Player Matchup

Hou Yi
Hou Yi
UnclePain7518
Hou Yi
Level 157
God Stats
8W - 4L
1,724 SR
Queue Stats
837W - 862L
1,450 Elo+
Solo
Pele
Pele
VoodooGoDx
Pele
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Sylvanus
Sylvanus
aka dxpe
Sylvanus
Level 144
God Stats
1W - 2L
1,545 SR
Queue Stats
209W - 213L
1,545 Elo+
Solo
Artemis
Artemis
kbonesteel
Artemis
Level 124
God Stats
6W - 6L
1,511 SR
Queue Stats
270W - 290L
1,453 Elo+
Solo
Achilles
Achilles
rexmen97
Achilles
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,273 Elo+
Solo
Team Averages
Level 115
1,556 SR
1,444 Elo+

VS

Team Averages
Level 118
1,500 SR
1,475 Elo+
Fenrir
Fenrir
 
Fenrir
Level 216
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Hisky94
Vulcan
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,456 Elo+
Solo
Amaterasu
Amaterasu
JollyFawn671
Amaterasu
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 35L
1,459 Elo+
Solo
Ymir
Ymir
TetraFromLOZ
Ymir
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 5 / 5
9,222
659
20,273
14,347
8,515
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

9
0 / 4 / 6
7,114
508
1,160
6,296
2,788
Sylvanus
aka dxpe
Sylvanus
18
2 / 4 / 8
10,061
719
13,467
16,780
19,318
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Artemis
kbonesteel
Artemis
17
5 / 6 / 6
10,563
755
20,137
13,185
7,058
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
rexmen97
Achilles
16
1 / 5 / 7
8,401
600
11,815
18,192
19,920
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
19
10 / 2 / 10
11,484
820
11,334
15,608
16,385
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
 
Chang'e
17
4 / 4 / 9
10,350
739
9,429
16,606
8,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
Hisky94
Vulcan
19
2 / 1 / 18
10,856
775
17,469
9,122
5,501
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Amaterasu
JollyFawn671
Amaterasu
19
5 / 2 / 16
10,967
783
16,239
25,707
29,554
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
3 / 4 / 14
10,904
779
8,354
19,507
28,856
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
91
13
Kills
24
24
Deaths
13
32
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
10
2
10
7.5
W
Chang'e
 
Chang'e
4
4
9
2.13
W
Vulcan
Hisky94
Vulcan
2
1
18
11
W
Amaterasu
JollyFawn671
Amaterasu
5
2
16
6.5
W
3
4
14
2.5
L
5
5
5
1.5
L
0
4
6
0.75
L
Sylvanus
aka dxpe
Sylvanus
2
4
8
1.5
L
Artemis
kbonesteel
Artemis
5
6
6
1.33
L
Achilles
rexmen97
Achilles
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,852
Damage
62,825
68,800
Taken
86,550
57,599
Mitigated
88,692
18,615
Healing
38,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
11,334
542
2,676
5,232
15,608
16,385
945
2,002
13,606
0
17,206
W
Chang'e
 
Chang'e
9,429
1,585
11,803
5,923
16,606
8,396
1,176
2,276
14,330
22,402
0
W
Vulcan
Hisky94
Vulcan
17,469
7,909
815
1,390
9,122
5,501
1,577
1,661
7,461
40,541
0
W
Amaterasu
JollyFawn671
Amaterasu
16,239
6,105
1,589
6,711
25,707
29,554
391
4,790
20,917
32
31,183
W
8,354
400
685
2,067
19,507
28,856
171
2,738
16,769
15,904
0
L
20,273
10,720
421
1,372
14,347
8,515
0
5,319
8,768
0
40,875
L
1,160
180
67
281
6,296
2,788
0
3,096
3,200
0
2,342
L
Sylvanus
aka dxpe
Sylvanus
13,467
2,446
5,979
5,206
16,780
19,318
0
11,290
5,131
25,835
0
L
Artemis
kbonesteel
Artemis
20,137
10,228
0
820
13,185
7,058
72
6,121
7,064
0
42,966
L
Achilles
rexmen97
Achilles
11,815
2,615
529
3,940
18,192
19,920
0
8,769
9,353
0
25,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,361
Gold Earned
54,561
151
Minions Killed
166
0
Camps Cleared
0
956,599
Distance Traveled
1,324,049
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,484
820
8
1
0
303,238
0
W
Chang'e
10,350
739
34
2
0
219,564
0
W
Vulcan
10,856
775
64
5
0
275,966
0
W
Amaterasu
10,967
783
38
3
0
286,694
0
W
Ymir
10,904
779
22
2
0
238,587
0
L
Hou Yi
9,222
659
39
3
0
204,915
0
L
Pele
7,114
508
4
0
0
137,419
0
L
Sylvanus
10,061
719
31
2
0
226,817
0
L
Artemis
10,563
755
53
4
0
155,388
0
L
Achilles
8,401
600
24
2
0
232,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role