Player Matchup

Martichoras
Martichoras
EijiNeko
Martichoras
Level 13
God Stats
2W - 0L
1,353 SR
Queue Stats
22W - 43L
1,162 Elo+
Party 1
King Arthur
King Arthur
JAVICHU_121
King Arthur
Level 58
God Stats
33W - 33L
1,476 SR
Queue Stats
105W - 130L
1,404 Elo+
Solo
Thor
Thor
Kxmaru--
Thor
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 41L
1,239 Elo+
Party 1
Janus
Janus
ToXiQuE-GaNj
Janus
Level 45
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 15L
1,199 Elo+
Party 2
Cerberus
Cerberus
oV3rL0rD_5457
Cerberus
Level 17
God Stats
3W - 3L
1,423 SR
Queue Stats
7W - 15L
1,199 Elo+
Party 2
Team Averages
Level 44
1,450 SR
1,241 Elo+

VS

Team Averages
Level 59
1,474 SR
1,316 Elo+
Bacchus
Bacchus
Kaeshindeas
Bacchus
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,473 Elo+
Solo
Chaac
Chaac
Karolis5453
Chaac
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,225 Elo+
Party 3
Martichoras
Martichoras
O ASGER O
Martichoras
Level 103
God Stats
0W - 2L
1,311 SR
Queue Stats
16W - 17L
1,237 Elo+
Solo
Nu Wa
Nu Wa
Shaktiwolf
Nu Wa
Level 85
God Stats
368W - 385L
1,560 SR
Queue Stats
394W - 421L
1,497 Elo+
Solo
Arachne
Arachne
ramunsunas
Arachne
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 14L
1,150 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
EijiNeko
Martichoras
11
1 / 0 / 6
7,599
507
7,416
7,392
3,151
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
JAVICHU_121
King Arthur
15
1 / 1 / 1
9,370
625
7,976
8,522
5,494
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thor
13
5 / 0 / 2
8,257
550
7,364
9,233
3,823
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
2 / 0 / 0
8,844
590
3,771
4,727
1,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
oV3rL0rD_5457
Cerberus
10
1 / 1 / 4
7,321
488
3,819
12,353
10,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Kaeshindeas
Bacchus
10
2 / 1 / 0
7,223
482
6,198
11,709
11,972
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 2 / 1
6,028
402
1,697
13,395
6,104
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Cudgel

Cudgel

+10
Physical Power
+50
Health

Martichoras
O ASGER O
Martichoras
10
0 / 5 / 1
6,495
433
9,284
14,659
5,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
13
0 / 0 / 0
6,872
458
3,133
3,923
1,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
ramunsunas
Arachne
10
0 / 3 / 0
6,211
414
612
13,565
4,682
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
10
Kills
2
2
Deaths
11
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Martichoras
EijiNeko
Martichoras
1
0
6
4
W
King Arthur
JAVICHU_121
King Arthur
1
1
1
1.5
L
Bacchus
Kaeshindeas
Bacchus
2
1
0
2
L
0
2
1
0.25
W
Thor
5
0
2
6
L
Martichoras
O ASGER O
Martichoras
0
5
1
0.1
L
Nu Wa
0
0
0
0
W
2
0
0
2
W
Cerberus
oV3rL0rD_5457
Cerberus
1
1
4
3
L
Arachne
ramunsunas
Arachne
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,346
Damage
20,924
42,227
Taken
57,251
24,852
Mitigated
30,054
10,383
Healing
12,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
EijiNeko
Martichoras
7,416
1,464
0
1,102
7,392
3,151
60
2,926
4,466
0
52,889
W
King Arthur
JAVICHU_121
King Arthur
7,976
609
0
1,427
8,522
5,494
0
1,365
7,157
214
75,233
L
Bacchus
Kaeshindeas
Bacchus
6,198
948
1,365
1,547
11,709
11,972
0
2,275
9,391
21,450
0
L
1,697
266
0
2,268
13,395
6,104
0
34
13,361
0
23,430
W
Thor
7,364
694
0
2,168
9,233
3,823
549
605
8,628
0
62,990
L
Martichoras
O ASGER O
Martichoras
9,284
3,558
0
5,337
14,659
5,882
0
3,137
11,516
0
57,072
L
Nu Wa
3,133
1,720
0
750
3,923
1,414
0
1,499
2,264
53,212
0
W
3,771
213
0
1,793
4,727
1,702
165
863
3,864
74,931
0
W
Cerberus
oV3rL0rD_5457
Cerberus
3,819
268
0
3,893
12,353
10,682
104
3,572
8,781
20,406
0
L
Arachne
ramunsunas
Arachne
612
501
0
1,283
13,565
4,682
0
446
13,095
0
46,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,391
Gold Earned
32,829
442
Minions Killed
290
0
Camps Cleared
0
1,465,901
Distance Traveled
1,404,794
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
7,599
507
76
5
0
271,807
0
W
King Arthur
9,370
625
113
8
0
297,702
5
L
Bacchus
7,223
482
28
2
0
308,525
0
L
Chaac
6,028
402
31
2
0
270,159
1
W
Thor
8,257
550
82
5
0
322,516
0
L
Martichoras
6,495
433
74
5
0
254,601
0
L
Nu Wa
6,872
458
83
6
0
284,245
0
W
Janus
8,844
590
138
9
0
292,872
0
W
Cerberus
7,321
488
33
2
0
281,004
0
L
Arachne
6,211
414
74
5
0
287,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role