Player Matchup

Cu Chulainn
Cu Chulainn
ConnorCannibal
Cu Chulainn
Level 156
God Stats
23W - 20L
1,564 SR
Queue Stats
1,067W - 1,092L
1,446 Elo+
Solo
Ares
Ares
DcT_KaPiNoU
Ares
Level 108
God Stats
3W - 7L
1,376 SR
Queue Stats
281W - 262L
1,411 Elo+
Party 1
Fenrir
Fenrir
KIKOUNNE31
Fenrir
Level 64
God Stats
2W - 3L
1,379 SR
Queue Stats
139W - 147L
1,434 Elo+
Party 1
Nu Wa
Nu Wa
Miyuki7008
Nu Wa
Level 18
God Stats
4W - 7L
1,404 SR
Queue Stats
4W - 9L
1,347 Elo+
Party 1
Neith
Neith
tenshiro63
Neith
Level 66
God Stats
9W - 8L
1,530 SR
Queue Stats
128W - 128L
1,394 Elo+
Party 1
Team Averages
Level 82
1,451 SR
1,406 Elo+

VS

Team Averages
Level 112
1,525 SR
1,509 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Andromedra
Artio
Level 109
God Stats
4W - 0L
1,411 SR
Queue Stats
8W - 10L
1,420 Elo+
Solo
Hachiman
Hachiman
ArtOfvalor
Hachiman
Level 106
God Stats
1W - 0L
1,522 SR
Queue Stats
2W - 0L
1,675 Elo+
Solo
Cabrakan
Cabrakan
BECKZonTour
Cabrakan
Level 157
God Stats
87W - 72L
1,554 SR
Queue Stats
861W - 858L
1,508 Elo+
Solo
Sun Wukong
Sun Wukong
gengting
Sun Wukong
Level 69
God Stats
6W - 2L
1,639 SR
Queue Stats
19W - 13L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ConnorCannibal
Cu Chulainn
11
2 / 2 / 0
6,739
449
4,432
12,805
7,826
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
1 / 5 / 1
7,556
504
7,408
17,802
15,389
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fenrir
KIKOUNNE31
Fenrir
13
1 / 3 / 1
7,106
474
4,198
14,934
6,015
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
12
1 / 4 / 1
6,826
455
6,718
9,180
2,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
11
0 / 4 / 0
6,392
426
5,207
11,135
4,146
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
6 / 2 / 3
9,529
635
13,756
7,959
3,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
12
0 / 0 / 8
7,690
513
3,009
8,326
6,987
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hachiman
ArtOfvalor
Hachiman
13
3 / 2 / 1
8,137
542
8,271
8,712
3,666
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
BECKZonTour
Cabrakan
16
5 / 0 / 5
9,314
621
5,116
12,169
9,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
gengting
Sun Wukong
15
4 / 1 / 3
9,493
633
12,580
14,191
12,016
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
38
5
Kills
18
18
Deaths
5
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
6
2
3
3.75
W
Artio
0
0
8
4
W
Hachiman
ArtOfvalor
Hachiman
3
2
1
1.75
W
Cabrakan
BECKZonTour
Cabrakan
5
0
5
7.5
L
Cu Chulainn
ConnorCannibal
Cu Chulainn
2
2
0
1
L
1
5
1
0.3
L
Fenrir
KIKOUNNE31
Fenrir
1
3
1
0.5
L
Nu Wa
1
4
1
0.38
W
Sun Wukong
gengting
Sun Wukong
4
1
3
5.5
L
Neith
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,963
Damage
42,732
65,856
Taken
51,357
35,983
Mitigated
35,145
13,233
Healing
22,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
13,756
5,514
0
2,434
7,959
3,061
11
3,635
4,324
82,987
0
W
Artio
3,009
528
1,987
3,281
8,326
6,987
216
1,442
6,884
14,138
0
W
Hachiman
ArtOfvalor
Hachiman
8,271
4,679
0
3,924
8,712
3,666
1,248
538
8,174
0
59,496
W
Cabrakan
BECKZonTour
Cabrakan
5,116
489
0
8,057
12,169
9,415
372
1,804
10,365
92,758
0
L
Cu Chulainn
ConnorCannibal
Cu Chulainn
4,432
419
0
1,016
12,805
7,826
0
4,216
8,589
1,054
40,506
L
7,408
472
0
4,481
17,802
15,389
0
3,590
14,212
43,488
0
L
Fenrir
KIKOUNNE31
Fenrir
4,198
918
0
4,437
14,934
6,015
0
4,724
10,210
0
56,881
L
Nu Wa
6,718
1,415
0
449
9,180
2,607
0
7,388
1,792
53,435
0
W
Sun Wukong
gengting
Sun Wukong
12,580
1,847
0
3,179
14,191
12,016
498
6,945
7,246
387
71,945
L
Neith
5,207
1,629
0
2,850
11,135
4,146
0
2,350
8,785
0
36,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,619
Gold Earned
44,163
342
Minions Killed
478
0
Camps Cleared
0
1,423,817
Distance Traveled
1,438,449
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,529
635
123
8
0
260,428
0
W
Artio
7,690
513
18
1
0
292,189
8
W
Hachiman
8,137
542
94
6
0
272,054
6
W
Cabrakan
9,314
621
135
9
0
298,620
0
L
Cu Chulainn
6,739
449
67
4
0
294,385
0
L
Ares
7,556
504
52
3
0
280,161
2
L
Fenrir
7,106
474
73
5
0
338,011
4
L
Nu Wa
6,826
455
84
6
0
246,925
0
W
Sun Wukong
9,493
633
108
7
0
315,158
2
L
Neith
6,392
426
66
4
0
264,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role