Player Matchup

Ares
Ares
ImmortalItachi
Ares
Level 162
God Stats
1W - 0L
1,590 SR
Queue Stats
308W - 312L
1,456 Elo+
Party 2
Arachne
Arachne
ShutingStar 9X
Arachne
Level 154
God Stats
3W - 4L
1,596 SR
Queue Stats
142W - 116L
1,536 Elo+
Party 3
Izanami
Izanami
Spanishlegacy91
Izanami
Level 115
God Stats
7W - 3L
1,551 SR
Queue Stats
146W - 165L
1,469 Elo+
Party 2
Ravana
Ravana
santiagofg96
Ravana
Level 157
God Stats
13W - 4L
1,573 SR
Queue Stats
84W - 73L
1,527 Elo+
Party 3
Chang'e
Chang'e
spanishlegacy
Chang'e
Level 129
God Stats
11W - 8L
1,573 SR
Queue Stats
72W - 95L
1,450 Elo+
Party 2
Team Averages
Level 143
1,577 SR
1,488 Elo+

VS

Team Averages
Level 49
1,410 SR
1,477 Elo+
Bellona
Bellona
BROTHERSxGRIMM
Bellona
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 26L
1,495 Elo+
Party 1
Neith
Neith
CHUANK3Y
Neith
Level 10
God Stats
0W - 2L
1,153 SR
Queue Stats
3W - 4L
1,562 Elo+
Party 1
Zeus
Zeus
PookieBearBear
Zeus
Level 130
God Stats
0W - 2L
1,207 SR
Queue Stats
107W - 80L
1,501 Elo+
Solo
Thanatos
Thanatos
SAYwhat1234
Thanatos
Level 57
God Stats
2W - 1L
1,887 SR
Queue Stats
51W - 44L
1,529 Elo+
Party 1
Sobek
Sobek
dberk7
Sobek
Level 3
God Stats
0W - 2L
1,303 SR
Queue Stats
0W - 2L
1,297 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 4
6,444
644
4,254
5,989
5,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
1 / 1 / 4
5,904
590
3,425
9,867
3,531
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
4 / 0 / 0
6,848
685
5,293
4,105
1,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ravana
12
3 / 0 / 0
6,845
685
6,864
4,376
3,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chang'e
12
3 / 1 / 0
6,484
648
2,400
6,882
2,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,069
507
1,942
7,968
5,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Neith
CHUANK3Y
Neith
5
0 / 2 / 0
3,893
389
1,781
4,480
1,123
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 3 / 2
6,108
611
4,953
6,734
2,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
SAYwhat1234
Thanatos
10
2 / 3 / 0
5,637
564
5,186
10,332
3,583
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sobek
dberk7
Sobek
7
0 / 1 / 0
4,556
456
345
5,813
3,491
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
4
11
Kills
2
2
Deaths
11
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Neith
CHUANK3Y
Neith
0
2
0
0
W
0
0
4
2
L
0
3
2
0.33
L
Thanatos
SAYwhat1234
Thanatos
2
3
0
0.67
W
1
1
4
3
W
4
0
0
4
L
Sobek
dberk7
Sobek
0
1
0
0
W
Ravana
3
0
0
3
W
Chang'e
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,236
Damage
14,207
31,219
Taken
35,327
16,484
Mitigated
15,761
12,848
Healing
11,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,942
396
0
1,925
7,968
5,333
0
0
7,133
0
22,478
L
Neith
CHUANK3Y
Neith
1,781
1,041
0
1,075
4,480
1,123
0
741
3,739
0
11,844
W
4,254
293
0
1,908
5,989
5,392
0
666
5,323
19,548
0
L
4,953
927
0
558
6,734
2,231
0
3,287
3,447
44,990
0
L
Thanatos
SAYwhat1234
Thanatos
5,186
1,473
0
5,378
10,332
3,583
0
2,050
8,238
0
43,527
W
3,425
2,313
0
2,789
9,867
3,531
316
1,276
8,591
0
30,025
W
5,293
3,326
0
2,149
4,105
1,923
872
67
4,038
0
63,443
L
Sobek
dberk7
Sobek
345
25
683
1,424
5,813
3,491
0
576
5,237
8,776
0
W
Ravana
6,864
1,103
0
1,918
4,376
3,200
70
0
4,376
0
40,066
W
Chang'e
2,400
343
640
3,444
6,882
2,438
495
3,289
3,593
43,000
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,525
Gold Earned
25,263
330
Minions Killed
235
0
Camps Cleared
0
1,022,026
Distance Traveled
991,450
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,069
507
40
4
0
197,473
0
L
Neith
3,893
389
23
2
0
199,773
0
W
Ares
6,444
644
20
2
0
213,795
2
L
Zeus
6,108
611
91
9
0
181,333
0
L
Thanatos
5,637
564
65
7
0
229,515
0
W
Arachne
5,904
590
46
5
0
219,738
0
W
Izanami
6,848
685
115
12
0
183,455
0
L
Sobek
4,556
456
16
2
0
183,356
0
W
Ravana
6,845
685
67
7
0
195,008
0
W
Chang'e
6,484
648
82
8
0
210,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role