Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
KikusSnipus
Heimdallr
Level 42
God Stats
7W - 3L
1,515 SR
Queue Stats
95W - 102L
1,419 Elo+
Solo
Skadi
Skadi
Runningwolf69
Skadi
Level 155
God Stats
2W - 1L
1,507 SR
Queue Stats
209W - 220L
1,486 Elo+
Solo
Mercury
Mercury
Tarfin
Mercury
Level 195
God Stats
3W - 5L
1,328 SR
Queue Stats
281W - 297L
1,499 Elo+
Solo
Sol
Sol
Zombie13
Sol
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,350 Elo+
Solo
Team Averages
Level 128
1,470 SR
1,451 Elo+

VS

Team Averages
Level 63
1,499 SR
1,381 Elo+
Loki
Loki
Trinlet
Loki
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,474 Elo+
Solo
Poseidon
Poseidon
br0k0ly0
Poseidon
Level 127
God Stats
0W - 1L
1,603 SR
Queue Stats
47W - 43L
1,463 Elo+
Party 1
Jing Wei
Jing Wei
juansebasl835
Jing Wei
Level 125
God Stats
1W - 3L
1,394 SR
Queue Stats
46W - 41L
1,491 Elo+
Party 1
Gilgamesh
Gilgamesh
小怪兽茨饭饭
Gilgamesh
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,181 Elo+
Party 2
Anhur
Anhur
往往超出的端午
Anhur
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,295 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
5
0 / 0 / 0
6,794
566
0
0
0
Heimdallr
KikusSnipus
Heimdallr
20
12 / 1 / 17
13,126
1,094
24,104
14,610
8,463
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
6 / 3 / 15
10,862
905
10,092
11,099
5,388
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Mercury
Tarfin
Mercury
16
5 / 5 / 17
10,194
850
9,158
21,669
22,187
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
7 / 2 / 16
10,795
900
17,014
11,610
4,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Trinlet
Loki
13
0 / 9 / 2
7,502
625
4,764
14,794
5,318
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
br0k0ly0
Poseidon
18
3 / 6 / 1
10,590
883
11,431
12,746
4,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Jing Wei
juansebasl835
Jing Wei
17
7 / 6 / 2
10,258
855
11,802
14,601
6,564
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 6 / 5
7,760
647
8,237
15,856
13,773
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 3 / 4
7,040
587
3,702
5,865
2,090
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
24
30
Kills
10
11
Deaths
30
65
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
0
0
0
0
W
Heimdallr
KikusSnipus
Heimdallr
12
1
17
20.5
W
6
3
15
4.5
W
Mercury
Tarfin
Mercury
5
5
17
2.7
L
Loki
Trinlet
Loki
0
9
2
0.11
W
7
2
16
7.5
L
Poseidon
br0k0ly0
Poseidon
3
6
1
0.58
L
Jing Wei
juansebasl835
Jing Wei
7
6
2
1.33
L
0
6
5
0.42
L
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,368
Damage
39,936
58,988
Taken
63,862
40,861
Mitigated
32,575
24,486
Healing
11,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
0
0
0
0
0
0
0
0
0
0
0
W
Heimdallr
KikusSnipus
Heimdallr
24,104
5,808
1,924
7,024
14,610
8,463
2,010
3,405
11,074
0
55,452
W
10,092
3,006
1,590
1,278
11,099
5,388
3,085
1,482
9,427
0
30,512
W
Mercury
Tarfin
Mercury
9,158
2,570
565
6,440
21,669
22,187
379
2,762
18,661
831
12,355
L
Loki
Trinlet
Loki
4,764
370
437
1,311
14,794
5,318
0
2,443
12,345
0
8,619
W
17,014
5,386
699
4,966
11,610
4,823
3,046
3,782
7,658
28,445
0
L
Poseidon
br0k0ly0
Poseidon
11,431
1,662
632
3,750
12,746
4,830
0
3,376
9,370
35,289
0
L
Jing Wei
juansebasl835
Jing Wei
11,802
5,146
427
3,123
14,601
6,564
0
3,649
10,952
0
28,328
L
8,237
1,623
0
846
15,856
13,773
0
5,886
9,970
0
10,572
L
3,702
2,008
0
734
5,865
2,090
0
2,103
3,762
0
6,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,771
Gold Earned
43,150
138
Minions Killed
125
0
Camps Cleared
0
980,240
Distance Traveled
1,155,595
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,794
566
0
0
0
0
0
W
Heimdallr
13,126
1,094
66
6
0
256,344
0
W
Skadi
10,862
905
46
4
0
216,959
0
W
Mercury
10,194
850
7
1
0
270,040
0
L
Loki
7,502
625
6
1
0
276,175
0
W
Sol
10,795
900
19
2
0
236,897
0
L
Poseidon
10,590
883
60
5
0
219,919
0
L
Jing Wei
10,258
855
41
3
0
242,173
0
L
Gilgamesh
7,760
647
10
1
0
309,525
0
L
Anhur
7,040
587
8
1
0
107,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role