950
0
L
9,577
1,406
333
2,539
10,325
3,209
0
2,715
7,282
34,757
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,254
Gold Earned
23,946
153
Minions Killed
89
0
Camps Cleared
0
696,722
Distance Traveled
626,664
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,656
638
9
1
0
179,051
0
W
Achilles
9,430
786
21
2
0
244,616
0
L
Thor
8,439
703
31
3
0
220,299
0
W
Danzaburou
10,415
868
75
6
0
224,536
0
W
Anubis
9,409
784
57
5
0
227,570
0
L
Sol
7,851
654
49
4
0
227,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role