Player Matchup

Izanami
Izanami
Mancxnio
Izanami
Level 125
God Stats
4W - 3L
1,622 SR
Queue Stats
305W - 282L
1,558 Elo+
Party 1
Janus
Janus
MrDerpieBird
Janus
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 25L
1,584 Elo+
Solo
Camazotz
Camazotz
Raguneru
Camazotz
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 63L
1,525 Elo+
Solo
Ganesha
Ganesha
WESTIE 021
Ganesha
Level 132
God Stats
1W - 1L
1,939 SR
Queue Stats
129W - 116L
1,568 Elo+
Solo
Aphrodite
Aphrodite
wadeafterwade
Aphrodite
Level 28
God Stats
0W - 2L
1,251 SR
Queue Stats
71W - 72L
1,504 Elo+
Party 1
Team Averages
Level 110
1,562 SR
1,548 Elo+

VS

Team Averages
Level 119
1,584 SR
1,564 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 203
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
CNHZH
Hel
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,710 Elo+
Solo
Merlin
Merlin
Darkonix555
Merlin
Level 96
God Stats
4W - 1L
1,730 SR
Queue Stats
82W - 62L
1,554 Elo+
Party 2
Chaac
Chaac
SilverWolfes
Chaac
Level 87
God Stats
2W - 1L
1,565 SR
Queue Stats
71W - 52L
1,549 Elo+
Party 2
Nu Wa
Nu Wa
Vaarpard
Nu Wa
Level 128
God Stats
5W - 2L
1,626 SR
Queue Stats
346W - 347L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Mancxnio
Izanami
13
2 / 2 / 1
7,037
782
3,857
7,951
3,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
1 / 3 / 3
7,244
805
9,862
7,334
3,300
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
Raguneru
Camazotz
13
4 / 4 / 3
7,255
806
7,624
10,030
8,724
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ganesha
WESTIE 021
Ganesha
12
0 / 3 / 6
6,914
768
3,711
10,906
11,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Aphrodite
wadeafterwade
Aphrodite
11
0 / 3 / 2
6,304
700
1,620
8,175
4,728
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
1 / 0 / 11
7,849
872
12,064
7,120
2,886
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hel
CNHZH
Hel
13
1 / 2 / 10
7,268
808
1,504
5,333
2,906
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Magic Focus

Magic Focus

+20
Magical Power

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
15
4 / 3 / 7
8,422
936
11,863
7,791
3,068
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
4 / 1 / 7
7,946
883
7,004
7,670
7,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nu Wa
Vaarpard
Nu Wa
15
5 / 1 / 6
8,290
921
8,656
6,575
2,454
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
56
7
Kills
15
15
Deaths
7
15
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
1
0
11
6.5
W
Hel
CNHZH
Hel
1
2
10
3
W
Merlin
4
3
7
2.5
L
Izanami
Mancxnio
Izanami
2
2
1
1.25
L
1
3
3
0.83
L
Camazotz
Raguneru
Camazotz
4
4
3
1.38
W
4
1
7
7.5
W
Nu Wa
Vaarpard
Nu Wa
5
1
6
8
L
Ganesha
WESTIE 021
Ganesha
0
3
6
1
L
Aphrodite
wadeafterwade
Aphrodite
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,674
Damage
41,091
44,396
Taken
34,489
31,361
Mitigated
19,045
16,585
Healing
17,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
12,064
611
1,255
2,239
7,120
2,886
299
3,810
3,240
18,923
0
W
Hel
CNHZH
Hel
1,504
168
6,802
1,289
5,333
2,906
212
2,541
2,772
3,835
0
W
Merlin
11,863
599
713
773
7,791
3,068
817
3,022
4,701
28,323
0
L
Izanami
Mancxnio
Izanami
3,857
2,002
222
1,827
7,951
3,115
0
5,812
1,870
0
13,241
L
9,862
127
383
1,299
7,334
3,300
0
5,057
2,064
28,352
0
L
Camazotz
Raguneru
Camazotz
7,624
977
592
2,370
10,030
8,724
0
7,875
2,018
0
10,820
W
7,004
748
410
3,035
7,670
7,731
84
2,626
4,980
0
14,904
W
Nu Wa
Vaarpard
Nu Wa
8,656
1,906
422
445
6,575
2,454
440
2,886
3,603
20,770
0
L
Ganesha
WESTIE 021
Ganesha
3,711
135
467
1,097
10,906
11,494
0
9,203
1,582
12,600
0
L
Aphrodite
wadeafterwade
Aphrodite
1,620
59
4,390
3,938
8,175
4,728
0
6,140
1,942
7,904
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,754
Gold Earned
39,775
102
Minions Killed
110
0
Camps Cleared
0
810,822
Distance Traveled
935,971
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,849
872
23
3
0
217,380
0
W
Hel
7,268
808
5
1
0
163,953
0
W
Merlin
8,422
936
53
6
0
190,582
0
L
Izanami
7,037
782
13
1
0
156,632
0
L
Janus
7,244
805
57
6
0
176,399
0
L
Camazotz
7,255
806
11
1
0
180,815
0
W
Chaac
7,946
883
3
0
0
198,916
0
W
Nu Wa
8,290
921
26
3
0
165,140
0
L
Ganesha
6,914
768
0
0
0
126,740
0
L
Aphrodite
6,304
700
21
2
0
170,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role