Player Matchup

Chang'e
Chang'e
Gold V
 
Chang'e
Gold V
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Gold III
Lankbouv
Thanatos
Gold III
Level 69
God Stats
5W - 2L
1,619 SR
Queue Stats
132W - 136L
1,411 MMR
Party 1
Hercules
Hercules
Gold IV
delRayden
Hercules
Gold IV
Level 196
God Stats
33W - 35L
1,513 SR
Queue Stats
422W - 432L
1,405 MMR
Solo
Hachiman
Hachiman
Gold V
vikwneio
Hachiman
Gold V
Level 155
God Stats
6W - 3L
1,186 SR
Queue Stats
140W - 147L
1,315 MMR
Party 1
Bellona
Bellona
Gold V
xCinimod
Bellona
Gold V
Level 138
God Stats
3W - 1L
1,799 SR
Queue Stats
41W - 42L
1,405 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 141
1,523 SR
1,407 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 139
1,515 SR
1,428 MMR
Nu Wa
Nu Wa
Gold V
 
Nu Wa
Gold V
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold IV
 
Anhur
Gold IV
Level 224
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Erlang Shen
Erlang Shen
Silver I
AcquaRis
Erlang Shen
Silver I
Level 120
God Stats
0W - 1L
1,536 SR
Queue Stats
15W - 20L
1,372 MMR
Solo
Thor
Thor
Bronze III
J3C4R
Thor
Bronze III
Level 54
God Stats
0W - 1L
1,539 SR
Queue Stats
1W - 6L
1,354 MMR
Solo
Fafnir
Fafnir
Gold V
Like A Naruto
Fafnir
Gold V
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 81L
1,413 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
9
0 / 0 / 2
5,041
720
1,537
3,282
979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Lankbouv
Thanatos
8
4 / 2 / 3
5,286
755
5,244
7,446
2,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
delRayden
Hercules
6
1 / 1 / 2
4,334
619
3,236
7,904
3,111
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
vikwneio
Hachiman
8
3 / 1 / 1
5,047
721
4,886
4,263
1,331
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
xCinimod
Bellona
9
1 / 0 / 0
5,147
735
3,692
6,924
5,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Bans
AgniAo KuangNe ZhaSusano

VS

Bans
Maman BrigitteThothAnubisArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
8
0 / 1 / 0
4,374
625
2,464
2,672
748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
 
Anhur
7
1 / 4 / 1
4,152
593
3,156
6,344
1,852
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Erlang Shen
AcquaRis
Erlang Shen
8
0 / 1 / 0
4,741
677
2,938
6,426
4,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thor
J3C4R
Thor
5
1 / 1 / 0
3,850
550
2,534
4,991
1,262
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

7
2 / 2 / 1
4,723
675
2,775
6,352
5,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
6
9
Kills
4
4
Deaths
9
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
0
0
2
1
L
Nu Wa
 
Nu Wa
0
1
0
0
L
Anhur
 
Anhur
1
4
1
0.38
L
Erlang Shen
AcquaRis
Erlang Shen
0
1
0
0
L
Thor
J3C4R
Thor
1
1
0
1
W
Thanatos
Lankbouv
Thanatos
4
2
3
2.75
L
2
2
1
1.25
W
Hercules
delRayden
Hercules
1
1
2
2
W
Hachiman
vikwneio
Hachiman
3
1
1
3.5
W
Bellona
xCinimod
Bellona
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,595
Damage
13,867
29,819
Taken
26,785
13,238
Mitigated
13,590
14,927
Healing
7,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
1,537
362
600
2,618
3,282
979
74
1,026
2,132
35,672
0
L
Nu Wa
 
Nu Wa
2,464
744
0
1,369
2,672
748
0
1,146
1,526
26,240
0
L
Anhur
 
Anhur
3,156
1,711
0
1,493
6,344
1,852
0
0
6,344
0
19,605
L
Erlang Shen
AcquaRis
Erlang Shen
2,938
1,644
0
2,600
6,426
4,547
0
0
6,426
0
28,403
L
Thor
J3C4R
Thor
2,534
669
0
750
4,991
1,262
0
391
4,600
0
12,721
W
Thanatos
Lankbouv
Thanatos
5,244
1,815
0
4,559
7,446
2,169
0
1,224
6,132
0
27,751
L
2,775
1,114
0
1,523
6,352
5,181
0
0
6,352
8,827
0
W
Hercules
delRayden
Hercules
3,236
805
0
2,062
7,904
3,111
0
901
6,993
0
10,236
W
Hachiman
vikwneio
Hachiman
4,886
3,186
0
1,758
4,263
1,331
390
1,766
2,487
0
30,601
W
Bellona
xCinimod
Bellona
3,692
1,587
0
3,330
6,924
5,648
0
78
6,836
0
31,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,855
Gold Earned
21,840
229
Minions Killed
192
0
Camps Cleared
0
776,796
Distance Traveled
751,018
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
5,041
720
61
9
0
157,294
2
L
Nu Wa
4,374
625
57
8
0
158,590
0
L
Anhur
4,152
593
39
6
0
143,028
1
L
Erlang Shen
4,741
677
63
9
0
160,024
1
L
Thor
3,850
550
23
3
0
134,754
0
W
Thanatos
5,286
755
47
7
0
179,710
0
L
Fafnir
4,723
675
10
1
0
154,622
0
W
Hercules
4,334
619
13
2
0
160,701
4
W
Hachiman
5,047
721
54
8
0
137,562
0
W
Bellona
5,147
735
54
8
0
141,529
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role