Player Matchup

Ares
Ares
Callme Snake884
Ares
Level 129
God Stats
1W - 3L
1,474 SR
Queue Stats
301W - 302L
1,475 Elo+
Party 2
Jing Wei
Jing Wei
EggplantCougar1
Jing Wei
Level 35
God Stats
0W - 2L
1,103 SR
Queue Stats
10W - 19L
1,330 Elo+
Party 2
Thanatos
Thanatos
FluffySinner828
Thanatos
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 95L
1,476 Elo+
Solo
Discordia
Discordia
Lulufarci
Discordia
Level 31
God Stats
0W - 2L
1,389 SR
Queue Stats
33W - 27L
1,478 Elo+
Solo
Surtr
Surtr
XXXX TRONE XXXX
Surtr
Level 11
God Stats
0W - 2L
1,437 SR
Queue Stats
0W - 5L
1,244 Elo+
Party 2
Team Averages
Level 58
1,380 SR
1,401 Elo+

VS

Team Averages
Level 111
1,603 SR
1,440 Elo+
Chang'e
Chang'e
Kalcyon
Chang'e
Level 129
God Stats
2W - 1L
1,371 SR
Queue Stats
14W - 12L
1,403 Elo+
Party 1
Arachne
Arachne
Kraixus
Arachne
Level 134
God Stats
5W - 1L
1,813 SR
Queue Stats
14W - 12L
1,403 Elo+
Party 1
Artemis
Artemis
Lanseth
Artemis
Level 122
God Stats
1W - 0L
1,642 SR
Queue Stats
14W - 10L
1,441 Elo+
Party 1
Achilles
Achilles
Seduction-l-
Achilles
Level 62
God Stats
7W - 10L
1,428 SR
Queue Stats
107W - 113L
1,485 Elo+
Solo
Geb
Geb
Spiderman3566
Geb
Level 108
God Stats
5W - 0L
1,760 SR
Queue Stats
513W - 442L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
5,207
473
2,453
10,034
6,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
8
0 / 2 / 0
4,644
422
2,591
6,175
2,146
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
10
0 / 3 / 0
5,223
475
1,902
8,855
3,328
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
Lulufarci
Discordia
9
1 / 3 / 0
5,852
532
2,839
4,364
1,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
0 / 5 / 0
5,009
455
1,970
10,840
5,075
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Kalcyon
Chang'e
12
5 / 1 / 2
6,562
597
3,371
6,446
2,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
Kraixus
Arachne
10
5 / 0 / 5
6,393
581
4,578
5,938
2,670
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Artemis
Lanseth
Artemis
10
0 / 0 / 5
5,983
544
5,232
4,878
1,920
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
Seduction-l-
Achilles
9
3 / 0 / 4
6,185
562
4,268
7,666
5,245
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
2 / 0 / 6
6,727
612
8,527
6,196
5,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
37
1
Kills
15
15
Deaths
1
0
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Jing Wei
0
2
0
0
L
Thanatos
0
3
0
0
W
Chang'e
Kalcyon
Chang'e
5
1
2
6
W
Arachne
Kraixus
Arachne
5
0
5
7.5
W
Artemis
Lanseth
Artemis
0
0
5
2.5
L
Discordia
Lulufarci
Discordia
1
3
0
0.33
W
Achilles
Seduction-l-
Achilles
3
0
4
5
W
2
0
6
5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,755
Damage
25,976
40,268
Taken
31,124
18,276
Mitigated
17,505
10,168
Healing
15,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,453
116
0
2,606
10,034
6,284
0
890
9,003
16,839
0
L
Jing Wei
2,591
1,793
0
704
6,175
2,146
0
759
5,416
136
20,446
L
Thanatos
1,902
384
0
5,129
8,855
3,328
0
965
7,786
0
35,523
W
Chang'e
Kalcyon
Chang'e
3,371
164
659
3,633
6,446
2,137
0
1,262
5,184
47,478
0
W
Arachne
Kraixus
Arachne
4,578
2,980
0
3,581
5,938
2,670
0
1,203
4,735
0
34,288
W
Artemis
Lanseth
Artemis
5,232
2,739
0
2,913
4,878
1,920
684
1,192
3,686
0
45,026
L
Discordia
Lulufarci
Discordia
2,839
272
0
620
4,364
1,443
37
1,891
2,303
39,365
0
W
Achilles
Seduction-l-
Achilles
4,268
536
0
2,280
7,666
5,245
110
1,380
6,286
0
15,985
W
8,527
1,145
0
1,936
6,196
5,533
0
405
5,791
45,862
500
L
1,970
1,072
0
1,109
10,840
5,075
52
5,847
4,362
354
23,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,935
Gold Earned
31,850
244
Minions Killed
330
0
Camps Cleared
0
1,099,117
Distance Traveled
1,120,880
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,207
473
20
2
0
219,302
0
L
Jing Wei
4,644
422
45
4
0
243,025
4
L
Thanatos
5,223
475
59
5
0
227,292
2
W
Chang'e
6,562
597
90
8
0
219,247
2
W
Arachne
6,393
581
55
5
0
246,545
0
W
Artemis
5,983
544
93
8
0
206,549
0
L
Discordia
5,852
532
74
7
0
195,529
0
W
Achilles
6,185
562
17
2
0
237,754
0
W
Geb
6,727
612
75
7
0
210,785
2
L
Surtr
5,009
455
46
4
0
213,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role