Player Matchup

Athena
Athena
Hotellbedd
Athena
Level 4
God Stats
1W - 4L
1,298 SR
Queue Stats
3W - 14L
1,468 Elo+
Party 2
Janus
Janus
Zoic IceKing
Janus
Level 86
God Stats
5W - 11L
1,344 SR
Queue Stats
273W - 250L
1,481 Elo+
Party 2
Jormungandr
Jormungandr
Zoic Recon
Jormungandr
Level 75
God Stats
57W - 36L
1,611 SR
Queue Stats
182W - 142L
1,492 Elo+
Party 2
Medusa
Medusa
haloverx1
Medusa
Level 121
God Stats
16W - 5L
1,632 SR
Queue Stats
79W - 55L
1,567 Elo+
Solo
Mercury
Mercury
mondayzzz3
Mercury
Level 3
God Stats
7W - 4L
1,298 SR
Queue Stats
17W - 18L
1,468 Elo+
Party 2
Team Averages
Level 58
1,436 SR
1,495 Elo+

VS

Team Averages
Level 141
1,488 SR
1,472 Elo+
Amaterasu
Amaterasu
AikoWarrior
Amaterasu
Level 146
God Stats
6W - 2L
1,606 SR
Queue Stats
335W - 284L
1,466 Elo+
Party 1
Ymir
Ymir
JUANKOSSA
Ymir
Level 138
God Stats
1W - 1L
1,416 SR
Queue Stats
38W - 37L
1,475 Elo+
Solo
Loki
Loki
L0kIOnlyLmao
Loki
Level 129
God Stats
52W - 43L
1,580 SR
Queue Stats
57W - 48L
1,514 Elo+
Solo
Anhur
Anhur
VOD FEARLESS
Anhur
Level 211
God Stats
17W - 22L
1,470 SR
Queue Stats
122W - 114L
1,493 Elo+
Solo
Kukulkan
Kukulkan
its_just_game22
Kukulkan
Level 83
God Stats
15W - 17L
1,368 SR
Queue Stats
411W - 408L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Hotellbedd
Athena
9
0 / 4 / 3
6,341
423
1,371
10,221
6,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 3 / 1
7,245
483
4,912
8,603
2,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
Zoic Recon
Jormungandr
13
0 / 1 / 0
7,650
510
6,053
7,298
6,673
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
haloverx1
Medusa
13
3 / 1 / 2
7,472
498
5,337
9,244
2,840
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
mondayzzz3
Mercury
12
2 / 5 / 1
7,112
474
3,092
12,639
4,046
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AikoWarrior
Amaterasu
13
3 / 1 / 3
8,004
534
7,148
13,473
6,970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
12
3 / 1 / 4
7,853
524
5,428
8,563
7,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
3 / 0 / 0
10,311
687
5,821
13,492
5,955
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

15
1 / 2 / 5
8,927
595
6,161
7,862
2,988
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
13
3 / 1 / 3
8,346
556
6,053
5,351
2,181
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
28
5
Kills
13
14
Deaths
5
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
AikoWarrior
Amaterasu
3
1
3
4.5
L
Athena
Hotellbedd
Athena
0
4
3
0.38
W
Ymir
3
1
4
5
W
3
0
0
3
W
1
2
5
1.75
L
0
3
1
0.17
L
Jormungandr
Zoic Recon
Jormungandr
0
1
0
0
L
Medusa
haloverx1
Medusa
3
1
2
4
W
Kukulkan
3
1
3
4.5
L
Mercury
mondayzzz3
Mercury
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,765
Damage
30,611
48,005
Taken
48,741
22,936
Mitigated
25,680
8,317
Healing
15,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
AikoWarrior
Amaterasu
7,148
3,710
0
4,669
13,473
6,970
0
1,751
11,624
0
71,623
L
Athena
Hotellbedd
Athena
1,371
658
0
1,520
10,221
6,491
0
4,555
5,502
4,572
0
W
Ymir
5,428
2,234
0
1,870
8,563
7,586
93
2,118
6,342
16,062
26
W
5,821
1,937
0
4,804
13,492
5,955
0
5,781
7,711
0
101,832
W
6,161
3,574
0
3,795
7,862
2,988
1,156
127
7,735
0
76,550
L
4,912
202
0
1,224
8,603
2,886
0
2,488
5,967
57,553
0
L
Jormungandr
Zoic Recon
Jormungandr
6,053
1,901
0
2,098
7,298
6,673
0
384
6,914
62,748
181
L
Medusa
haloverx1
Medusa
5,337
2,135
0
2,202
9,244
2,840
0
1,830
7,346
0
47,502
W
Kukulkan
6,053
743
0
691
5,351
2,181
895
2,063
3,174
60,397
0
L
Mercury
mondayzzz3
Mercury
3,092
926
0
1,273
12,639
4,046
0
1,802
10,795
0
52,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,820
Gold Earned
43,441
410
Minions Killed
528
0
Camps Cleared
0
1,468,229
Distance Traveled
1,528,372
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
8,004
534
91
6
0
334,951
0
L
Athena
6,341
423
7
0
0
297,850
0
W
Ymir
7,853
524
16
1
0
313,322
0
W
Loki
10,311
687
168
11
0
317,416
4
W
Anhur
8,927
595
127
8
0
268,123
0
L
Janus
7,245
483
125
8
0
258,210
0
L
Jormungandr
7,650
510
112
7
0
291,813
2
L
Medusa
7,472
498
81
5
0
279,816
2
W
Kukulkan
8,346
556
126
8
0
294,560
0
L
Mercury
7,112
474
85
6
0
340,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role