Player Matchup

Charon
Charon
Anzugod
Charon
Level 54
God Stats
1W - 1L
1,309 SR
Queue Stats
57W - 81L
1,460 Elo+
Solo
Loki
Loki
Ceela
Loki
Level 124
God Stats
7W - 13L
1,493 SR
Queue Stats
445W - 476L
1,471 Elo+
Solo
Tiamat
Tiamat
Excalibur4321
Tiamat
Level 89
God Stats
8W - 10L
1,456 SR
Queue Stats
83W - 75L
1,391 Elo+
Solo
Bellona
Bellona
HI_berlanga2410
Bellona
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 52L
1,448 Elo+
Solo
Rama
Rama
alexandercg25
Rama
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 24L
1,246 Elo+
Solo
Team Averages
Level 86
1,452 SR
1,403 Elo+

VS

Team Averages
Level 106
1,470 SR
1,419 Elo+
Fenrir
Fenrir
Alekszub
Fenrir
Level 41
God Stats
3W - 6L
1,474 SR
Queue Stats
38W - 57L
1,385 Elo+
Solo
Guan Yu
Guan Yu
Dopesorcerer
Guan Yu
Level 156
God Stats
6W - 12L
1,361 SR
Queue Stats
567W - 572L
1,381 Elo+
Party 1
Poseidon
Poseidon
SneakyGhost79
Poseidon
Level 108
God Stats
5W - 8L
1,473 SR
Queue Stats
430W - 446L
1,410 Elo+
Party 1
Hera
Hera
hOlA x Doudy84
Hera
Level 109
God Stats
111W - 91L
1,601 SR
Queue Stats
137W - 129L
1,473 Elo+
Solo
Charon
Charon
ya_yeet_dab20
Charon
Level 117
God Stats
41W - 48L
1,442 SR
Queue Stats
497W - 496L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Anzugod
Charon
8
1 / 0 / 2
5,177
518
2,368
8,595
5,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Loki
Ceela
Loki
11
1 / 0 / 3
6,314
631
3,321
6,968
2,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
2 / 2 / 1
6,033
603
4,656
6,353
3,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
2 / 0 / 0
6,497
650
1,940
5,717
3,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

8
1 / 2 / 1
5,093
509
3,298
4,128
1,474
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Alekszub
Fenrir
8
0 / 1 / 0
4,717
472
2,393
8,717
3,153
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
Dopesorcerer
Guan Yu
3
0 / 1 / 0
3,737
374
493
2,193
703
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
SneakyGhost79
Poseidon
8
1 / 2 / 1
4,909
491
6,151
5,692
1,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
2 / 2 / 0
5,546
555
4,872
7,073
2,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

8
1 / 1 / 1
5,455
546
3,784
5,883
4,521
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
6
7
Kills
4
4
Deaths
7
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Alekszub
Fenrir
0
1
0
0
W
Charon
Anzugod
Charon
1
0
2
2
W
Loki
Ceela
Loki
1
0
3
2.5
L
Guan Yu
Dopesorcerer
Guan Yu
0
1
0
0
W
2
2
1
1.25
W
2
0
0
2
L
Poseidon
SneakyGhost79
Poseidon
1
2
1
0.75
W
1
2
1
0.75
L
2
2
0
1
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,583
Damage
17,693
31,761
Taken
29,558
16,979
Mitigated
12,667
13,104
Healing
9,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Alekszub
Fenrir
2,393
379
0
3,167
8,717
3,153
0
1,300
7,417
0
28,106
W
Charon
Anzugod
Charon
2,368
596
0
2,885
8,595
5,283
0
6,267
2,328
18,403
0
W
Loki
Ceela
Loki
3,321
884
0
4,732
6,968
2,646
0
1,579
5,389
0
50,212
L
Guan Yu
Dopesorcerer
Guan Yu
493
231
0
251
2,193
703
0
0
2,193
0
7,771
W
4,656
668
0
1,539
6,353
3,610
0
3,502
2,851
33,220
0
W
1,940
324
0
2,739
5,717
3,966
456
489
5,228
0
42,406
L
Poseidon
SneakyGhost79
Poseidon
6,151
1,721
0
988
5,692
1,693
313
1,255
4,437
31,979
0
W
3,298
2,550
0
1,209
4,128
1,474
0
2,970
1,158
0
24,045
L
4,872
1,383
160
3,141
7,073
2,597
32
3,527
3,546
37,369
0
L
3,784
689
277
1,074
5,883
4,521
223
942
4,941
19,445
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,114
Gold Earned
24,364
268
Minions Killed
201
0
Camps Cleared
0
972,664
Distance Traveled
827,309
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,717
472
51
5
0
203,921
2
W
Charon
5,177
518
20
2
0
179,659
1
W
Loki
6,314
631
81
8
0
260,246
0
L
Guan Yu
3,737
374
12
1
0
45,199
2
W
Tiamat
6,033
603
53
5
0
175,666
0
W
Bellona
6,497
650
70
7
0
177,919
0
L
Poseidon
4,909
491
48
5
0
203,383
2
W
Rama
5,093
509
44
4
0
179,174
0
L
Hera
5,546
555
66
7
0
179,279
0
L
Charon
5,455
546
24
2
0
195,527
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role