Player Matchup

Pele
Pele
Andr3col00
Pele
Level 116
God Stats
2W - 0L
1,539 SR
Queue Stats
21W - 19L
1,402 Elo+
Party 1
Chang'e
Chang'e
M-Tullio-Cicero
Chang'e
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 29L
1,387 Elo+
Party 1
Gilgamesh
Gilgamesh
MadFrost00
Gilgamesh
Level 119
God Stats
2W - 2L
1,534 SR
Queue Stats
22W - 19L
1,413 Elo+
Party 1
Team Averages
Level 111
1,524 SR
1,400 Elo+

VS

Team Averages
Level 76
1,474 SR
1,272 Elo+
Chang'e
Chang'e
ChainedOceans
Chang'e
Level 62
God Stats
0W - 1L
1,398 SR
Queue Stats
1W - 5L
1,224 Elo+
Solo
Sun Wukong
Sun Wukong
iTz_overjao
Sun Wukong
Level 44
God Stats
10W - 17L
1,360 SR
Queue Stats
30W - 40L
1,398 Elo+
Solo
Nu Wa
Nu Wa
xrlow01
Nu Wa
Level 123
God Stats
0W - 1L
1,664 SR
Queue Stats
9W - 19L
1,192 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 0 / 3
9,384
938
7,518
5,982
2,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 0 / 5
7,900
790
8,565
7,518
2,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
MadFrost00
Gilgamesh
11
1 / 0 / 9
8,025
803
7,198
10,761
8,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
8
0 / 5 / 0
6,439
644
3,931
9,399
2,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
iTz_overjao
Sun Wukong
9
0 / 4 / 0
6,653
665
5,680
13,320
9,897
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
xrlow01
Nu Wa
9
0 / 2 / 0
6,525
653
6,074
4,956
1,406
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
0
11
Kills
0
0
Deaths
11
17
Assists
0
Player
Kills
Deaths
Assists
KDA
W
8
0
3
9.5
L
Chang'e
0
5
0
0
W
2
0
5
4.5
W
Gilgamesh
MadFrost00
Gilgamesh
1
0
9
5.5
L
Sun Wukong
iTz_overjao
Sun Wukong
0
4
0
0
L
Nu Wa
xrlow01
Nu Wa
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,281
Damage
15,685
24,261
Taken
27,675
13,076
Mitigated
14,040
10,371
Healing
3,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,518
1,523
0
3,351
5,982
2,330
438
1,930
4,052
0
48,074
L
Chang'e
3,931
515
560
538
9,399
2,737
0
2,505
6,500
13,334
0
W
8,565
1,071
1,400
3,656
7,518
2,643
986
3,466
4,052
31,366
0
W
Gilgamesh
MadFrost00
Gilgamesh
7,198
1,999
0
1,964
10,761
8,103
373
5,407
5,354
0
25,757
L
Sun Wukong
iTz_overjao
Sun Wukong
5,680
529
0
2,158
13,320
9,897
0
4,699
7,787
0
23,135
L
Nu Wa
xrlow01
Nu Wa
6,074
1,917
189
160
4,956
1,406
0
1,088
3,588
25,506
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,309
Gold Earned
19,617
151
Minions Killed
84
0
Camps Cleared
0
548,151
Distance Traveled
430,650
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,384
938
73
7
0
184,125
2
L
Chang'e
6,439
644
20
2
0
121,766
0
W
Chang'e
7,900
790
45
5
0
177,104
1
W
Gilgamesh
8,025
803
33
3
0
186,922
0
L
Sun Wukong
6,653
665
24
2
0
178,629
0
L
Nu Wa
6,525
653
40
4
0
130,255
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role