Player Matchup

King Arthur
King Arthur
Ducandyreeves
King Arthur
Level 154
God Stats
0W - 1L
1,630 SR
Queue Stats
1W - 2L
1,498 Elo+
Solo
Fafnir
Fafnir
FlatteredCD
Fafnir
Level 129
God Stats
4W - 9L
1,420 SR
Queue Stats
126W - 142L
1,452 Elo+
Party 1
Susano
Susano
Hiiob
Susano
Level 173
God Stats
5W - 7L
1,387 SR
Queue Stats
174W - 177L
1,489 Elo+
Solo
Sol
Sol
SpecialSpork787
Sol
Level 151
God Stats
2W - 3L
1,472 SR
Queue Stats
337W - 349L
1,472 Elo+
Party 1
Heimdallr
Heimdallr
pitodeleche33
Heimdallr
Level 87
God Stats
2W - 8L
1,286 SR
Queue Stats
188W - 182L
1,451 Elo+
Solo
Team Averages
Level 139
1,439 SR
1,472 Elo+

VS

Team Averages
Level 119
1,471 SR
1,479 Elo+
King Arthur
King Arthur
Dragon_King_Yami
King Arthur
Level 185
God Stats
11W - 10L
1,491 SR
Queue Stats
459W - 441L
1,518 Elo+
Solo
Khepri
Khepri
IplayCharybdis
Khepri
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 114L
1,510 Elo+
Solo
Apollo
Apollo
Maxzzzzzzzzz
Apollo
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
1,404 Elo+
Solo
Sol
Sol
Mr WaWa4343
Sol
Level 118
God Stats
4W - 7L
1,313 SR
Queue Stats
282W - 273L
1,432 Elo+
Solo
Bastet
Bastet
Nasty___666
Bastet
Level 146
God Stats
5W - 3L
1,552 SR
Queue Stats
259W - 246L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ducandyreeves
King Arthur
13
0 / 5 / 0
7,125
445
7,139
16,521
17,105
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fafnir
11
1 / 3 / 4
7,774
486
6,494
17,952
23,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Susano
Hiiob
Susano
14
4 / 2 / 1
8,201
513
9,895
13,390
5,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 4 / 0
7,102
444
8,232
16,563
6,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystical Earring

Mystical Earring

+15
Mp 5

Heimdallr
pitodeleche33
Heimdallr
12
1 / 4 / 3
7,172
448
8,649
12,288
5,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dragon_King_Yami
King Arthur
17
6 / 0 / 2
10,587
662
13,164
15,721
19,686
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
0 / 2 / 10
8,460
529
6,673
13,298
11,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
14
3 / 2 / 3
8,789
549
9,721
11,159
4,610
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 1 / 1
9,392
587
15,280
13,032
5,996
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bastet
15
5 / 1 / 4
9,382
586
10,215
12,829
5,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
37
6
Kills
17
18
Deaths
6
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Dragon_King_Yami
King Arthur
6
0
2
7
L
King Arthur
Ducandyreeves
King Arthur
0
5
0
0
L
Fafnir
1
3
4
1
L
Susano
Hiiob
Susano
4
2
1
2.25
W
0
2
10
2.5
W
Apollo
3
2
3
2.25
W
3
1
1
3.5
W
Bastet
5
1
4
7
L
0
4
0
0
L
Heimdallr
pitodeleche33
Heimdallr
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,409
Damage
55,053
76,714
Taken
66,039
58,003
Mitigated
46,711
22,039
Healing
23,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Dragon_King_Yami
King Arthur
13,164
1,488
0
2,555
15,721
19,686
95
855
14,866
1,701
92,033
L
King Arthur
Ducandyreeves
King Arthur
7,139
0
0
500
16,521
17,105
0
2,205
14,316
661
50,311
L
Fafnir
6,494
2,395
213
5,051
17,952
23,337
58
7,047
10,905
19,336
0
L
Susano
Hiiob
Susano
9,895
2,076
0
4,729
13,390
5,725
0
1,487
11,903
0
64,027
W
6,673
668
0
2,428
13,298
11,313
0
3,685
9,613
21,504
0
W
Apollo
9,721
6,657
0
4,487
11,159
4,610
509
2,398
8,761
0
71,061
W
15,280
6,652
0
7,688
13,032
5,996
878
7,779
5,253
83,948
9,222
W
Bastet
10,215
2,343
0
6,313
12,829
5,106
224
659
12,170
0
67,068
L
8,232
1,761
0
8,212
16,563
6,449
0
8,421
8,142
58,357
3,177
L
Heimdallr
pitodeleche33
Heimdallr
8,649
5,513
0
3,334
12,288
5,387
281
3,145
9,143
0
50,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,374
Gold Earned
46,610
368
Minions Killed
484
0
Camps Cleared
0
1,467,887
Distance Traveled
1,702,067
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,587
662
136
9
0
301,555
2
L
King Arthur
7,125
445
74
5
0
295,526
4
L
Fafnir
7,774
486
20
1
0
247,360
5
L
Susano
8,201
513
101
6
0
373,338
0
W
Khepri
8,460
529
17
1
0
375,126
0
W
Apollo
8,789
549
92
6
0
307,105
4
W
Sol
9,392
587
145
9
0
290,348
4
W
Bastet
9,382
586
94
6
0
427,933
2
L
Sol
7,102
444
99
6
0
272,028
0
L
Heimdallr
7,172
448
74
5
0
279,635
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role