Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
J_demonkidd
Achilles
Level 103
God Stats
43W - 34L
1,534 SR
Queue Stats
94W - 110L
1,424 Elo+
Party 1
Serqet
Serqet
Outlastharony
Serqet
Level 29
God Stats
5W - 4L
1,614 SR
Queue Stats
30W - 35L
1,410 Elo+
Party 1
Bacchus
Bacchus
Patrick_425
Bacchus
Level 58
God Stats
3W - 1L
1,755 SR
Queue Stats
43W - 66L
1,364 Elo+
Party 1
Nu Wa
Nu Wa
turko7891
Nu Wa
Level 98
God Stats
9W - 6L
1,560 SR
Queue Stats
55W - 69L
1,388 Elo+
Solo
Team Averages
Level 74
1,593 SR
1,417 Elo+

VS

Team Averages
Level 118
1,596 SR
1,474 Elo+
Cernunnos
Cernunnos
CaptShaneway
Cernunnos
Level 107
God Stats
116W - 122L
1,501 SR
Queue Stats
257W - 277L
1,459 Elo+
Solo
Zeus
Zeus
I AsMoDeus I120
Zeus
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 27L
1,437 Elo+
Solo
Kuzenbo
Kuzenbo
PRODIGY3381
Kuzenbo
Level 138
God Stats
11W - 15L
1,505 SR
Queue Stats
162W - 167L
1,515 Elo+
Solo
Poseidon
Poseidon
Scolopandra
Poseidon
Level 101
God Stats
4W - 1L
1,556 SR
Queue Stats
108W - 106L
1,464 Elo+
Solo
King Arthur
King Arthur
ShadowVeil75
King Arthur
Level 144
God Stats
1W - 1L
1,916 SR
Queue Stats
3W - 4L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
2 / 0 / 11
9,677
1,075
7,246
5,971
2,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Achilles
J_demonkidd
Achilles
16
3 / 0 / 7
9,611
1,068
8,384
8,051
9,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

15
6 / 2 / 5
9,670
1,074
7,965
9,528
5,958
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Patrick_425
Bacchus
15
4 / 0 / 10
10,358
1,151
7,057
8,313
10,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nu Wa
turko7891
Nu Wa
15
3 / 4 / 11
9,640
1,071
12,985
10,983
4,631
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

318

VS

Team 2 Tickets

197

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CaptShaneway
Cernunnos
14
4 / 1 / 2
9,891
1,099
7,191
5,792
2,076
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
0 / 7 / 4
8,551
950
11,232
11,726
4,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kuzenbo
PRODIGY3381
Kuzenbo
14
0 / 1 / 4
8,423
936
6,907
14,374
21,362
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Poseidon
Scolopandra
Poseidon
14
1 / 6 / 3
8,929
992
10,655
11,512
4,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
ShadowVeil75
King Arthur
13
1 / 3 / 1
8,069
897
1,690
4,400
2,633
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
20
18
Kills
6
6
Deaths
18
44
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
2
0
11
7.5
L
Cernunnos
CaptShaneway
Cernunnos
4
1
2
5
L
0
7
4
0.29
W
Achilles
J_demonkidd
Achilles
3
0
7
6.5
W
6
2
5
4.25
L
Kuzenbo
PRODIGY3381
Kuzenbo
0
1
4
2
W
Bacchus
Patrick_425
Bacchus
4
0
10
9
L
Poseidon
Scolopandra
Poseidon
1
6
3
0.42
L
King Arthur
ShadowVeil75
King Arthur
1
3
1
0.5
W
Nu Wa
turko7891
Nu Wa
3
4
11
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,637
Damage
37,675
42,846
Taken
47,804
33,081
Mitigated
34,193
6,139
Healing
1,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
7,246
799
0
225
5,971
2,712
0
4,008
1,963
24,013
0
L
Cernunnos
CaptShaneway
Cernunnos
7,191
4,409
0
422
5,792
2,076
0
3,474
2,279
0
29,474
L
11,232
1,821
62
328
11,726
4,013
0
6,512
4,937
29,173
0
W
Achilles
J_demonkidd
Achilles
8,384
573
0
2,918
8,051
9,137
0
6,232
1,819
452
25,804
W
7,965
2,326
0
100
9,528
5,958
0
5,189
4,339
0
16,642
L
Kuzenbo
PRODIGY3381
Kuzenbo
6,907
2,590
0
0
14,374
21,362
0
8,344
5,341
14,951
0
W
Bacchus
Patrick_425
Bacchus
7,057
981
0
2,266
8,313
10,643
0
4,907
3,406
18,652
0
L
Poseidon
Scolopandra
Poseidon
10,655
1,285
262
270
11,512
4,109
0
7,254
3,557
28,362
0
L
King Arthur
ShadowVeil75
King Arthur
1,690
136
0
0
4,400
2,633
0
1,870
2,438
0
4,497
W
Nu Wa
turko7891
Nu Wa
12,985
3,839
44
586
10,983
4,631
0
8,458
2,525
26,156
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,956
Gold Earned
43,863
157
Minions Killed
162
6
Camps Cleared
3
842,704
Distance Traveled
580,423
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,677
1,075
57
6
0
155,168
0
L
Cernunnos
9,891
1,099
46
5
1
100,200
0
L
Zeus
8,551
950
46
5
2
122,911
0
W
Achilles
9,611
1,068
27
3
1
172,619
0
W
Serqet
9,670
1,074
17
2
3
184,679
0
L
Kuzenbo
8,423
936
13
1
0
179,245
0
W
Bacchus
10,358
1,151
31
3
2
180,593
0
L
Poseidon
8,929
992
49
5
0
140,120
0
L
King Arthur
8,069
897
8
1
0
37,947
0
W
Nu Wa
9,640
1,071
25
3
0
149,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role