Player Matchup

Medusa
Medusa
FURQANN
Medusa
Level 55
God Stats
47W - 35L
1,462 SR
Queue Stats
179W - 189L
1,379 Elo+
Solo
Hades
Hades
I-ADhesif-I
Hades
Level 35
God Stats
1W - 2L
1,248 SR
Queue Stats
13W - 30L
1,325 Elo+
Party 2
Ao Kuang
Ao Kuang
cd_lj
Ao Kuang
Level 106
God Stats
1W - 2L
1,122 SR
Queue Stats
87W - 92L
1,463 Elo+
Party 3
Anubis
Anubis
kind-teams4345
Anubis
Level 92
God Stats
13W - 21L
1,434 SR
Queue Stats
295W - 304L
1,429 Elo+
Party 3
Ares
Ares
sR_Nydeur
Ares
Level 40
God Stats
2W - 6L
1,297 SR
Queue Stats
14W - 30L
1,337 Elo+
Party 2
Team Averages
Level 66
1,313 SR
1,387 Elo+

VS

Team Averages
Level 53
1,503 SR
1,253 Elo+
Thanatos
Thanatos
DuchuDuch
Thanatos
Level 27
God Stats
0W - 2L
1,152 SR
Queue Stats
0W - 3L
1,243 Elo+
Party 1
Hel
Hel
ErinoLek
Hel
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,243 Elo+
Party 1
Kukulkan
Kukulkan
Nakvirr
Kukulkan
Level 142
God Stats
14W - 14L
1,587 SR
Queue Stats
36W - 43L
1,431 Elo+
Solo
Osiris
Osiris
l1fe93
Osiris
Level 44
God Stats
0W - 1L
1,550 SR
Queue Stats
1W - 8L
1,106 Elo+
Solo
Chernobog
Chernobog
unaMachina
Chernobog
Level 7
God Stats
0W - 1L
1,725 SR
Queue Stats
0W - 3L
1,243 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
FURQANN
Medusa
6
1 / 0 / 1
3,680
613
3,830
3,869
1,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

7
1 / 0 / 0
4,344
724
2,594
3,815
1,580
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
cd_lj
Ao Kuang
7
3 / 0 / 0
4,402
734
1,079
3,781
1,190
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

7
1 / 0 / 2
4,597
766
2,058
2,941
1,089
Ares
6
0 / 0 / 1
3,973
662
1,468
3,470
2,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DuchuDuch
Thanatos
7
0 / 2 / 0
3,777
630
1,520
5,702
1,459
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

5
0 / 1 / 0
3,464
577
1,805
3,671
1,231
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Kukulkan
Nakvirr
Kukulkan
3
0 / 1 / 0
3,016
503
234
916
235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Osiris
l1fe93
Osiris
6
0 / 1 / 0
3,807
635
1,850
5,626
3,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chernobog
unaMachina
Chernobog
5
0 / 1 / 0
3,324
554
2,167
3,499
996
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
0
6
Kills
0
0
Deaths
6
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Thanatos
DuchuDuch
Thanatos
0
2
0
0
L
0
1
0
0
W
Medusa
FURQANN
Medusa
1
0
1
1.5
W
1
0
0
1
L
Kukulkan
Nakvirr
Kukulkan
0
1
0
0
W
Ao Kuang
cd_lj
Ao Kuang
3
0
0
3
W
1
0
2
2
L
Osiris
l1fe93
Osiris
0
1
0
0
W
Ares
0
0
1
0.5
L
Chernobog
unaMachina
Chernobog
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,029
Damage
7,576
17,876
Taken
19,414
7,107
Mitigated
7,610
7,651
Healing
7,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
DuchuDuch
Thanatos
1,520
913
0
2,438
5,702
1,459
0
2,323
3,379
0
21,076
L
1,805
465
1,011
1,678
3,671
1,231
0
1,027
2,644
7,910
0
W
Medusa
FURQANN
Medusa
3,830
1,036
0
1,559
3,869
1,135
94
639
3,230
0
21,925
W
2,594
699
0
2,376
3,815
1,580
0
0
3,815
25,341
0
L
Kukulkan
Nakvirr
Kukulkan
234
0
28
75
916
235
0
387
529
6,982
0
W
Ao Kuang
cd_lj
Ao Kuang
1,079
457
0
138
3,781
1,190
0
469
3,312
21,153
0
W
2,058
173
0
1,394
2,941
1,089
62
114
2,827
28,911
0
L
Osiris
l1fe93
Osiris
1,850
532
0
2,056
5,626
3,689
0
2,594
3,032
0
21,692
W
Ares
1,468
32
141
2,043
3,470
2,113
30
817
2,653
10,482
0
L
Chernobog
unaMachina
Chernobog
2,167
1,649
0
401
3,499
996
0
868
2,631
0
13,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,996
Gold Earned
17,388
169
Minions Killed
137
0
Camps Cleared
0
583,609
Distance Traveled
503,601
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
3,777
630
43
7
0
123,610
0
L
Hel
3,464
577
7
1
0
114,138
0
W
Medusa
3,680
613
30
5
0
109,395
0
W
Hades
4,344
724
36
6
0
110,289
1
L
Kukulkan
3,016
503
17
3
0
37,396
0
W
Ao Kuang
4,402
734
38
6
0
123,652
1
W
Anubis
4,597
766
50
8
0
116,113
0
L
Osiris
3,807
635
37
6
0
120,874
1
W
Ares
3,973
662
15
3
0
124,160
3
L
Chernobog
3,324
554
33
6
0
107,583
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role