Player Matchup

Geb
Geb
 
Geb
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
Bryan_G-2698
Amaterasu
Level 106
God Stats
2W - 3L
1,447 SR
Queue Stats
110W - 97L
1,533 Elo+
Solo
Heimdallr
Heimdallr
Chelosa
Heimdallr
Level 30
God Stats
0W - 3L
1,224 SR
Queue Stats
78W - 85L
1,466 Elo+
Solo
Cerberus
Cerberus
Demhitz7
Cerberus
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 44L
1,501 Elo+
Party 1
Camazotz
Camazotz
banawuasabi
Camazotz
Level 94
God Stats
1W - 4L
1,287 SR
Queue Stats
96W - 193L
1,358 Elo+
Solo
Team Averages
Level 89
1,392 SR
1,472 Elo+

VS

Team Averages
Level 95
1,593 SR
1,469 Elo+
Zeus
Zeus
Acook11111
Zeus
Level 85
God Stats
7W - 1L
1,834 SR
Queue Stats
400W - 387L
1,487 Elo+
Solo
Kukulkan
Kukulkan
BuLaCiOs
Kukulkan
Level 111
God Stats
9W - 1L
1,596 SR
Queue Stats
204W - 170L
1,444 Elo+
Solo
Atlas
Atlas
SirJoseph4
Atlas
Level 59
God Stats
5W - 2L
1,586 SR
Queue Stats
151W - 129L
1,388 Elo+
Solo
Xbalanque
Xbalanque
TedThaTruth82
Xbalanque
Level 156
God Stats
16W - 18L
1,448 SR
Queue Stats
489W - 487L
1,513 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Zenfang
Ah Muzen Cab
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 52L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
12
0 / 3 / 9
6,881
688
6,609
11,797
12,770
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Amaterasu
Bryan_G-2698
Amaterasu
14
1 / 2 / 7
7,311
731
7,197
14,765
15,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heimdallr
Chelosa
Heimdallr
13
2 / 5 / 5
7,540
754
8,829
9,990
5,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
Demhitz7
Cerberus
15
5 / 3 / 4
7,975
798
6,851
14,045
19,279
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Camazotz
banawuasabi
Camazotz
12
1 / 4 / 1
7,127
713
3,742
11,214
7,410
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 8
9,531
953
14,013
4,913
2,480
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
BuLaCiOs
Kukulkan
16
4 / 1 / 9
9,437
944
12,413
8,332
4,471
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Atlas
14
2 / 3 / 12
9,139
914
7,216
11,525
12,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Xbalanque
TedThaTruth82
Xbalanque
15
5 / 3 / 9
9,089
909
11,395
10,028
5,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Muzen Cab
Zenfang
Ah Muzen Cab
12
0 / 2 / 11
7,802
780
11,123
7,688
3,427
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
66
9
Kills
17
17
Deaths
11
26
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
3
9
1.5
W
6
2
8
5
L
Amaterasu
Bryan_G-2698
Amaterasu
1
2
7
2.25
W
Kukulkan
BuLaCiOs
Kukulkan
4
1
9
8.5
L
Heimdallr
Chelosa
Heimdallr
2
5
5
0.9
L
Cerberus
Demhitz7
Cerberus
5
3
4
2.33
W
Atlas
2
3
12
2.67
W
Xbalanque
TedThaTruth82
Xbalanque
5
3
9
3.17
W
Ah Muzen Cab
Zenfang
Ah Muzen Cab
0
2
11
2.75
L
Camazotz
banawuasabi
Camazotz
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,228
Damage
56,160
61,811
Taken
42,486
59,534
Mitigated
27,654
22,795
Healing
12,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
6,609
571
1,620
2,689
11,797
12,770
0
6,097
5,636
9,267
0
W
14,013
1,367
993
472
4,913
2,480
1,229
915
3,855
24,954
0
L
Amaterasu
Bryan_G-2698
Amaterasu
7,197
1,643
592
7,422
14,765
15,052
0
7,130
7,358
0
13,154
W
Kukulkan
BuLaCiOs
Kukulkan
12,413
565
1,654
1,681
8,332
4,471
219
2,551
5,655
32,058
0
L
Heimdallr
Chelosa
Heimdallr
8,829
1,986
826
1,182
9,990
5,023
0
5,394
4,544
0
20,685
L
Cerberus
Demhitz7
Cerberus
6,851
334
232
3,396
14,045
19,279
0
8,018
5,819
13,358
0
W
Atlas
7,216
2,403
1,367
1,452
11,525
12,133
96
4,353
6,945
10,416
435
W
Xbalanque
TedThaTruth82
Xbalanque
11,395
2,776
516
2,442
10,028
5,143
1,765
2,386
7,519
0
21,382
W
Ah Muzen Cab
Zenfang
Ah Muzen Cab
11,123
2,710
1,679
632
7,688
3,427
642
3,255
4,344
0
15,931
L
Camazotz
banawuasabi
Camazotz
3,742
481
1,488
3,348
11,214
7,410
0
5,855
5,247
0
14,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,834
Gold Earned
44,998
115
Minions Killed
117
0
Camps Cleared
0
864,996
Distance Traveled
1,026,952
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,881
688
6
1
0
158,873
0
W
Zeus
9,531
953
34
3
0
178,235
0
L
Amaterasu
7,311
731
22
2
0
203,956
0
W
Kukulkan
9,437
944
46
5
0
247,958
0
L
Heimdallr
7,540
754
40
4
0
166,273
0
L
Cerberus
7,975
798
24
2
0
174,139
0
W
Atlas
9,139
914
6
1
0
219,864
0
W
Xbalanque
9,089
909
25
3
0
187,719
0
W
Ah Muzen Cab
7,802
780
6
1
0
193,176
0
L
Camazotz
7,127
713
23
2
0
161,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role