Player Matchup

Neith
Neith
Ksioran
Neith
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Poseidon
Poseidon
Nailbrai
Poseidon
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
Seafarer
Amaterasu
Level 49
God Stats
0W - 3L
1,290 SR
Queue Stats
25W - 20L
1,496 Elo+
Solo
Anubis
Anubis
genrotanshi
Anubis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
o-WoozyBetsey-o
Sylvanus
Level 45
God Stats
13W - 16L
1,343 SR
Queue Stats
37W - 46L
1,343 Elo+
Solo
Team Averages
Level 32
1,427 SR
1,468 Elo+

VS

Team Averages
Level 114
1,571 SR
1,426 Elo+
Hel
Hel
DRyV
Hel
Level 66
God Stats
1W - 0L
1,699 SR
Queue Stats
3W - 1L
1,418 Elo+
Solo
Xbalanque
Xbalanque
III FxNx III
Xbalanque
Level 122
God Stats
14W - 12L
1,586 SR
Queue Stats
220W - 209L
1,484 Elo+
Solo
Tsukuyomi
Tsukuyomi
PABLO FRX
Tsukuyomi
Level 127
God Stats
9W - 5L
1,408 SR
Queue Stats
86W - 100L
1,378 Elo+
Solo
Ao Kuang
Ao Kuang
V3N8M4
Ao Kuang
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
144W - 140L
1,430 Elo+
Solo
Sylvanus
Sylvanus
WunderwaffIe
Sylvanus
Level 175
God Stats
12W - 5L
1,663 SR
Queue Stats
421W - 403L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ksioran
Neith
12
2 / 0 / 1
7,661
479
4,937
6,233
2,125
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Poseidon
Nailbrai
Poseidon
11
1 / 8 / 1
7,150
447
5,098
9,410
2,871
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
Seafarer
Amaterasu
14
2 / 4 / 0
8,975
561
10,957
18,620
15,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
12
1 / 6 / 0
7,349
459
4,885
10,672
4,530
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
10
0 / 6 / 0
6,947
434
3,890
17,537
12,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
DRyV
Hel
15
9 / 0 / 6
9,826
614
18,056
10,650
4,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
III FxNx III
Xbalanque
15
4 / 3 / 5
9,722
608
8,480
9,568
4,115
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tsukuyomi
PABLO FRX
Tsukuyomi
14
1 / 2 / 3
8,705
544
10,143
13,997
5,621
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
V3N8M4
Ao Kuang
16
8 / 1 / 1
9,479
592
5,456
15,371
6,970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sylvanus
WunderwaffIe
Sylvanus
13
2 / 0 / 10
8,881
555
3,344
11,730
12,479
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
49
6
Kills
24
24
Deaths
6
2
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Hel
DRyV
Hel
9
0
6
12
W
Xbalanque
III FxNx III
Xbalanque
4
3
5
2.17
L
Neith
Ksioran
Neith
2
0
1
2.5
L
Poseidon
Nailbrai
Poseidon
1
8
1
0.19
W
Tsukuyomi
PABLO FRX
Tsukuyomi
1
2
3
1.25
L
Amaterasu
Seafarer
Amaterasu
2
4
0
0.5
W
Ao Kuang
V3N8M4
Ao Kuang
8
1
1
8.5
W
Sylvanus
WunderwaffIe
Sylvanus
2
0
10
7
L
Anubis
1
6
0
0.17
L
Sylvanus
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,767
Damage
45,479
62,472
Taken
61,316
37,789
Mitigated
33,684
15,594
Healing
21,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
DRyV
Hel
18,056
1,807
2,492
4,950
10,650
4,499
279
4,570
6,080
94,044
0
W
Xbalanque
III FxNx III
Xbalanque
8,480
2,998
0
0
9,568
4,115
3,001
2,705
6,863
0
77,076
L
Neith
Ksioran
Neith
4,937
1,615
0
1,714
6,233
2,125
720
1,298
4,935
0
38,370
L
Poseidon
Nailbrai
Poseidon
5,098
974
0
0
9,410
2,871
454
2,303
7,107
40,412
0
W
Tsukuyomi
PABLO FRX
Tsukuyomi
10,143
2,506
0
2,292
13,997
5,621
0
72
13,925
0
64,473
L
Amaterasu
Seafarer
Amaterasu
10,957
4,541
0
6,906
18,620
15,469
596
3,064
15,556
0
66,849
W
Ao Kuang
V3N8M4
Ao Kuang
5,456
1,968
0
3,092
15,371
6,970
1,445
3,440
11,931
86,995
0
W
Sylvanus
WunderwaffIe
Sylvanus
3,344
1,207
3,818
4,824
11,730
12,479
0
3,627
8,103
18,886
0
L
Anubis
4,885
576
0
921
10,672
4,530
0
7,264
3,408
30,862
0
L
Sylvanus
3,890
1,173
718
5,335
17,537
12,794
0
12,927
4,610
31,897
14,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,082
Gold Earned
46,613
351
Minions Killed
492
0
Camps Cleared
0
1,320,349
Distance Traveled
1,570,902
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,826
614
134
8
0
321,664
2
W
Xbalanque
9,722
608
123
8
0
271,711
0
L
Neith
7,661
479
59
4
0
278,770
0
L
Poseidon
7,150
447
64
4
0
279,646
0
W
Tsukuyomi
8,705
544
95
6
0
309,379
0
L
Amaterasu
8,975
561
107
7
0
268,869
0
W
Ao Kuang
9,479
592
116
7
0
354,913
0
W
Sylvanus
8,881
555
24
2
0
313,235
4
L
Anubis
7,349
459
39
2
0
234,111
0
L
Sylvanus
6,947
434
82
5
0
258,953
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role