Player Matchup

Osiris
Osiris
 
Osiris
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
ExceF
Awilix
Level 123
God Stats
66W - 45L
1,633 SR
Queue Stats
130W - 110L
1,541 Elo+
Solo
Agni
Agni
GodSlayer6969
Agni
Level 154
God Stats
7W - 11L
1,476 SR
Queue Stats
194W - 250L
1,394 Elo+
Party 1
Hou Yi
Hou Yi
Goldbold94
Hou Yi
Level 127
God Stats
1W - 3L
1,446 SR
Queue Stats
397W - 438L
1,486 Elo+
Party 1
Kuzenbo
Kuzenbo
Tarabaz
Kuzenbo
Level 124
God Stats
1W - 5L
1,310 SR
Queue Stats
177W - 186L
1,534 Elo+
Party 1
Team Averages
Level 140
1,473 SR
1,491 Elo+

VS

Team Averages
Level 152
1,533 SR
1,548 Elo+
Izanami
Izanami
 
Izanami
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
DaNkaL0080
Sobek
Level 142
God Stats
3W - 1L
1,550 SR
Queue Stats
168W - 155L
1,567 Elo+
Solo
Janus
Janus
Funnicarl
Janus
Level 160
God Stats
5W - 3L
1,587 SR
Queue Stats
104W - 105L
1,565 Elo+
Solo
Surtr
Surtr
SirSilvertree
Surtr
Level 154
God Stats
8W - 10L
1,514 SR
Queue Stats
324W - 290L
1,537 Elo+
Solo
Achilles
Achilles
SpectreDot
Achilles
Level 148
God Stats
2W - 1L
1,516 SR
Queue Stats
202W - 179L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
10
0 / 2 / 2
6,192
516
8,228
15,067
12,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Awilix
ExceF
Awilix
10
4 / 3 / 2
6,430
536
6,609
11,439
4,451
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 0 / 1
6,454
538
6,873
5,034
1,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
Goldbold94
Hou Yi
10
0 / 5 / 2
5,588
466
5,058
11,612
3,702
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kuzenbo
Tarabaz
Kuzenbo
8
2 / 4 / 3
6,108
509
3,993
12,798
13,742
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
3 / 2 / 4
8,113
676
11,211
7,474
2,774
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
10
1 / 2 / 9
6,808
567
5,047
11,566
10,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Janus
Funnicarl
Janus
12
5 / 0 / 4
7,422
619
9,648
3,712
1,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
3 / 2 / 4
6,812
568
4,325
10,847
5,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
SpectreDot
Achilles
12
2 / 2 / 1
7,238
603
12,525
13,566
9,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
36
8
Kills
14
14
Deaths
8
10
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
0
2
2
0.5
W
Izanami
 
Izanami
3
2
4
2.5
W
Sobek
1
2
9
2.75
L
Awilix
ExceF
Awilix
4
3
2
1.67
W
Janus
Funnicarl
Janus
5
0
4
7
L
2
0
1
2.5
L
Hou Yi
Goldbold94
Hou Yi
0
5
2
0.2
W
3
2
4
2.5
W
Achilles
SpectreDot
Achilles
2
2
1
1.25
L
Kuzenbo
Tarabaz
Kuzenbo
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,761
Damage
42,756
55,950
Taken
47,165
36,349
Mitigated
30,243
11,634
Healing
19,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
8,228
3,131
0
6,019
15,067
12,755
0
2,238
11,733
0
45,105
W
Izanami
 
Izanami
11,211
8,187
0
3,203
7,474
2,774
0
876
6,598
0
83,045
W
Sobek
5,047
433
0
3,718
11,566
10,597
56
4,168
7,398
11,574
0
L
Awilix
ExceF
Awilix
6,609
2,753
0
1,989
11,439
4,451
0
4,047
7,179
0
39,286
W
Janus
Funnicarl
Janus
9,648
790
0
821
3,712
1,406
325
995
2,717
55,516
0
L
6,873
803
0
625
5,034
1,699
0
1,149
3,772
53,166
0
L
Hou Yi
Goldbold94
Hou Yi
5,058
3,545
0
1,518
11,612
3,702
0
1,541
10,031
0
42,763
W
4,325
1,722
0
5,561
10,847
5,929
408
3,913
6,934
2,711
39,447
W
Achilles
SpectreDot
Achilles
12,525
2,693
0
6,317
13,566
9,537
220
914
12,652
0
53,272
L
Kuzenbo
Tarabaz
Kuzenbo
3,993
1,729
0
1,483
12,798
13,742
0
5,484
6,873
14,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,772
Gold Earned
36,393
316
Minions Killed
406
0
Camps Cleared
0
1,271,118
Distance Traveled
1,218,765
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,192
516
68
6
0
231,368
0
W
Izanami
8,113
676
147
12
0
207,661
0
W
Sobek
6,808
567
7
1
0
235,669
6
L
Awilix
6,430
536
62
5
0
292,161
0
W
Janus
7,422
619
96
8
0
266,059
2
L
Agni
6,454
538
97
8
0
263,369
4
L
Hou Yi
5,588
466
73
6
0
219,756
1
W
Surtr
6,812
568
83
7
0
271,591
0
W
Achilles
7,238
603
73
6
0
237,785
2
L
Kuzenbo
6,108
509
16
1
0
264,464
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role