Player Matchup

Hades
Hades
Ezverg
Hades
Level 86
God Stats
3W - 1L
1,953 SR
Queue Stats
87W - 93L
1,475 Elo+
Party 1
Ymir
Ymir
Hongosidoso
Ymir
Level 28
God Stats
5W - 1L
1,599 SR
Queue Stats
124W - 147L
1,455 Elo+
Solo
Tyr
Tyr
KurustniK
Tyr
Level 84
God Stats
3W - 0L
1,744 SR
Queue Stats
32W - 36L
1,457 Elo+
Party 1
Hera
Hera
StupedHelper
Hera
Level 61
God Stats
2W - 0L
1,731 SR
Queue Stats
22W - 25L
1,426 Elo+
Solo
Aphrodite
Aphrodite
Анкелия
Aphrodite
Level 144
God Stats
5W - 8L
1,359 SR
Queue Stats
267W - 266L
1,463 Elo+
Party 1
Team Averages
Level 81
1,677 SR
1,455 Elo+

VS

Team Averages
Level 74
1,398 SR
1,384 Elo+
Hel
Hel
Le_Grand_Baptou
Hel
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,360 Elo+
Solo
Tyr
Tyr
Treis
Tyr
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,356 Elo+
Party 2
Fenrir
Fenrir
YaPas2Ralentir
Fenrir
Level 81
God Stats
0W - 4L
1,292 SR
Queue Stats
42W - 40L
1,447 Elo+
Solo
Scylla
Scylla
ilia00
Scylla
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,276 Elo+
Party 2
Athena
Athena
vestre94
Athena
Level 121
God Stats
1W - 6L
1,199 SR
Queue Stats
207W - 193L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Ezverg
Hades
17
8 / 2 / 9
9,648
965
12,279
13,222
7,808
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 4 / 10
8,152
815
4,417
14,233
12,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
3 / 1 / 12
8,910
891
5,901
12,157
13,315
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 1 / 13
8,579
858
11,392
5,897
2,097
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Aphrodite
Анкелия
Aphrodite
14
4 / 1 / 12
8,567
857
5,145
11,140
8,623
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
5,547
555
739
2,380
1,138
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyr
Treis
Tyr
15
3 / 4 / 4
7,399
740
7,637
11,419
18,632
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

13
2 / 4 / 3
7,170
717
7,708
9,829
7,530
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Scylla
ilia00
Scylla
15
1 / 4 / 4
7,606
761
10,622
7,246
4,042
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
vestre94
Athena
13
1 / 5 / 4
7,390
739
4,141
13,394
16,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
22
19
Kills
7
9
Deaths
19
56
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hades
Ezverg
Hades
8
2
9
6.25
W
1
4
10
1.5
W
3
1
12
9
L
0
2
0
0
W
3
1
13
9.5
L
Tyr
Treis
Tyr
3
4
4
1.25
L
2
4
3
0.88
L
Scylla
ilia00
Scylla
1
4
4
0.75
L
Athena
vestre94
Athena
1
5
4
0.6
W
Aphrodite
Анкелия
Aphrodite
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,134
Damage
30,847
56,649
Taken
44,268
44,743
Mitigated
47,934
29,627
Healing
9,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
Ezverg
Hades
12,279
1,585
953
4,432
13,222
7,808
554
3,375
9,847
22,639
0
W
4,417
624
542
996
14,233
12,900
298
4,120
10,113
13,571
0
W
5,901
655
1,558
1,425
12,157
13,315
366
2,143
10,014
0
13,178
L
739
67
400
328
2,380
1,138
0
1,849
531
1,151
0
W
11,392
3,379
1,342
804
5,897
2,097
1,250
1,349
4,548
22,019
0
L
Tyr
Treis
Tyr
7,637
817
1,105
2,585
11,419
18,632
0
7,666
3,753
0
13,815
L
7,708
691
386
1,683
9,829
7,530
0
7,836
1,993
0
11,490
L
Scylla
ilia00
Scylla
10,622
754
0
440
7,246
4,042
0
6,112
1,134
27,299
0
L
Athena
vestre94
Athena
4,141
1,006
802
1,423
13,394
16,592
0
9,770
3,624
8,766
0
W
Aphrodite
Анкелия
Aphrodite
5,145
778
10,303
7,272
11,140
8,623
750
4,515
6,625
13,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,856
Gold Earned
35,112
111
Minions Killed
68
0
Camps Cleared
0
942,014
Distance Traveled
713,810
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,648
965
28
3
0
173,509
0
W
Ymir
8,152
815
14
1
0
159,962
0
W
Tyr
8,910
891
21
2
0
223,776
0
L
Hel
5,547
555
0
0
0
47,303
0
W
Hera
8,579
858
32
3
0
187,429
0
L
Tyr
7,399
740
9
1
0
177,019
0
L
Fenrir
7,170
717
8
1
0
170,334
0
L
Scylla
7,606
761
44
4
0
156,474
0
L
Athena
7,390
739
7
1
0
162,680
0
W
Aphrodite
8,567
857
16
2
0
197,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role