Player Matchup

Mulan
Mulan
 
Mulan
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Foxfire909
Arachne
Level 150
God Stats
24W - 30L
1,475 SR
Queue Stats
92W - 101L
1,411 Elo+
Solo
Chiron
Chiron
JJackson99J
Chiron
Level 106
God Stats
2W - 0L
1,520 SR
Queue Stats
333W - 325L
1,449 Elo+
Solo
Baron Samedi
Baron Samedi
Pure_LuckFr
Baron Samedi
Level 68
God Stats
12W - 1L
1,972 SR
Queue Stats
273W - 281L
1,464 Elo+
Solo
Ares
Ares
U1225424507
Ares
Level 151
God Stats
2W - 0L
1,542 SR
Queue Stats
148W - 145L
1,520 Elo+
Solo
Team Averages
Level 124
1,602 SR
1,469 Elo+

VS

Team Averages
Level 100
1,432 SR
1,403 Elo+
Cerberus
Cerberus
 
Cerberus
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Loonalicht
Bellona
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
302W - 304L
1,409 Elo+
Solo
Loki
Loki
NaT Alvitr
Loki
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,232 Elo+
Solo
Chiron
Chiron
SPLETEBONKER
Chiron
Level 41
God Stats
5W - 6L
1,521 SR
Queue Stats
40W - 45L
1,383 Elo+
Solo
He Bo
He Bo
Yungbust992
He Bo
Level 149
God Stats
1W - 6L
1,141 SR
Queue Stats
375W - 347L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
4 / 0 / 0
7,821
711
5,509
6,462
4,582
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Arachne
Foxfire909
Arachne
13
5 / 0 / 2
7,794
709
4,493
8,792
3,553
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chiron
13
3 / 1 / 2
7,558
687
3,560
8,724
3,435
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
Pure_LuckFr
Baron Samedi
1
0 / 0 / 0
3,847
350
0
0
0
10
1 / 0 / 3
6,603
600
3,503
7,081
6,535
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
0 / 3 / 0
5,860
533
2,260
9,440
8,020
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
Loonalicht
Bellona
1
0 / 0 / 0
3,760
342
0
0
0
8
0 / 4 / 0
4,994
454
2,625
8,948
2,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chiron
10
0 / 2 / 0
5,511
501
3,688
8,179
2,868
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
1 / 4 / 0
6,165
560
5,139
7,014
2,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
1
13
Kills
1
1
Deaths
13
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
4
0
0
4
L
Cerberus
 
Cerberus
0
3
0
0
W
Arachne
Foxfire909
Arachne
5
0
2
6
W
Chiron
3
1
2
4
L
Bellona
Loonalicht
Bellona
0
0
0
0
L
0
4
0
0
W
Baron Samedi
Pure_LuckFr
Baron Samedi
0
0
0
0
L
Chiron
0
2
0
0
W
1
0
3
2.5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,065
Damage
13,712
31,059
Taken
33,581
18,105
Mitigated
15,537
11,440
Healing
6,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
5,509
578
0
2,213
6,462
4,582
0
2,175
4,287
0
54,511
L
Cerberus
 
Cerberus
2,260
182
0
2,601
9,440
8,020
0
0
9,440
32,421
0
W
Arachne
Foxfire909
Arachne
4,493
3,262
0
3,895
8,792
3,553
112
1,352
7,440
0
62,208
W
Chiron
3,560
1,503
54
2,859
8,724
3,435
648
3,872
4,852
0
52,560
L
Bellona
Loonalicht
Bellona
0
0
0
0
0
0
0
0
0
0
0
L
2,625
466
0
2,354
8,948
2,569
0
204
8,744
0
32,754
W
Baron Samedi
Pure_LuckFr
Baron Samedi
0
0
0
0
0
0
0
0
0
0
0
L
Chiron
3,688
1,455
24
1,341
8,179
2,868
0
3,049
5,130
0
33,797
W
3,503
447
144
2,275
7,081
6,535
0
0
7,081
25,146
30
L
5,139
754
0
480
7,014
2,080
0
220
6,794
43,360
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,623
Gold Earned
26,290
333
Minions Killed
268
0
Camps Cleared
0
887,690
Distance Traveled
848,651
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,821
711
90
8
0
225,852
0
L
Cerberus
5,860
533
89
8
0
208,553
0
W
Arachne
7,794
709
103
9
0
256,132
0
W
Chiron
7,558
687
101
9
0
189,856
0
L
Bellona
3,760
342
0
0
0
1,101
0
L
Loki
4,994
454
47
4
0
251,999
0
W
Baron Samedi
3,847
350
0
0
0
0
0
L
Chiron
5,511
501
58
5
0
182,414
0
W
Ares
6,603
600
39
4
0
215,850
0
L
He Bo
6,165
560
74
7
0
204,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role