Player Matchup

Ix Chel
Ix Chel
Func YT
Ix Chel
Level 46
God Stats
44W - 39L
1,500 SR
Queue Stats
126W - 140L
1,409 Elo+
Party 1
Charybdis
Charybdis
Jammerscute
Charybdis
Level 88
God Stats
2W - 7L
1,433 SR
Queue Stats
145W - 150L
1,422 Elo+
Party 1
Thanatos
Thanatos
msb112__
Thanatos
Level 146
God Stats
8W - 9L
1,433 SR
Queue Stats
113W - 122L
1,432 Elo+
Solo
Team Averages
Level 93
1,455 SR
1,421 Elo+

VS

Team Averages
Level 82
1,459 SR
1,442 Elo+
Danzaburou
Danzaburou
Dongoatie
Danzaburou
Level 32
God Stats
5W - 5L
1,557 SR
Queue Stats
66W - 77L
1,471 Elo+
Solo
Discordia
Discordia
KidRello
Discordia
Level 109
God Stats
9W - 10L
1,441 SR
Queue Stats
348W - 367L
1,480 Elo+
Solo
Mulan
Mulan
matthieu971
Mulan
Level 104
God Stats
7W - 10L
1,378 SR
Queue Stats
801W - 887L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Func YT
Ix Chel
15
2 / 6 / 8
12,092
806
9,838
12,325
5,583
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
Jammerscute
Charybdis
15
6 / 5 / 5
12,518
835
13,893
17,300
7,025
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
msb112__
Thanatos
13
6 / 10 / 5
12,317
821
9,540
17,169
7,139
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dongoatie
Danzaburou
13
1 / 7 / 10
11,346
756
6,219
15,907
6,393
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
KidRello
Discordia
17
10 / 5 / 10
13,784
919
20,917
11,137
4,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
9 / 2 / 7
13,126
875
12,339
19,544
24,030
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
47
14
Kills
20
21
Deaths
14
18
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Dongoatie
Danzaburou
1
7
10
0.86
L
Ix Chel
Func YT
Ix Chel
2
6
8
1
L
Charybdis
Jammerscute
Charybdis
6
5
5
1.7
W
Discordia
KidRello
Discordia
10
5
10
3
W
9
2
7
6.25
L
Thanatos
msb112__
Thanatos
6
10
5
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,271
Damage
39,475
46,794
Taken
46,588
19,747
Mitigated
34,829
9,615
Healing
3,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Dongoatie
Danzaburou
6,219
1,340
0
2,179
15,907
6,393
1,054
4,019
11,888
0
45,953
L
Ix Chel
Func YT
Ix Chel
9,838
1,285
616
1,378
12,325
5,583
0
5,877
6,448
44,336
0
L
Charybdis
Jammerscute
Charybdis
13,893
7,392
483
3,023
17,300
7,025
56
9,773
7,527
0
51,719
W
Discordia
KidRello
Discordia
20,917
752
0
647
11,137
4,406
1,336
2,014
9,123
64,996
0
W
12,339
2,497
0
750
19,544
24,030
512
4,128
15,416
0
21,696
L
Thanatos
msb112__
Thanatos
9,540
2,553
0
4,115
17,169
7,139
0
5,719
11,450
0
35,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,927
Gold Earned
38,256
165
Minions Killed
171
0
Camps Cleared
0
758,325
Distance Traveled
829,073
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,346
756
68
5
0
238,996
1
L
Ix Chel
12,092
806
67
4
0
264,773
0
L
Charybdis
12,518
835
66
4
0
244,490
0
W
Discordia
13,784
919
74
5
0
276,454
0
W
Mulan
13,126
875
29
2
0
313,623
3
L
Thanatos
12,317
821
32
2
0
249,062
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role