Player Matchup

Susano
Susano
Bronze III
 
Susano
Bronze III
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chronos
Chronos
Gold IV
Arnoor
Chronos
Gold IV
Level 68
God Stats
3W - 1L
1,820 SR
Queue Stats
34W - 36L
1,474 MMR
Solo
Skadi
Skadi
Silver I
RonnyJG_
Skadi
Silver I
Level 84
God Stats
2W - 1L
1,506 SR
Queue Stats
20W - 18L
1,493 MMR
Solo
Charon
Charon
Silver II
mikisrex
Charon
Silver II
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,520 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
ºOnyx
Sun Wukong
Bronze III
Level 161
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,462 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 106
1,565 SR
1,490 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 142
1,565 SR
1,498 MMR
Kukulkan
Kukulkan
Gold II
 
Kukulkan
Gold II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Gold III
 
Xbalanque
Gold III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Gold II
Deionn4
Sobek
Gold II
Level 158
God Stats
17W - 14L
1,586 SR
Queue Stats
240W - 241L
1,511 MMR
Solo
Arachne
Arachne
Bronze III
Morrey42
Arachne
Bronze III
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Bellona
Bellona
Gold V
xvibexv
Bellona
Gold V
Level 108
God Stats
0W - 1L
1,741 SR
Queue Stats
43W - 48L
1,481 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
11
3 / 0 / 1
6,397
582
5,643
7,945
3,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chronos
Arnoor
Chronos
10
1 / 1 / 1
6,223
566
3,237
8,492
3,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Skadi
RonnyJG_
Skadi
9
1 / 1 / 2
5,748
523
6,260
7,542
2,674
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Charon
mikisrex
Charon
8
0 / 0 / 1
5,247
477
3,890
8,976
6,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
ºOnyx
Sun Wukong
13
3 / 0 / 1
7,684
699
9,684
10,273
8,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
ThothThanatosAo Kuang

VS

Bans
AtlasBastetCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
0 / 1 / 1
6,366
579
5,748
5,428
1,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
 
Xbalanque
9
2 / 2 / 0
5,418
493
6,332
7,925
2,594
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Sobek
Deionn4
Sobek
8
0 / 0 / 1
5,428
493
5,902
9,875
8,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Arachne
Morrey42
Arachne
9
0 / 2 / 0
4,967
452
2,178
8,773
3,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
xvibexv
Bellona
10
0 / 3 / 0
5,632
512
5,821
12,600
11,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
4
8
Kills
2
2
Deaths
8
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
3
0
1
3.5
L
Kukulkan
 
Kukulkan
0
1
1
0.5
L
Xbalanque
 
Xbalanque
2
2
0
1
W
Chronos
Arnoor
Chronos
1
1
1
1.5
L
Sobek
Deionn4
Sobek
0
0
1
0.5
L
Arachne
Morrey42
Arachne
0
2
0
0
W
Skadi
RonnyJG_
Skadi
1
1
2
2
W
Charon
mikisrex
Charon
0
0
1
0.5
L
Bellona
xvibexv
Bellona
0
3
0
0
W
Sun Wukong
ºOnyx
Sun Wukong
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,714
Damage
25,981
43,228
Taken
44,601
24,089
Mitigated
27,713
16,121
Healing
13,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
5,643
1,576
0
4,166
7,945
3,096
0
1,990
5,937
0
47,757
L
Kukulkan
 
Kukulkan
5,748
473
0
1,586
5,428
1,985
0
1,726
3,583
63,314
0
L
Xbalanque
 
Xbalanque
6,332
2,188
0
2,389
7,925
2,594
0
1,334
6,591
0
32,780
W
Chronos
Arnoor
Chronos
3,237
1,060
0
2,150
8,492
3,413
0
3,205
5,253
42,322
0
L
Sobek
Deionn4
Sobek
5,902
470
0
3,784
9,875
8,336
0
2,241
7,612
18,943
0
L
Arachne
Morrey42
Arachne
2,178
1,361
0
2,633
8,773
3,652
32
1,640
7,001
0
28,548
W
Skadi
RonnyJG_
Skadi
6,260
2,839
0
2,175
7,542
2,674
17
2,444
5,098
0
37,236
W
Charon
mikisrex
Charon
3,890
679
0
3,424
8,976
6,403
0
3,615
5,293
15,711
0
L
Bellona
xvibexv
Bellona
5,821
2,794
0
3,551
12,600
11,146
0
91
11,366
0
38,084
W
Sun Wukong
ºOnyx
Sun Wukong
9,684
2,601
0
4,206
10,273
8,503
18
276
9,997
91
62,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,299
Gold Earned
27,811
346
Minions Killed
299
0
Camps Cleared
0
1,159,368
Distance Traveled
1,064,264
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
6,397
582
75
7
0
256,658
0
L
Kukulkan
6,366
579
114
10
0
203,577
2
L
Xbalanque
5,418
493
55
5
0
194,030
1
W
Chronos
6,223
566
93
8
0
224,800
0
L
Sobek
5,428
493
18
2
0
214,005
0
L
Arachne
4,967
452
51
5
0
251,598
0
W
Skadi
5,748
523
59
5
0
214,347
0
W
Charon
5,247
477
10
1
0
244,343
0
L
Bellona
5,632
512
61
6
0
201,054
0
W
Sun Wukong
7,684
699
109
10
0
219,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role