Player Matchup

Thanatos
Thanatos
ClxpzXV
Thanatos
Level 45
God Stats
6W - 4L
1,443 SR
Queue Stats
35W - 50L
1,321 Elo+
Party 2
Odin
Odin
WeeyumDaTank
Odin
Level 58
God Stats
3W - 3L
1,357 SR
Queue Stats
30W - 37L
1,320 Elo+
Party 2
Bacchus
Bacchus
eL Fargz
Bacchus
Level 44
God Stats
2W - 1L
1,473 SR
Queue Stats
38W - 44L
1,357 Elo+
Party 2
Baron Samedi
Baron Samedi
ghouI fr
Baron Samedi
Level 64
God Stats
7W - 6L
1,411 SR
Queue Stats
68W - 86L
1,362 Elo+
Party 2
Martichoras
Martichoras
sergeant lean
Martichoras
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 108L
1,452 Elo+
Solo
Team Averages
Level 68
1,437 SR
1,362 Elo+

VS

Team Averages
Level 86
1,485 SR
1,410 Elo+
Freya
Freya
BlindBigtoe45
Freya
Level 123
God Stats
1W - 3L
1,487 SR
Queue Stats
147W - 165L
1,434 Elo+
Solo
Izanami
Izanami
DirectButton28
Izanami
Level 69
God Stats
11W - 14L
1,538 SR
Queue Stats
96W - 115L
1,414 Elo+
Solo
Kukulkan
Kukulkan
ITSLUIS23
Kukulkan
Level 125
God Stats
2W - 2L
1,628 SR
Queue Stats
107W - 133L
1,438 Elo+
Party 1
Sylvanus
Sylvanus
WDs Deimus
Sylvanus
Level 89
God Stats
1W - 2L
1,542 SR
Queue Stats
124W - 138L
1,414 Elo+
Solo
Chaac
Chaac
alongus_00
Chaac
Level 24
God Stats
0W - 3L
1,230 SR
Queue Stats
8W - 13L
1,350 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ClxpzXV
Thanatos
12
5 / 3 / 2
7,499
577
4,219
10,047
3,971
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
3 / 1 / 2
7,722
594
4,364
6,904
3,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bacchus
eL Fargz
Bacchus
11
2 / 1 / 3
7,069
544
4,332
8,548
6,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
ghouI fr
Baron Samedi
11
1 / 2 / 4
6,882
529
6,450
7,931
3,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Martichoras
sergeant lean
Martichoras
12
3 / 1 / 2
6,981
537
6,488
7,716
3,155
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 3
6,904
531
7,230
9,639
3,335
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

6
0 / 3 / 0
4,755
366
1,932
4,602
1,435
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kukulkan
ITSLUIS23
Kukulkan
13
3 / 2 / 3
7,463
574
6,629
6,960
2,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
WDs Deimus
Sylvanus
10
2 / 3 / 2
6,491
499
3,803
11,130
7,525
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chaac
10
0 / 3 / 1
6,328
487
3,235
9,053
6,763
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
17
14
Kills
8
8
Deaths
14
13
Assists
9
Player
Kills
Deaths
Assists
KDA
L
3
3
3
1.5
W
Thanatos
ClxpzXV
Thanatos
5
3
2
2
L
0
3
0
0
L
Kukulkan
ITSLUIS23
Kukulkan
3
2
3
2.25
L
Sylvanus
WDs Deimus
Sylvanus
2
3
2
1
W
3
1
2
4
L
Chaac
0
3
1
0.17
W
Bacchus
eL Fargz
Bacchus
2
1
3
3.5
W
Baron Samedi
ghouI fr
Baron Samedi
1
2
4
1.5
W
Martichoras
sergeant lean
Martichoras
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,853
Damage
22,829
41,146
Taken
41,384
21,304
Mitigated
21,998
13,399
Healing
9,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,230
1,876
0
1,948
9,639
3,335
927
2,461
6,929
42,441
0
W
Thanatos
ClxpzXV
Thanatos
4,219
1,119
0
4,673
10,047
3,971
0
5,246
4,801
0
45,495
L
1,932
1,524
0
689
4,602
1,435
0
1,334
3,268
0
17,305
L
Kukulkan
ITSLUIS23
Kukulkan
6,629
563
0
1,870
6,960
2,940
780
2,924
3,817
58,684
0
L
Sylvanus
WDs Deimus
Sylvanus
3,803
2,330
847
2,613
11,130
7,525
385
3,561
7,490
23,701
0
W
4,364
1,764
0
1,924
6,904
3,888
811
519
6,385
0
46,132
L
Chaac
3,235
861
0
1,693
9,053
6,763
141
0
8,611
0
35,737
W
Bacchus
eL Fargz
Bacchus
4,332
491
17
2,157
8,548
6,857
208
3,363
5,185
19,670
0
W
Baron Samedi
ghouI fr
Baron Samedi
6,450
524
300
1,961
7,931
3,433
0
5,599
2,332
41,534
0
W
Martichoras
sergeant lean
Martichoras
6,488
2,030
0
2,367
7,716
3,155
1,392
2,935
4,781
0
60,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,153
Gold Earned
31,941
345
Minions Killed
289
0
Camps Cleared
0
1,241,362
Distance Traveled
1,116,506
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
6,904
531
51
4
0
264,324
2
W
Thanatos
7,499
577
70
5
0
293,500
1
L
Izanami
4,755
366
38
3
0
135,244
2
L
Kukulkan
7,463
574
107
8
0
250,720
1
L
Sylvanus
6,491
499
29
2
0
220,811
0
W
Odin
7,722
594
71
5
0
240,506
2
L
Chaac
6,328
487
64
5
0
245,407
1
W
Bacchus
7,069
544
31
2
0
257,420
2
W
Baron Samedi
6,882
529
77
6
0
240,623
4
W
Martichoras
6,981
537
96
7
0
209,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role