Player Matchup

Ra
Ra
 
Ra
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
RainBowMonSt33r
Chaac
Level 75
God Stats
12W - 13L
1,511 SR
Queue Stats
19W - 34L
1,264 Elo+
Party 2
Xing Tian
Xing Tian
Rudolf Runar
Xing Tian
Level 17
God Stats
1W - 2L
1,269 SR
Queue Stats
4W - 3L
1,481 Elo+
Party 2
Team Averages
Level 77
1,426 SR
1,415 Elo+

VS

Team Averages
Level 103
1,584 SR
1,412 Elo+
Fafnir
Fafnir
Blitztraum
Fafnir
Level 51
God Stats
1W - 1L
1,261 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Tiamat
Tiamat
Eikonoclast
Tiamat
Level 100
God Stats
0W - 2L
1,765 SR
Queue Stats
16W - 11L
1,541 Elo+
Party 1
Hachiman
Hachiman
KingBrutus
Hachiman
Level 158
God Stats
0W - 1L
1,725 SR
Queue Stats
3W - 9L
1,195 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
4 / 1 / 6
8,708
871
9,358
7,853
3,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
3 / 2 / 8
8,191
819
8,869
10,725
8,542
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
Rudolf Runar
Xing Tian
11
4 / 2 / 6
8,219
822
3,976
11,114
10,453
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Blitztraum
Fafnir
9
0 / 3 / 4
7,056
706
2,604
11,492
12,108
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tiamat
10
2 / 3 / 2
7,743
774
9,457
7,237
4,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
KingBrutus
Hachiman
11
2 / 5 / 2
8,006
801
7,195
10,071
3,699
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
11
Kills
4
5
Deaths
11
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
4
1
6
7
L
Fafnir
Blitztraum
Fafnir
0
3
4
0.67
L
Tiamat
2
3
2
1
L
Hachiman
KingBrutus
Hachiman
2
5
2
0.6
W
3
2
8
3.5
W
Xing Tian
Rudolf Runar
Xing Tian
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,203
Damage
19,256
29,692
Taken
28,800
22,658
Mitigated
20,679
5,403
Healing
2,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
9,358
1,199
1,475
2,170
7,853
3,663
574
3,936
3,917
42,465
0
L
Fafnir
Blitztraum
Fafnir
2,604
772
0
635
11,492
12,108
116
6,947
4,218
6,667
207
L
Tiamat
9,457
1,159
0
1,522
7,237
4,872
0
2,428
4,717
30,400
0
L
Hachiman
KingBrutus
Hachiman
7,195
4,474
0
730
10,071
3,699
850
3,911
5,842
0
35,674
W
8,869
587
112
1,646
10,725
8,542
930
3,448
7,277
0
23,610
W
Xing Tian
Rudolf Runar
Xing Tian
3,976
664
0
0
11,114
10,453
232
4,686
6,428
7,279
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,118
Gold Earned
22,805
97
Minions Killed
96
0
Camps Cleared
0
565,409
Distance Traveled
558,136
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,708
871
66
7
0
185,531
0
L
Fafnir
7,056
706
9
1
0
209,201
0
L
Tiamat
7,743
774
38
4
0
195,168
1
L
Hachiman
8,006
801
49
5
0
153,767
0
W
Chaac
8,191
819
24
2
0
202,772
0
W
Xing Tian
8,219
822
7
1
0
177,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role